Player Matchup

Nu Wa
Nu Wa
BoneyPancake
Nu Wa
Level 104
God Stats
7W - 5L
1,576 SR
Queue Stats
683W - 595L
1,475 Elo+
Solo
Chaac
Chaac
HR Luke
Chaac
Level 84
God Stats
7W - 6L
1,210 SR
Queue Stats
78W - 82L
1,454 Elo+
Party 1
Set
Set
NightyEX
Set
Level 107
God Stats
14W - 14L
1,480 SR
Queue Stats
469W - 425L
1,500 Elo+
Solo
Bacchus
Bacchus
SUBJECT93
Bacchus
Level 79
God Stats
16W - 16L
1,476 SR
Queue Stats
91W - 125L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
reemers11
Danzaburou
Level 96
God Stats
11W - 6L
1,615 SR
Queue Stats
102W - 101L
1,506 Elo+
Solo
Team Averages
Level 94
1,472 SR
1,478 Elo+

VS

Team Averages
Level 72
1,461 SR
1,453 Elo+
Arachne
Arachne
BankelBanke
Arachne
Level 75
God Stats
13W - 9L
1,401 SR
Queue Stats
131W - 127L
1,420 Elo+
Party 2
Vamana
Vamana
GREYSTONE900
Vamana
Level 65
God Stats
3W - 8L
1,264 SR
Queue Stats
528W - 518L
1,467 Elo+
Solo
Ymir
Ymir
jepa94ps
Ymir
Level 66
God Stats
3W - 11L
1,237 SR
Queue Stats
200W - 198L
1,453 Elo+
Solo
Poseidon
Poseidon
jtroz
Poseidon
Level 87
God Stats
12W - 11L
1,902 SR
Queue Stats
783W - 771L
1,474 Elo+
Solo
Olorun
Olorun
xDEATHxLAMAx
Olorun
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 78L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
5,965
597
2,887
4,023
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
HR Luke
Chaac
9
0 / 0 / 1
5,440
544
4,697
7,098
4,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 2
5,494
549
4,054
7,925
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bacchus
SUBJECT93
Bacchus
9
5 / 1 / 6
6,199
620
4,395
6,323
4,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
reemers11
Danzaburou
9
6 / 1 / 5
6,437
644
6,115
6,750
2,134
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BankelBanke
Arachne
8
1 / 3 / 0
5,162
516
2,982
7,889
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
9
0 / 0 / 0
4,910
491
4,485
8,059
4,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
7
0 / 4 / 2
4,695
470
2,264
7,572
3,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
jtroz
Poseidon
10
1 / 0 / 1
5,720
572
3,958
3,611
1,139
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Olorun
8
1 / 7 / 2
5,181
518
2,411
7,193
2,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
14
Kills
3
3
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
BankelBanke
Arachne
1
3
0
0.33
W
1
0
2
2
L
Vamana
0
0
0
0
W
Chaac
HR Luke
Chaac
0
0
1
0.5
W
2
1
2
3
W
Bacchus
SUBJECT93
Bacchus
5
1
6
8
L
Ymir
0
4
2
0.25
L
Poseidon
jtroz
Poseidon
1
0
1
1.5
W
Danzaburou
reemers11
Danzaburou
6
1
5
8.5
L
Olorun
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,148
Damage
16,100
32,119
Taken
34,324
15,269
Mitigated
14,107
14,705
Healing
12,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BankelBanke
Arachne
2,982
1,561
0
3,996
7,889
2,383
0
626
7,207
0
21,038
W
2,887
413
0
1,094
4,023
1,227
0
2,856
1,167
32,077
0
L
Vamana
4,485
1,574
0
4,230
8,059
4,722
0
177
7,328
0
22,489
W
Chaac
HR Luke
Chaac
4,697
1,119
0
4,494
7,098
4,231
0
0
6,585
0
24,320
W
4,054
1,568
0
3,334
7,925
3,051
0
1,205
6,645
0
28,415
W
Bacchus
SUBJECT93
Bacchus
4,395
465
410
2,113
6,323
4,626
358
2,055
4,268
13,643
0
L
Ymir
2,264
511
0
1,445
7,572
3,528
0
2,311
5,163
15,079
0
L
Poseidon
jtroz
Poseidon
3,958
595
0
1,781
3,611
1,139
0
1,196
2,223
35,091
0
W
Danzaburou
reemers11
Danzaburou
6,115
3,378
0
3,260
6,750
2,134
114
2,354
4,396
0
27,193
L
Olorun
2,411
950
0
1,103
7,193
2,335
0
2,466
4,637
17,773
2,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,535
Gold Earned
25,668
257
Minions Killed
218
0
Camps Cleared
0
964,306
Distance Traveled
959,735
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,162
516
43
4
0
204,242
0
W
Nu Wa
5,965
597
70
7
0
195,347
2
L
Vamana
4,910
491
37
4
0
220,745
0
W
Chaac
5,440
544
52
5
0
207,049
0
W
Set
5,494
549
69
7
0
196,918
3
W
Bacchus
6,199
620
26
3
0
191,105
5
L
Ymir
4,695
470
25
3
0
165,222
0
L
Poseidon
5,720
572
72
7
0
206,777
1
W
Danzaburou
6,437
644
40
4
0
173,887
2
L
Olorun
5,181
518
41
4
0
162,749
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role