Player Matchup

Cerberus
Cerberus
Jmaster16
Cerberus
Level 15
God Stats
1W - 2L
1,367 SR
Queue Stats
9W - 28L
1,188 Elo+
Solo
Ullr
Ullr
mini minyard
Ullr
Level 38
God Stats
7W - 11L
1,459 SR
Queue Stats
89W - 137L
1,249 Elo+
Party 1
Loki
Loki
o RcKinG o
Loki
Level 28
God Stats
10W - 9L
1,715 SR
Queue Stats
48W - 79L
1,202 Elo+
Party 1
Team Averages
Level 27
1,513 SR
1,213 Elo+

VS

Team Averages
Level 22
1,570 SR
1,198 Elo+
Cthulhu
Cthulhu
Leviathan12719
Cthulhu
Level 16
God Stats
2W - 5L
1,681 SR
Queue Stats
69W - 100L
1,188 Elo+
Solo
Medusa
Medusa
SunOrRiver17
Medusa
Level 28
God Stats
24W - 26L
1,531 SR
Queue Stats
218W - 302L
1,345 Elo+
Solo
Bacchus
Bacchus
venus-mighty585
Bacchus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 31L
1,061 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jmaster16
Cerberus
14
10 / 2 / 5
9,845
820
8,789
11,422
8,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 1 / 9
8,307
692
5,748
6,451
2,289
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
7 / 1 / 6
8,945
745
11,501
6,761
2,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
8,001
667
8,898
14,428
10,306
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
8
0 / 6 / 3
6,906
576
3,023
7,172
2,101
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
2 / 8 / 0
7,712
643
3,390
11,267
5,051

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
20
Kills
4
4
Deaths
20
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Jmaster16
Cerberus
10
2
5
6.25
L
2
6
2
0.5
L
Medusa
0
6
3
0.25
W
3
1
9
7.5
W
7
1
6
10
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,038
Damage
15,311
24,634
Taken
32,867
12,622
Mitigated
17,458
2,826
Healing
1,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Jmaster16
Cerberus
8,789
1,135
0
1,112
11,422
8,054
709
4,849
6,398
34,234
0
L
8,898
968
76
923
14,428
10,306
0
3,817
10,432
22,589
0
L
Medusa
3,023
2,129
222
364
7,172
2,101
414
807
6,269
0
12,555
W
5,748
3,152
0
946
6,451
2,289
440
4,130
2,246
0
18,627
W
11,501
4,309
0
768
6,761
2,279
401
3,105
3,606
0
26,879
L
3,390
587
0
0
11,267
5,051
0
3,673
7,357
10,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,097
Gold Earned
22,619
135
Minions Killed
69
0
Camps Cleared
0
634,950
Distance Traveled
462,905
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,845
820
96
8
0
204,162
2
L
Cthulhu
8,001
667
40
3
0
176,910
0
L
Medusa
6,906
576
19
2
0
108,771
0
W
Ullr
8,307
692
18
2
0
195,144
1
W
Loki
8,945
745
21
2
0
235,644
1
L
Bacchus
7,712
643
10
1
0
177,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role