Player Matchup

Zhong Kui
Zhong Kui
BlueGeneral
Zhong Kui
Level 159
God Stats
2W - 1L
1,848 SR
Queue Stats
181W - 149L
1,637 Elo+
Party 1
Chaac
Chaac
Hadouken545
Chaac
Level 154
God Stats
4W - 2L
1,287 SR
Queue Stats
264W - 267L
1,465 Elo+
Solo
Hou Yi
Hou Yi
Oscaidos
Hou Yi
Level 114
God Stats
11W - 16L
1,470 SR
Queue Stats
192W - 204L
1,526 Elo+
Solo
Cerberus
Cerberus
Thingumy
Cerberus
Level 159
God Stats
2W - 2L
1,670 SR
Queue Stats
166W - 129L
1,620 Elo+
Party 1
Discordia
Discordia
tanjanja
Discordia
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 146
1,555 SR
1,550 Elo+

VS

Team Averages
Level 127
1,551 SR
1,486 Elo+
Merlin
Merlin
DeadpoolX
Merlin
Level 126
God Stats
6W - 5L
1,537 SR
Queue Stats
53W - 40L
1,405 Elo+
Party 2
Rama
Rama
GrayDaos
Rama
Level 144
God Stats
20W - 20L
1,479 SR
Queue Stats
315W - 296L
1,465 Elo+
Solo
Horus
Horus
Mik7187
Horus
Level 127
God Stats
7W - 11L
1,234 SR
Queue Stats
82W - 99L
1,436 Elo+
Solo
Sobek
Sobek
SerLorisLaxpuss
Sobek
Level 160
God Stats
8W - 9L
1,641 SR
Queue Stats
200W - 206L
1,609 Elo+
Solo
Chang'e
Chang'e
TWTNW
Chang'e
Level 78
God Stats
3W - 1L
1,866 SR
Queue Stats
28W - 25L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlueGeneral
Zhong Kui
16
10 / 2 / 10
10,496
1,050
19,871
11,435
9,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 1 / 10
9,277
928
9,947
9,738
8,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
Oscaidos
Hou Yi
15
6 / 0 / 8
9,681
968
7,605
3,155
1,100
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Thingumy
Cerberus
14
3 / 1 / 16
8,881
888
10,401
10,283
9,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
tanjanja
Discordia
12
1 / 5 / 5
7,310
731
6,852
5,752
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DeadpoolX
Merlin
12
1 / 5 / 3
6,708
671
7,357
8,431
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
14
3 / 5 / 3
8,083
808
7,489
14,559
5,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Mik7187
Horus
13
2 / 3 / 4
7,645
765
5,541
13,690
6,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 6 / 4
8,388
839
4,160
15,084
9,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
TWTNW
Chang'e
11
1 / 6 / 3
6,529
653
4,083
11,178
3,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
26
25
Kills
9
9
Deaths
25
49
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BlueGeneral
Zhong Kui
10
2
10
7.5
L
Merlin
DeadpoolX
Merlin
1
5
3
0.5
L
Rama
3
5
3
0.9
W
5
1
10
10
L
Horus
Mik7187
Horus
2
3
4
1.33
W
Hou Yi
Oscaidos
Hou Yi
6
0
8
10
L
2
6
4
0.67
L
Chang'e
TWTNW
Chang'e
1
6
3
0.42
W
Cerberus
Thingumy
Cerberus
3
1
16
11
W
Discordia
tanjanja
Discordia
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,676
Damage
28,630
40,363
Taken
62,942
30,582
Mitigated
27,229
11,259
Healing
12,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BlueGeneral
Zhong Kui
19,871
2,673
0
4,461
11,435
9,061
1,356
4,971
6,210
37,056
0
L
Merlin
DeadpoolX
Merlin
7,357
412
0
73
8,431
2,673
0
5,936
2,218
20,509
0
L
Rama
7,489
5,200
0
2,163
14,559
5,032
300
8,870
5,330
0
24,173
W
9,947
1,242
0
3,464
9,738
8,901
476
3,089
6,430
0
38,693
L
Horus
Mik7187
Horus
5,541
3,262
1,760
2,577
13,690
6,527
1
7,843
5,456
0
16,144
W
Hou Yi
Oscaidos
Hou Yi
7,605
3,305
0
1,060
3,155
1,100
1,350
1,330
1,687
0
24,907
L
4,160
184
0
2,050
15,084
9,355
0
6,855
7,748
14,539
0
L
Chang'e
TWTNW
Chang'e
4,083
528
1,360
2,571
11,178
3,642
0
6,670
4,195
8,973
0
W
Cerberus
Thingumy
Cerberus
10,401
352
0
2,174
10,283
9,687
350
3,845
6,220
20,818
0
W
Discordia
tanjanja
Discordia
6,852
258
0
100
5,752
1,833
34
1,780
3,814
13,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,645
Gold Earned
37,353
222
Minions Killed
146
9
Camps Cleared
5
1,000,241
Distance Traveled
908,627
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,496
1,050
57
6
1
190,124
3
L
Merlin
6,708
671
38
4
0
179,977
0
L
Rama
8,083
808
51
5
5
172,033
4
W
Chaac
9,277
928
64
6
4
233,089
4
L
Horus
7,645
765
27
3
0
198,903
0
W
Hou Yi
9,681
968
45
5
2
181,080
1
L
Sobek
8,388
839
18
2
0
191,923
9
L
Chang'e
6,529
653
12
1
0
165,791
1
W
Cerberus
8,881
888
26
3
2
225,889
1
W
Discordia
7,310
731
30
3
0
170,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role