Player Matchup

Hachiman
Hachiman
Gold II
Lamis
Hachiman
Gold II
Level 158
God Stats
4W - 1L
1,466 SR
Queue Stats
143W - 143L
1,482 MMR
Solo
Baba Yaga
Baba Yaga
Bronze III
LeoCourage87
Baba Yaga
Bronze III
Level 31
God Stats
0W - 1L
1,363 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Tyr
Tyr
Silver III
Nargetzzzz
Tyr
Silver III
Level 100
God Stats
5W - 9L
1,607 SR
Queue Stats
6W - 10L
1,344 MMR
Party 2
Chang'e
Chang'e
Gold II
Shotz9201
Chang'e
Gold II
Level 124
God Stats
0W - 4L
1,222 SR
Queue Stats
141W - 137L
1,475 MMR
Solo
Arachne
Arachne
Bronze III
Troll_Player-_
Arachne
Bronze III
Level 125
God Stats
0W - 1L
1,914 SR
Queue Stats
3W - 2L
1,580 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,515 SR
1,476 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,644 SR
1,477 MMR
Jing Wei
Jing Wei
Silver I
BWithleprecauns
Jing Wei
Silver I
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 13L
1,497 MMR
Solo
Nemesis
Nemesis
Gold I
Not iStoney
Nemesis
Gold I
Level 125
God Stats
20W - 13L
1,690 SR
Queue Stats
269W - 264L
1,587 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
Ranger Wrecked
Sun Wukong
Gold IV
Level 86
God Stats
49W - 41L
1,588 SR
Queue Stats
270W - 265L
1,355 MMR
Party 1
Ra
Ra
Gold III
Rayyan_Silva
Ra
Gold III
Level 147
God Stats
13W - 7L
1,677 SR
Queue Stats
169W - 176L
1,504 MMR
Solo
Nu Wa
Nu Wa
Gold IV
ThatBoiDemiYT
Nu Wa
Gold IV
Level 151
God Stats
12W - 6L
1,764 SR
Queue Stats
473W - 481L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Lamis
Hachiman
12
0 / 2 / 2
6,774
484
2,912
8,916
2,615
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
LeoCourage87
Baba Yaga
10
0 / 4 / 0
5,774
412
2,242
7,110
2,155
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 0
8,534
610
3,325
10,439
5,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Chang'e
Shotz9201
Chang'e
12
3 / 4 / 1
6,749
482
5,109
11,034
3,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 1 / 0
6,836
488
2,312
13,508
4,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
SetDanzaburouScyllaCu ChulainnCthulhu

VS

Bans
Ao KuangGuan YuGaneshaKing ArthurApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
3 / 1 / 2
9,159
654
3,708
8,540
3,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Not iStoney
Nemesis
15
3 / 0 / 4
8,531
609
6,732
8,804
3,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Ranger Wrecked
Sun Wukong
15
0 / 1 / 1
8,777
627
5,393
6,359
4,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 4 / 4
7,369
526
4,961
8,477
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 0 / 4
8,999
643
11,953
4,987
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
12
12
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
3
1
2
4
L
Hachiman
Lamis
Hachiman
0
2
2
0.5
L
Baba Yaga
LeoCourage87
Baba Yaga
0
4
0
0
L
2
1
0
2
W
Nemesis
Not iStoney
Nemesis
3
0
4
5
W
Sun Wukong
Ranger Wrecked
Sun Wukong
0
1
1
0.5
W
1
4
4
0.75
L
Chang'e
Shotz9201
Chang'e
3
4
1
0.88
W
5
0
4
7
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,900
Damage
32,747
51,007
Taken
37,167
17,915
Mitigated
15,489
21,395
Healing
12,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
3,708
3,303
0
3,768
8,540
3,148
2,076
989
7,511
0
54,558
L
Hachiman
Lamis
Hachiman
2,912
894
0
3,995
8,916
2,615
0
2,433
6,483
0
41,216
L
Baba Yaga
LeoCourage87
Baba Yaga
2,242
35
0
2,209
7,110
2,155
82
3,576
3,534
26,800
0
L
3,325
619
0
4,498
10,439
5,810
610
2,327
8,112
0
54,308
W
Nemesis
Not iStoney
Nemesis
6,732
3,410
0
1,163
8,804
3,449
1,558
1,037
7,675
0
69,517
W
Sun Wukong
Ranger Wrecked
Sun Wukong
5,393
1,537
0
2,193
6,359
4,359
0
0
6,359
0
58,665
W
4,961
1,100
424
2,267
8,477
2,971
608
3,645
4,568
33,544
0
L
Chang'e
Shotz9201
Chang'e
5,109
230
90
3,900
11,034
3,151
0
5,509
5,525
38,631
0
W
11,953
3,388
0
2,575
4,987
1,562
1,481
1,248
3,703
58,751
0
L
2,312
1,436
0
6,703
13,508
4,184
0
3,069
10,439
0
40,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,667
Gold Earned
42,835
386
Minions Killed
513
0
Camps Cleared
0
1,330,659
Distance Traveled
1,424,196
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,159
654
114
8
0
276,036
4
L
Hachiman
6,774
484
74
5
0
239,048
2
L
Baba Yaga
5,774
412
40
3
0
267,139
0
L
Tyr
8,534
610
126
9
0
320,211
3
W
Nemesis
8,531
609
124
9
0
319,714
0
W
Sun Wukong
8,777
627
130
9
0
266,966
2
W
Ra
7,369
526
60
4
0
287,583
6
L
Chang'e
6,749
482
61
4
0
225,675
0
W
Nu Wa
8,999
643
85
6
0
273,897
5
L
Arachne
6,836
488
85
6
0
278,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role