Player Matchup

Janus
Janus
Silver II
KrashUwU
Janus
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Gold II
NewMarkus
Danzaburou
Gold II
Level 128
God Stats
1W - 2L
1,755 SR
Queue Stats
122W - 100L
1,617 MMR
Party 2
Fafnir
Fafnir
Bronze III
SilentxTRiiXS
Fafnir
Bronze III
Level 100
God Stats
0W - 1L
1,730 SR
Queue Stats
14W - 19L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold II
Treelore
Guan Yu
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver II
iTonax
Mercury
Silver II
Level 142
God Stats
1W - 4L
1,322 SR
Queue Stats
97W - 95L
1,519 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,561 SR
1,527 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 112
1,466 SR
1,506 MMR
Raijin
Raijin
Gold II
Deqxz
Raijin
Gold II
Level 120
God Stats
4W - 1L
1,345 SR
Queue Stats
47W - 42L
1,531 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
TioArchon
Ao Kuang
Gold III
Level 128
God Stats
6W - 5L
1,605 SR
Queue Stats
26W - 26L
1,534 MMR
Solo
Anhur
Anhur
Gold II
oClearman
Anhur
Gold II
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Gold IV
oDirtyToaster
Athena
Gold IV
Level 100
God Stats
1W - 0L
1,396 SR
Queue Stats
49W - 31L
1,508 MMR
Party 1
Tyr
Tyr
Gold IV
perŧhew
Tyr
Gold IV
Level 147
God Stats
4W - 2L
1,487 SR
Queue Stats
85W - 82L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KrashUwU
Janus
13
2 / 5 / 0
8,214
513
5,278
7,428
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
NewMarkus
Danzaburou
13
3 / 5 / 1
8,586
537
7,430
10,793
2,693
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 3
6,792
425
1,807
11,170
5,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Treelore
Guan Yu
15
1 / 2 / 1
8,587
537
2,591
8,818
7,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
iTonax
Mercury
13
0 / 6 / 1
7,565
473
1,767
11,524
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ScyllaCthulhuNu WaSetApollo

VS

Bans
PersephoneThothSobekMerlinKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Deqxz
Raijin
16
4 / 1 / 5
9,580
599
8,041
6,432
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
TioArchon
Ao Kuang
14
4 / 0 / 6
8,672
542
5,503
9,513
3,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
oClearman
Anhur
18
7 / 2 / 1
10,862
679
8,272
9,204
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 2 / 10
8,455
528
6,903
11,371
7,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
5 / 1 / 2
9,902
619
5,672
5,366
2,462
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
6
Kills
22
22
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Raijin
Deqxz
Raijin
4
1
5
6.5
L
Janus
KrashUwU
Janus
2
5
0
0.4
L
Danzaburou
NewMarkus
Danzaburou
3
5
1
0.7
L
0
4
3
0.38
W
Ao Kuang
TioArchon
Ao Kuang
4
0
6
7
L
Guan Yu
Treelore
Guan Yu
1
2
1
0.75
L
Mercury
iTonax
Mercury
0
6
1
0.08
W
Anhur
oClearman
Anhur
7
2
1
3.75
W
2
2
10
3.5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,873
Damage
34,391
49,733
Taken
41,886
22,719
Mitigated
18,140
13,438
Healing
12,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Deqxz
Raijin
8,041
1,680
0
793
6,432
2,046
616
2,235
4,117
66,371
0
L
Janus
KrashUwU
Janus
5,278
239
0
250
7,428
2,216
0
3,585
3,747
45,825
0
L
Danzaburou
NewMarkus
Danzaburou
7,430
2,552
0
3,776
10,793
2,693
772
2,255
8,468
0
54,720
L
1,807
331
0
2,342
11,170
5,908
168
7,825
3,145
13,054
0
W
Ao Kuang
TioArchon
Ao Kuang
5,503
922
0
3,038
9,513
3,183
318
1,252
8,222
54,857
0
L
Guan Yu
Treelore
Guan Yu
2,591
417
0
3,748
8,818
7,958
0
2,251
6,525
0
50,155
L
Mercury
iTonax
Mercury
1,767
499
0
3,322
11,524
3,944
0
4,009
7,401
0
50,296
W
Anhur
oClearman
Anhur
8,272
4,998
0
3,919
9,204
3,193
174
888
8,222
0
83,161
W
6,903
2,756
0
3,637
11,371
7,256
0
2,045
9,213
33,043
0
W
5,672
427
0
1,495
5,366
2,462
302
372
4,752
0
58,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,744
Gold Earned
47,471
443
Minions Killed
552
0
Camps Cleared
0
1,582,208
Distance Traveled
1,619,323
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,580
599
125
8
0
298,920
3
L
Janus
8,214
513
101
6
0
292,960
5
L
Danzaburou
8,586
537
102
6
0
272,620
8
L
Fafnir
6,792
425
16
1
0
345,006
4
W
Ao Kuang
8,672
542
91
6
0
337,666
4
L
Guan Yu
8,587
537
119
7
0
334,202
3
L
Mercury
7,565
473
105
7
0
337,420
1
W
Anhur
10,862
679
160
10
0
286,280
9
W
Athena
8,455
528
42
3
0
353,380
7
W
Tyr
9,902
619
134
8
0
343,077
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role