Player Matchup

Izanami
Izanami
BroKemm
Izanami
Level 25
God Stats
72W - 43L
1,701 SR
Queue Stats
99W - 82L
1,601 Elo+
Party 3
Merlin
Merlin
GeorgeRhodes
Merlin
Level 28
God Stats
10W - 8L
1,575 SR
Queue Stats
11W - 15L
1,502 Elo+
Party 2
Ymir
Ymir
JustBollocks
Ymir
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 33L
1,508 Elo+
Party 2
Discordia
Discordia
horizonticel
Discordia
Level 29
God Stats
6W - 7L
1,576 SR
Queue Stats
167W - 147L
1,594 Elo+
Party 3
Nox
Nox
itsnad
Nox
Level 27
God Stats
2W - 2L
1,573 SR
Queue Stats
21W - 23L
1,502 Elo+
Party 2
Team Averages
Level 27
1,585 SR
1,541 Elo+

VS

Team Averages
Level 22
1,338 SR
1,231 Elo+
Ares
Ares
Ikaal
Ares
Level 24
God Stats
0W - 3L
1,260 SR
Queue Stats
1W - 10L
1,183 Elo+
Party 1
Bellona
Bellona
KafL
Bellona
Level 28
God Stats
2W - 3L
1,516 SR
Queue Stats
6W - 15L
1,314 Elo+
Party 1
Merlin
Merlin
Nebavi
Merlin
Level 16
God Stats
1W - 3L
1,379 SR
Queue Stats
3W - 12L
1,314 Elo+
Party 1
Bakasura
Bakasura
Quolfgang
Bakasura
Level 16
God Stats
141W - 116L
1,363 SR
Queue Stats
179W - 142L
1,294 Elo+
Solo
Anhur
Anhur
RatonSuperstar
Anhur
Level 26
God Stats
0W - 3L
1,174 SR
Queue Stats
0W - 11L
1,051 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BroKemm
Izanami
18
12 / 2 / 16
12,223
1,222
18,183
8,523
3,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
18
7 / 3 / 21
12,028
1,203
23,798
8,840
3,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 2 / 21
11,164
1,116
7,526
11,594
12,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
horizonticel
Discordia
18
11 / 1 / 21
11,887
1,189
17,280
8,225
3,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nox
itsnad
Nox
19
7 / 1 / 25
12,164
1,216
13,543
6,962
2,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

255

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ikaal
Ares
17
4 / 8 / 4
11,204
1,120
7,114
21,061
20,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
KafL
Bellona
16
3 / 8 / 5
10,321
1,032
9,241
20,995
12,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
Nebavi
Merlin
16
0 / 6 / 4
9,745
975
10,801
9,536
3,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Quolfgang
Bakasura
16
1 / 17 / 6
10,382
1,038
8,996
25,068
10,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 3 / 5
9,675
968
5,405
11,814
4,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
33
42
Kills
9
9
Deaths
42
104
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
BroKemm
Izanami
12
2
16
10
W
Merlin
7
3
21
5.83
L
Ares
Ikaal
Ares
4
8
4
0.75
W
5
2
21
7.75
L
Bellona
KafL
Bellona
3
8
5
0.69
L
Merlin
Nebavi
Merlin
0
6
4
0.33
L
Bakasura
Quolfgang
Bakasura
1
17
6
0.24
L
1
3
5
1.17
W
Discordia
horizonticel
Discordia
11
1
21
21.5
W
Nox
itsnad
Nox
7
1
25
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,330
Damage
41,557
44,144
Taken
88,474
25,623
Mitigated
52,379
256
Healing
1,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BroKemm
Izanami
18,183
12,824
0
0
8,523
3,475
0
4,206
4,247
0
32,347
W
Merlin
23,798
1,497
0
6
8,840
3,476
0
3,073
5,200
44,618
0
L
Ares
Ikaal
Ares
7,114
498
0
0
21,061
20,869
0
15,930
5,131
19,011
0
W
7,526
1,932
0
0
11,594
12,615
0
4,292
6,435
13,562
0
L
Bellona
KafL
Bellona
9,241
1,963
0
554
20,995
12,674
0
14,106
6,889
498
19,620
L
Merlin
Nebavi
Merlin
10,801
318
0
0
9,536
3,729
0
6,287
3,249
48,092
0
L
Bakasura
Quolfgang
Bakasura
8,996
5,304
0
608
25,068
10,946
0
16,446
8,622
0
17,338
L
5,405
2,284
0
788
11,814
4,161
0
9,378
2,436
0
23,101
W
Discordia
horizonticel
Discordia
17,280
1,760
0
0
8,225
3,165
0
3,468
4,492
29,958
0
W
Nox
itsnad
Nox
13,543
481
0
250
6,962
2,892
0
3,362
3,530
39,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,466
Gold Earned
51,327
210
Minions Killed
186
3
Camps Cleared
10
983,668
Distance Traveled
925,669
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,223
1,222
44
4
0
202,240
0
W
Merlin
12,028
1,203
58
6
0
172,876
1
L
Ares
11,204
1,120
14
1
0
211,469
1
W
Ymir
11,164
1,116
13
1
1
197,633
0
L
Bellona
10,321
1,032
19
2
4
206,735
0
L
Merlin
9,745
975
82
8
2
161,683
0
L
Bakasura
10,382
1,038
29
3
4
182,468
1
L
Anhur
9,675
968
42
4
0
163,314
0
W
Discordia
11,887
1,189
22
2
2
208,264
0
W
Nox
12,164
1,216
73
7
0
202,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role