Player Matchup

Chaac
Chaac
BeatenYourKids
Chaac
Level 87
God Stats
2W - 2L
1,353 SR
Queue Stats
72W - 63L
1,393 Elo+
Party 3
Cupid
Cupid
DRAGONLEADER557
Cupid
Level 102
God Stats
3W - 1L
1,765 SR
Queue Stats
427W - 425L
1,537 Elo+
Solo
Kumbhakarna
Kumbhakarna
Inmortalunit244
Kumbhakarna
Level 87
God Stats
7W - 7L
1,500 SR
Queue Stats
265W - 292L
1,601 Elo+
Solo
Ra
Ra
Quatoz
Ra
Level 126
God Stats
8W - 7L
1,921 SR
Queue Stats
432W - 430L
1,537 Elo+
Party 3
Fenrir
Fenrir
vVv J0SHNAT vVv
Fenrir
Level 62
God Stats
5W - 5L
1,417 SR
Queue Stats
113W - 125L
1,419 Elo+
Solo
Team Averages
Level 93
1,591 SR
1,498 Elo+

VS

Team Averages
Level 110
1,666 SR
1,452 Elo+
Anhur
Anhur
 
Anhur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
A g000se hunter
Scylla
Level 82
God Stats
1W - 1L
1,775 SR
Queue Stats
34W - 31L
1,427 Elo+
Party 1
Athena
Athena
DragonKingKid
Athena
Level 100
God Stats
10W - 10L
2,048 SR
Queue Stats
236W - 241L
1,470 Elo+
Party 2
Chaac
Chaac
Offline dash
Chaac
Level 80
God Stats
12W - 13L
1,500 SR
Queue Stats
378W - 366L
1,396 Elo+
Party 1
Ne Zha
Ne Zha
XAfroSamuraiX98
Ne Zha
Level 145
God Stats
42W - 37L
1,506 SR
Queue Stats
438W - 409L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 6
7,515
501
9,341
12,764
8,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 4 / 2
7,319
488
5,509
9,646
2,985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
Inmortalunit244
Kumbhakarna
11
0 / 3 / 8
6,319
421
2,883
11,084
4,417
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ra
15
11 / 0 / 5
9,597
640
9,602
7,016
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 4 / 6
7,905
527
6,085
10,629
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
3 / 2 / 3
7,042
469
6,732
7,171
2,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 10 / 1
5,977
398
4,712
9,267
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 2 / 4
6,779
452
4,920
8,451
5,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 4 / 4
7,187
479
10,743
13,440
13,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 3 / 2
7,615
508
6,291
10,371
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
21
Kills
12
12
Deaths
21
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
2
3
2.25
L
2
10
1
0.25
W
5
1
6
8
W
2
4
2
0.75
L
2
2
4
2
W
Kumbhakarna
Inmortalunit244
Kumbhakarna
0
3
8
1.33
L
1
4
4
0.75
W
Ra
11
0
5
13.5
L
4
3
2
1.67
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,420
Damage
33,398
51,139
Taken
48,700
22,585
Mitigated
27,462
22,225
Healing
14,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,732
3,858
0
2,550
7,171
2,153
880
1,518
5,598
0
37,016
L
4,712
1,176
306
939
9,267
2,600
0
4,174
4,649
17,276
0
W
9,341
2,584
0
7,651
12,764
8,763
987
1,382
10,926
0
30,469
W
5,509
3,550
419
3,212
9,646
2,985
0
2,022
7,575
0
51,138
L
4,920
1,032
0
1,543
8,451
5,632
310
2,116
6,250
15,471
0
W
Kumbhakarna
Inmortalunit244
Kumbhakarna
2,883
477
572
2,577
11,084
4,417
0
1,921
9,138
13,348
0
L
10,743
2,798
0
5,374
13,440
13,226
0
1,972
10,885
0
42,699
W
Ra
9,602
1,662
1,058
3,550
7,016
2,481
0
2,251
4,427
56,755
0
L
6,291
1,405
0
4,146
10,371
3,851
0
1,966
8,234
0
40,912
W
6,085
1,626
0
3,186
10,629
3,939
425
1,546
8,803
0
40,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,655
Gold Earned
34,600
359
Minions Killed
262
0
Camps Cleared
0
1,417,202
Distance Traveled
1,304,168
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,042
469
70
5
0
229,190
1
L
Scylla
5,977
398
23
2
0
261,767
1
W
Chaac
7,515
501
58
4
0
286,904
1
W
Cupid
7,319
488
107
7
0
234,373
0
L
Athena
6,779
452
23
2
0
256,517
3
W
Kumbhakarna
6,319
421
4
0
0
292,230
2
L
Chaac
7,187
479
68
5
0
271,471
1
W
Ra
9,597
640
115
8
0
312,065
4
L
Ne Zha
7,615
508
78
5
0
285,223
2
W
Fenrir
7,905
527
75
5
0
291,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role