Player Matchup

Bellona
Bellona
XGN Camz 7XS
Bellona
Level 5
God Stats
7W - 7L
1,500 SR
Queue Stats
165W - 139L
1,500 Elo+
Party 1
Izanami
Izanami
XGN Medic7XS
Izanami
Level 26
God Stats
64W - 52L
1,170 SR
Queue Stats
399W - 490L
1,274 Elo+
Party 1
Cerberus
Cerberus
Yelica
Cerberus
Level 54
God Stats
7W - 5L
1,434 SR
Queue Stats
83W - 92L
1,297 Elo+
Party 1
Team Averages
Level 28
1,368 SR
1,357 Elo+

VS

Team Averages
Level 44
1,451 SR
1,263 Elo+
Tiamat
Tiamat
Big Deebus
Tiamat
Level 76
God Stats
23W - 21L
1,531 SR
Queue Stats
71W - 76L
1,266 Elo+
Party 2
Zeus
Zeus
WetSock21
Zeus
Level 28
God Stats
27W - 24L
1,459 SR
Queue Stats
29W - 30L
1,271 Elo+
Party 2
Bellona
Bellona
XYOUXIMBECILEX
Bellona
Level 27
God Stats
26W - 36L
1,364 SR
Queue Stats
54W - 88L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
XGN Camz 7XS
Bellona
14
2 / 8 / 7
11,520
640
4,510
18,705
15,029
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
XGN Medic7XS
Izanami
15
1 / 11 / 8
11,398
633
10,995
18,603
7,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Yelica
Cerberus
16
12 / 8 / 4
14,347
797
15,828
29,338
30,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Big Deebus
Tiamat
17
8 / 4 / 9
13,425
746
16,270
13,129
8,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
16
5 / 5 / 16
13,131
730
20,704
11,090
3,337
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
14 / 7 / 10
15,393
855
17,270
20,461
11,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
62
15
Kills
27
27
Deaths
16
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Big Deebus
Tiamat
8
4
9
3.13
W
Zeus
5
5
16
2.6
L
Bellona
XGN Camz 7XS
Bellona
2
8
7
0.69
L
Izanami
XGN Medic7XS
Izanami
1
11
8
0.45
W
14
7
10
2.71
L
Cerberus
Yelica
Cerberus
12
8
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,333
Damage
54,244
66,646
Taken
44,680
53,303
Mitigated
23,375
11,181
Healing
10,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Big Deebus
Tiamat
16,270
302
0
4,157
13,129
8,425
141
5,979
7,150
51,421
0
W
Zeus
20,704
3,715
549
2,120
11,090
3,337
318
4,169
6,921
55,074
0
L
Bellona
XGN Camz 7XS
Bellona
4,510
1,387
207
844
18,705
15,029
127
10,716
7,691
0
24,664
L
Izanami
XGN Medic7XS
Izanami
10,995
9,399
0
1,209
18,603
7,449
294
9,523
8,732
0
56,641
W
17,270
9,274
0
3,837
20,461
11,613
2,096
5,920
14,541
0
63,521
L
Cerberus
Yelica
Cerberus
15,828
1,307
207
8,714
29,338
30,825
98
15,514
13,148
43,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,265
Gold Earned
41,949
206
Minions Killed
194
0
Camps Cleared
0
790,127
Distance Traveled
941,825
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,425
746
71
4
0
343,590
3
W
Zeus
13,131
730
62
3
0
293,473
0
L
Bellona
11,520
640
36
2
0
288,419
3
L
Izanami
11,398
633
85
5
0
246,454
0
W
Bellona
15,393
855
61
3
0
304,762
0
L
Cerberus
14,347
797
85
5
0
255,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role