Player Matchup

Loki
Loki
IamPers0n
Loki
Level 69
God Stats
36W - 28L
1,398 SR
Queue Stats
158W - 158L
1,451 Elo+
Party 1
Yemoja
Yemoja
Kellsom
Yemoja
Level 28
God Stats
11W - 13L
1,445 SR
Queue Stats
96W - 105L
1,418 Elo+
Party 2
Achilles
Achilles
Meowdha
Achilles
Level 41
God Stats
3W - 4L
1,327 SR
Queue Stats
7W - 14L
1,409 Elo+
Party 1
Nox
Nox
ShinkiroYaiba
Nox
Level 60
God Stats
11W - 11L
1,429 SR
Queue Stats
220W - 240L
1,436 Elo+
Party 2
Izanami
Izanami
ZiggyTheDog
Izanami
Level 34
God Stats
7W - 3L
1,764 SR
Queue Stats
19W - 19L
1,485 Elo+
Party 1
Team Averages
Level 46
1,472 SR
1,440 Elo+

VS

Team Averages
Level 45
1,495 SR
1,468 Elo+
Jormungandr
Jormungandr
Jahxyyy
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 311L
1,471 Elo+
Party 3
Osiris
Osiris
SamuelMorgan64
Osiris
Level 46
God Stats
2W - 6L
1,450 SR
Queue Stats
42W - 75L
1,431 Elo+
Party 4
Danzaburou
Danzaburou
aswainmain
Danzaburou
Level 40
God Stats
4W - 5L
1,537 SR
Queue Stats
84W - 92L
1,470 Elo+
Solo
Pele
Pele
gagemann
Pele
Level 42
God Stats
5W - 11L
1,414 SR
Queue Stats
90W - 110L
1,463 Elo+
Party 4
Janus
Janus
prestini
Janus
Level 68
God Stats
7W - 9L
1,574 SR
Queue Stats
155W - 148L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
5 / 3 / 0
7,030
639
5,310
6,413
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Kellsom
Yemoja
10
2 / 1 / 4
6,385
580
5,452
5,024
2,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Meowdha
Achilles
11
0 / 1 / 1
6,421
584
2,380
6,497
4,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 0 / 1
6,966
633
5,033
3,376
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
ZiggyTheDog
Izanami
10
2 / 2 / 4
5,932
539
4,180
4,474
1,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jahxyyy
Jormungandr
9
1 / 4 / 2
5,495
500
1,881
7,548
4,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 1 / 0
5,997
545
3,684
6,551
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
aswainmain
Danzaburou
9
1 / 2 / 2
5,270
479
2,546
5,870
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
10
3 / 3 / 2
6,056
551
5,752
8,557
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
prestini
Janus
11
0 / 2 / 0
6,357
578
557
5,359
1,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
12
Kills
7
7
Deaths
12
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
5
3
0
1.67
L
Jormungandr
Jahxyyy
Jormungandr
1
4
2
0.5
W
Yemoja
Kellsom
Yemoja
2
1
4
4
W
Achilles
Meowdha
Achilles
0
1
1
0.5
L
2
1
0
2
W
3
0
1
3.5
W
Izanami
ZiggyTheDog
Izanami
2
2
4
2
L
Danzaburou
aswainmain
Danzaburou
1
2
2
1
L
Pele
3
3
2
1.33
L
Janus
prestini
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,355
Damage
14,420
25,784
Taken
33,885
11,622
Mitigated
12,884
8,068
Healing
9,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
5,310
1,730
0
2,119
6,413
1,912
516
132
6,281
0
32,608
L
Jormungandr
Jahxyyy
Jormungandr
1,881
504
0
1,403
7,548
4,284
0
3,556
3,992
14,291
0
W
Yemoja
Kellsom
Yemoja
5,452
376
617
1,095
5,024
2,599
497
1,307
3,717
15,862
0
W
Achilles
Meowdha
Achilles
2,380
638
0
2,339
6,497
4,224
440
0
6,497
0
27,191
L
3,684
953
0
3,164
6,551
3,108
0
0
6,551
0
28,812
W
5,033
389
0
880
3,376
1,243
120
557
2,819
44,562
0
W
Izanami
ZiggyTheDog
Izanami
4,180
2,726
204
814
4,474
1,644
1,180
442
4,032
0
28,854
L
Danzaburou
aswainmain
Danzaburou
2,546
1,207
0
1,837
5,870
1,597
0
2,717
3,153
0
22,570
L
Pele
5,752
1,289
0
2,821
8,557
2,487
0
2,171
6,386
0
35,102
L
Janus
prestini
Janus
557
0
0
750
5,359
1,408
0
2,041
3,318
44,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,734
Gold Earned
29,175
308
Minions Killed
289
0
Camps Cleared
0
974,537
Distance Traveled
1,092,369
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,030
639
58
5
0
231,124
6
L
Jormungandr
5,495
500
25
2
0
207,613
1
W
Yemoja
6,385
580
12
1
0
202,192
1
W
Achilles
6,421
584
69
6
0
177,892
2
L
Osiris
5,997
545
53
5
0
224,126
2
W
Nox
6,966
633
96
9
0
205,669
5
W
Izanami
5,932
539
73
7
0
157,660
4
L
Danzaburou
5,270
479
44
4
0
199,096
0
L
Pele
6,056
551
66
6
0
229,774
4
L
Janus
6,357
578
101
9
0
231,760
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role