Player Matchup

Nu Wa
Nu Wa
AmoresAmores
Nu Wa
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 5L
1,839 Elo+
Party 2
Nike
Nike
RoseStalin
Nike
Level 143
God Stats
0W - 1L
1,844 SR
Queue Stats
21W - 7L
1,785 Elo+
Party 2
Vulcan
Vulcan
TheMaawaa
Vulcan
Level 29
God Stats
2W - 2L
1,561 SR
Queue Stats
5W - 3L
1,660 Elo+
Party 2
Achilles
Achilles
hatchbot
Achilles
Level 137
God Stats
0W - 1L
1,627 SR
Queue Stats
16W - 15L
1,665 Elo+
Party 2
Team Averages
Level 113
1,633 SR
1,737 Elo+

VS

Team Averages
Level 94
1,584 SR
1,449 Elo+
Vamana
Vamana
Superploie
Vamana
Level 120
God Stats
1W - 0L
1,646 SR
Queue Stats
9W - 7L
1,449 Elo+
Party 1
Raijin
Raijin
jesseheisenberg
Raijin
Level 122
God Stats
1W - 0L
1,443 SR
Queue Stats
9W - 7L
1,449 Elo+
Party 1
Ymir
Ymir
osimeister
Ymir
Level 18
God Stats
1W - 2L
1,645 SR
Queue Stats
9W - 7L
1,449 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sessalg
Ah Muzen Cab
Level 115
God Stats
2W - 0L
1,602 SR
Queue Stats
9W - 7L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 5
11,116
794
15,699
13,821
5,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 7 / 6
10,953
782
9,810
17,091
15,525
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
TheMaawaa
Vulcan
15
2 / 9 / 3
10,076
720
8,244
12,626
5,028
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
hatchbot
Achilles
17
4 / 3 / 3
10,991
785
10,798
14,449
13,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Superploie
Vamana
18
10 / 3 / 7
12,497
893
12,541
17,912
14,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 5 / 7
11,359
811
9,014
14,883
5,426
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
0 / 3 / 16
11,546
825
5,972
13,960
14,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
sessalg
Ah Muzen Cab
18
11 / 5 / 9
12,740
910
19,891
13,523
5,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
16
Kills
25
25
Deaths
16
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
7
6
5
1.58
L
3
7
6
0.86
W
Vamana
Superploie
Vamana
10
3
7
4.5
L
Vulcan
TheMaawaa
Vulcan
2
9
3
0.39
L
Achilles
hatchbot
Achilles
4
3
3
1.83
W
4
5
7
1.5
W
0
3
16
2.67
W
Ah Muzen Cab
sessalg
Ah Muzen Cab
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,551
Damage
47,418
57,987
Taken
60,278
39,314
Mitigated
39,337
4,304
Healing
12,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,699
3,199
231
1,717
13,821
5,502
2,148
4,952
8,794
38,221
0
L
9,810
559
0
0
17,091
15,525
1,246
6,152
10,814
0
35,090
W
Vamana
Superploie
Vamana
12,541
4,506
0
4,220
17,912
14,021
1,145
8,403
9,509
0
30,448
L
Vulcan
TheMaawaa
Vulcan
8,244
2,804
0
220
12,626
5,028
0
1,471
11,005
35,314
0
L
Achilles
hatchbot
Achilles
10,798
4,145
0
2,136
14,449
13,259
68
2,662
11,612
0
36,301
W
9,014
1,145
0
4,693
14,883
5,426
651
4,807
10,076
45,930
0
W
5,972
1,109
0
811
13,960
14,525
358
6,631
7,329
22,330
0
W
Ah Muzen Cab
sessalg
Ah Muzen Cab
19,891
7,486
0
2,646
13,523
5,365
2,761
4,743
8,780
0
71,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,136
Gold Earned
48,142
254
Minions Killed
263
13
Camps Cleared
10
960,807
Distance Traveled
1,062,585
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,116
794
61
4
0
212,844
1
L
Nike
10,953
782
75
5
2
216,050
0
W
Vamana
12,497
893
35
3
4
267,983
1
L
Vulcan
10,076
720
55
4
4
240,237
1
L
Achilles
10,991
785
63
5
7
291,676
0
W
Raijin
11,359
811
78
6
5
249,247
3
W
Ymir
11,546
825
45
3
1
282,693
0
W
Ah Muzen Cab
12,740
910
105
8
0
262,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role