Player Matchup

Set
Set
Seroku
Set
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 69L
1,584 Elo+
Solo
Bellona
Bellona
Solar Rexine
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
haynmonkey
Olorun
Level 26
God Stats
4W - 4L
1,573 SR
Queue Stats
177W - 168L
1,710 Elo+
Solo
Guan Yu
Guan Yu
nieveasesin
Guan Yu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,403 Elo+
Solo
Tiamat
Tiamat
roaring_wound
Tiamat
Level 5
God Stats
1W - 6L
1,500 SR
Queue Stats
3W - 9L
1,413 Elo+
Solo
Team Averages
Level 17
1,515 SR
1,522 Elo+

VS

Team Averages
Level 35
1,568 SR
1,612 Elo+
Janus
Janus
AC_Breezy_
Janus
Level 109
God Stats
4W - 1L
1,493 SR
Queue Stats
252W - 247L
1,539 Elo+
Party 1
Skadi
Skadi
BustyStepSon
Skadi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,576 Elo+
Party 1
Serqet
Serqet
CyroPanda
Serqet
Level 17
God Stats
12W - 3L
1,980 SR
Queue Stats
109W - 59L
1,820 Elo+
Solo
Da Ji
Da Ji
PrettyboyTroy22
Da Ji
Level 18
God Stats
11W - 7L
1,594 SR
Queue Stats
152W - 191L
1,531 Elo+
Party 2
Cthulhu
Cthulhu
Sam J7 B
Cthulhu
Level 26
God Stats
1W - 3L
1,273 SR
Queue Stats
207W - 237L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Seroku
Set
20
9 / 3 / 12
14,522
1,210
17,574
18,521
9,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Solar Rexine
Bellona
20
5 / 7 / 13
13,294
1,108
14,046
25,320
13,244
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
haynmonkey
Olorun
20
13 / 4 / 5
15,730
1,311
29,320
21,691
10,316
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
nieveasesin
Guan Yu
15
0 / 3 / 2
9,679
807
1,597
4,121
2,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 10 / 5
10,458
872
1,288
13,660
5,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

81

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
5 / 4 / 13
13,375
1,115
19,937
9,039
3,434
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 6 / 16
12,169
1,014
6,450
12,160
3,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
CyroPanda
Serqet
19
11 / 5 / 6
14,065
1,172
19,379
14,812
5,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

19
4 / 8 / 14
12,005
1,000
13,341
16,515
7,046
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Sam J7 B
Cthulhu
19
4 / 4 / 15
13,423
1,119
17,738
18,041
21,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
91
27
Kills
27
27
Deaths
27
37
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Janus
5
4
13
2.88
W
3
6
16
1.83
W
Serqet
CyroPanda
Serqet
11
5
6
2.8
W
4
8
14
1.38
W
Cthulhu
Sam J7 B
Cthulhu
4
4
15
2.88
L
Set
Seroku
Set
9
3
12
5
L
Bellona
Solar Rexine
Bellona
5
7
13
1.64
L
Olorun
haynmonkey
Olorun
13
4
5
3.88
L
Guan Yu
nieveasesin
Guan Yu
0
3
2
0.33
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,825
Damage
76,845
83,313
Taken
70,567
41,123
Mitigated
40,508
11,625
Healing
9,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
19,937
1,773
501
1,518
9,039
3,434
0
4,660
4,379
47,855
0
W
6,450
3,754
0
330
12,160
3,925
0
4,353
7,807
0
17,057
W
Serqet
CyroPanda
Serqet
19,379
5,152
0
2,216
14,812
5,090
0
3,949
10,863
0
36,339
W
13,341
6,024
791
1,203
16,515
7,046
0
8,377
8,138
0
22,924
W
Cthulhu
Sam J7 B
Cthulhu
17,738
1,402
1,437
1,580
18,041
21,013
0
9,269
8,772
47,189
0
L
Set
Seroku
Set
17,574
9,244
0
356
18,521
9,626
0
6,270
12,063
0
36,341
L
Bellona
Solar Rexine
Bellona
14,046
5,741
0
1,591
25,320
13,244
0
15,526
9,624
0
23,048
L
Olorun
haynmonkey
Olorun
29,320
16,358
833
7,904
21,691
10,316
0
10,615
10,874
80,000
0
L
Guan Yu
nieveasesin
Guan Yu
1,597
537
190
365
4,121
2,119
0
1,182
2,939
0
2,325
L
1,288
837
0
386
13,660
5,818
0
4,082
9,453
6,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,683
Gold Earned
65,037
161
Minions Killed
221
6
Camps Cleared
8
983,118
Distance Traveled
1,170,590
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,375
1,115
71
6
1
241,611
0
W
Skadi
12,169
1,014
12
1
1
210,727
0
W
Serqet
14,065
1,172
45
4
4
236,948
0
W
Da Ji
12,005
1,000
18
2
2
233,594
2
W
Cthulhu
13,423
1,119
75
6
0
247,710
0
L
Set
14,522
1,210
41
3
2
287,569
0
L
Bellona
13,294
1,108
6
1
2
233,003
0
L
Olorun
15,730
1,311
108
9
1
225,673
0
L
Guan Yu
9,679
807
0
0
0
78,156
0
L
Tiamat
10,458
872
6
1
1
158,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role