Player Matchup

Sobek
Sobek
D34DLY SHADOWZ
Sobek
Level 80
God Stats
22W - 24L
1,334 SR
Queue Stats
153W - 206L
1,322 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Thxts JuJu
Tsukuyomi
Level 29
God Stats
14W - 16L
1,292 SR
Queue Stats
17W - 36L
1,178 Elo+
Party 1
Artemis
Artemis
Thxts Toxic
Artemis
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 123L
1,331 Elo+
Party 1
Cthulhu
Cthulhu
Thxts Tuff
Cthulhu
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 14L
1,113 Elo+
Party 1
Anubis
Anubis
yesNcj
Anubis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,146 Elo+
Party 1
Team Averages
Level 39
1,425 SR
1,218 Elo+

VS

Team Averages
Level 42
1,321 SR
1,295 Elo+
Chaac
Chaac
Berethor7
Chaac
Level 73
God Stats
6W - 3L
1,624 SR
Queue Stats
181W - 185L
1,509 Elo+
Solo
Loki
Loki
Cris_alh
Loki
Level 48
God Stats
6W - 16L
1,101 SR
Queue Stats
94W - 146L
1,230 Elo+
Party 2
Merlin
Merlin
XXXXvictimaXXXX
Merlin
Level 26
God Stats
2W - 3L
1,418 SR
Queue Stats
73W - 124L
1,201 Elo+
Party 2
Ymir
Ymir
king_alvaro28
Ymir
Level 29
God Stats
0W - 6L
1,103 SR
Queue Stats
98W - 141L
1,246 Elo+
Party 2
Olorun
Olorun
rubenthruuranus
Olorun
Level 35
God Stats
43W - 52L
1,359 SR
Queue Stats
72W - 109L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 13
13,045
522
12,760
21,805
26,959
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Thxts JuJu
Tsukuyomi
19
11 / 4 / 8
13,449
538
15,491
15,656
8,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Thxts Toxic
Artemis
20
13 / 1 / 4
14,838
594
18,587
12,820
5,640
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Thxts Tuff
Cthulhu
19
4 / 3 / 7
12,646
506
11,001
19,001
18,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
yesNcj
Anubis
17
1 / 10 / 6
11,318
453
5,258
17,565
6,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Berethor7
Chaac
20
9 / 5 / 2
13,517
541
24,837
24,282
24,948
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Loki
17
6 / 7 / 2
11,563
463
10,181
15,738
6,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
3 / 11 / 4
11,501
460
13,676
16,584
5,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 6 / 5
9,883
395
7,543
20,471
21,874
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 7 / 0
8,783
351
3,605
10,652
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
33
34
Kills
20
20
Deaths
36
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
Berethor7
Chaac
9
5
2
2
L
Loki
6
7
2
1
W
5
2
13
5.75
W
Tsukuyomi
Thxts JuJu
Tsukuyomi
11
4
8
3.75
W
Artemis
Thxts Toxic
Artemis
13
1
4
15
W
Cthulhu
Thxts Tuff
Cthulhu
4
3
7
2.5
L
3
11
4
0.45
L
1
6
5
0.58
L
1
7
0
0.14
W
Anubis
yesNcj
Anubis
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,097
Damage
59,842
86,847
Taken
87,727
66,187
Mitigated
61,654
23,670
Healing
16,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Berethor7
Chaac
24,837
4,502
0
9,231
24,282
24,948
193
9,289
14,393
9,139
77,562
L
Loki
10,181
3,148
352
962
15,738
6,050
459
4,557
11,108
0
88,184
W
12,760
1,036
0
6,412
21,805
26,959
474
8,302
13,325
49,487
0
W
Tsukuyomi
Thxts JuJu
Tsukuyomi
15,491
4,057
0
798
15,656
8,636
281
4,107
11,397
0
66,932
W
Artemis
Thxts Toxic
Artemis
18,587
10,129
0
6,346
12,820
5,640
2,816
3,571
9,249
0
108,019
W
Cthulhu
Thxts Tuff
Cthulhu
11,001
1,435
352
5,878
19,001
18,429
739
3,269
15,714
65,300
0
L
13,676
816
0
1,070
16,584
5,671
463
5,888
10,696
64,766
0
L
7,543
609
284
1,444
20,471
21,874
52
7,842
12,516
35,880
0
L
3,605
1,748
84
2,611
10,652
3,111
0
657
9,995
32,952
0
W
Anubis
yesNcj
Anubis
5,258
227
0
3,884
17,565
6,523
2,453
8,325
8,742
53,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,296
Gold Earned
55,247
508
Minions Killed
500
0
Camps Cleared
0
2,307,329
Distance Traveled
1,757,987
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,517
541
152
6
0
449,623
2
L
Loki
11,563
463
139
6
0
414,188
0
W
Sobek
13,045
522
67
3
0
478,227
1
W
Tsukuyomi
13,449
538
88
4
0
513,553
0
W
Artemis
14,838
594
146
6
0
446,170
5
W
Cthulhu
12,646
506
106
4
0
471,111
0
L
Merlin
11,501
460
107
4
0
303,954
1
L
Ymir
9,883
395
37
1
0
335,442
1
L
Olorun
8,783
351
65
3
0
254,780
1
W
Anubis
11,318
453
101
4
0
398,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role