Player Matchup

Hel
Hel
 
Hel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Chief KJF
Xing Tian
Level 156
God Stats
10W - 5L
1,696 SR
Queue Stats
657W - 658L
1,605 Elo+
Party 2
Arachne
Arachne
Hawkphan20
Arachne
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 165L
1,705 Elo+
Party 1
Erlang Shen
Erlang Shen
MunhingBrotato
Erlang Shen
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 90L
1,697 Elo+
Party 1
Mulan
Mulan
VAPOROUS BOTTOM
Mulan
Level 29
God Stats
2W - 1L
1,255 SR
Queue Stats
44W - 34L
1,824 Elo+
Party 1
Team Averages
Level 100
1,490 SR
1,666 Elo+

VS

Team Averages
Level 60
1,525 SR
1,484 Elo+
Janus
Janus
Amhranna
Janus
Level 108
God Stats
39W - 57L
1,470 SR
Queue Stats
1,805W - 1,842L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
GloiganJenkins4
Sun Wukong
Level 126
God Stats
9W - 7L
1,538 SR
Queue Stats
590W - 635L
1,489 Elo+
Solo
Kukulkan
Kukulkan
HauntedSkimMilk
Kukulkan
Level 24
God Stats
2W - 2L
1,544 SR
Queue Stats
122W - 149L
1,462 Elo+
Solo
Ra
Ra
elpulgoso0
Ra
Level 26
God Stats
6W - 12L
1,357 SR
Queue Stats
1,405W - 1,409L
1,467 Elo+
Solo
Cthulhu
Cthulhu
iFadeKiDz
Cthulhu
Level 15
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
7 / 3 / 18
12,308
821
15,854
25,190
25,288
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Chief KJF
Xing Tian
19
6 / 3 / 18
12,265
818
10,605
30,790
29,798
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
Hawkphan20
Arachne
20
8 / 5 / 19
12,440
829
24,155
23,495
11,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
MunhingBrotato
Erlang Shen
18
6 / 4 / 20
11,478
765
13,630
20,085
11,646
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
7 / 3 / 14
11,504
767
18,080
22,349
17,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Amhranna
Janus
18
7 / 6 / 8
11,416
761
34,956
12,370
4,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
GloiganJenkins4
Sun Wukong
17
2 / 7 / 14
11,796
786
11,380
33,699
27,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
20
6 / 5 / 10
12,927
862
31,640
13,558
7,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 5 / 8
9,953
664
14,882
10,694
4,440
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
iFadeKiDz
Cthulhu
13
1 / 11 / 7
8,793
586
8,283
22,479
13,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
65
34
Kills
18
18
Deaths
34
89
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
7
3
18
5.33
L
Janus
Amhranna
Janus
7
6
8
1.83
W
Xing Tian
Chief KJF
Xing Tian
6
3
18
5
L
Sun Wukong
GloiganJenkins4
Sun Wukong
2
7
14
1.29
L
Kukulkan
6
5
10
2.2
W
Arachne
Hawkphan20
Arachne
8
5
19
3.5
W
Erlang Shen
MunhingBrotato
Erlang Shen
6
4
20
4
W
7
3
14
4.67
L
2
5
8
1.2
L
Cthulhu
iFadeKiDz
Cthulhu
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,324
Damage
101,141
121,909
Taken
92,800
95,701
Mitigated
57,188
78,067
Healing
23,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
15,854
676
17,744
15,063
25,190
25,288
478
20,097
5,093
31,421
0
L
Janus
Amhranna
Janus
34,956
921
1,317
1,935
12,370
4,748
139
6,000
6,370
51,556
0
W
Xing Tian
Chief KJF
Xing Tian
10,605
928
3,013
10,176
30,790
29,798
514
22,258
8,532
22,727
0
L
Sun Wukong
GloiganJenkins4
Sun Wukong
11,380
2,370
186
9,705
33,699
27,347
495
5,939
27,760
344
20,602
L
Kukulkan
31,640
3,661
1,036
1,598
13,558
7,462
794
6,485
7,073
61,710
0
W
Arachne
Hawkphan20
Arachne
24,155
17,348
1,857
10,256
23,495
11,919
0
17,436
6,059
0
41,284
W
Erlang Shen
MunhingBrotato
Erlang Shen
13,630
7,526
3,816
5,276
20,085
11,646
3,378
14,016
6,069
0
33,754
W
18,080
4,294
2,072
8,794
22,349
17,050
1,245
16,298
6,051
0
34,027
L
14,882
1,123
4,074
2,562
10,694
4,440
601
5,489
5,205
30,521
0
L
Cthulhu
iFadeKiDz
Cthulhu
8,283
1,053
664
44
22,479
13,191
53
2,546
19,933
14,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,995
Gold Earned
54,885
143
Minions Killed
195
0
Camps Cleared
0
1,472,172
Distance Traveled
1,227,970
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,308
821
36
2
0
308,123
0
L
Janus
11,416
761
48
3
0
287,178
1
W
Xing Tian
12,265
818
27
2
0
270,724
0
L
Sun Wukong
11,796
786
23
2
0
232,545
1
L
Kukulkan
12,927
862
77
5
0
246,781
1
W
Arachne
12,440
829
20
1
0
311,023
4
W
Erlang Shen
11,478
765
23
2
0
317,636
0
W
Mulan
11,504
767
37
2
0
264,666
1
L
Ra
9,953
664
44
3
0
210,669
0
L
Cthulhu
8,793
586
3
0
0
250,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role