Player Matchup

Skadi
Skadi
Aragolas
Skadi
Level 28
God Stats
60W - 71L
1,435 SR
Queue Stats
1,141W - 1,195L
1,367 Elo+
Solo
Cthulhu
Cthulhu
MalokaVision
Cthulhu
Level 6
God Stats
7W - 5L
1,557 SR
Queue Stats
9W - 12L
1,394 Elo+
Party 1
Nu Wa
Nu Wa
MarckGames
Nu Wa
Level 23
God Stats
6W - 5L
1,869 SR
Queue Stats
82W - 81L
1,361 Elo+
Solo
Chaac
Chaac
MathewTT
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,383 Elo+
Party 1
Hera
Hera
Shanoom
Hera
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 16
1,572 SR
1,401 Elo+

VS

Team Averages
Level 11
1,451 SR
1,405 Elo+
Neith
Neith
Boaroto
Neith
Level 8
God Stats
4W - 14L
1,210 SR
Queue Stats
5W - 17L
1,210 Elo+
Solo
Thor
Thor
Duduzinhoko6
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,482 Elo+
Solo
Bacchus
Bacchus
RAsetok
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,474 Elo+
Solo
Kukulkan
Kukulkan
WebWCarv
Kukulkan
Level 17
God Stats
15W - 12L
1,546 SR
Queue Stats
79W - 84L
1,357 Elo+
Solo
Ra
Ra
lukspv21
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aragolas
Skadi
20
19 / 7 / 14
18,490
1,156
35,636
19,399
7,728
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
MalokaVision
Cthulhu
20
2 / 4 / 23
14,873
930
8,890
32,501
44,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
17
2 / 1 / 2
12,504
782
2,736
3,026
954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
MathewTT
Chaac
20
4 / 4 / 26
15,843
990
19,185
28,712
35,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
Shanoom
Hera
20
10 / 3 / 17
16,750
1,047
24,329
18,435
7,590
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

57

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Boaroto
Neith
20
3 / 5 / 11
14,758
922
21,473
16,984
7,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
4 / 9 / 4
14,386
899
7,213
19,110
7,165
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
RAsetok
Bacchus
20
3 / 9 / 10
14,718
920
18,612
32,357
49,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
WebWCarv
Kukulkan
20
6 / 4 / 8
15,634
977
25,974
10,768
4,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 10 / 11
15,329
958
21,747
17,268
6,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
63
37
Kills
19
19
Deaths
37
82
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Skadi
Aragolas
Skadi
19
7
14
3.71
L
Neith
Boaroto
Neith
3
5
11
1.7
L
4
9
4
0.67
W
Cthulhu
MalokaVision
Cthulhu
2
4
23
3.38
W
Nu Wa
2
1
2
3
W
Chaac
MathewTT
Chaac
4
4
26
4.25
L
Bacchus
RAsetok
Bacchus
3
9
10
0.89
W
Hera
Shanoom
Hera
10
3
17
6.17
L
Kukulkan
WebWCarv
Kukulkan
6
4
8
2.5
L
3
10
11
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,776
Damage
95,019
102,073
Taken
96,487
96,237
Mitigated
74,740
17,464
Healing
5,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Aragolas
Skadi
35,636
18,961
0
4,266
19,399
7,728
0
13,268
6,131
0
64,821
L
Neith
Boaroto
Neith
21,473
9,862
0
2,402
16,984
7,252
0
5,373
11,575
0
41,672
L
7,213
857
0
0
19,110
7,165
0
7,824
11,208
0
26,832
W
Cthulhu
MalokaVision
Cthulhu
8,890
872
660
1,709
32,501
44,519
0
21,645
10,856
30,776
0
W
Nu Wa
2,736
729
0
76
3,026
954
0
2,022
1,004
9,736
0
W
Chaac
MathewTT
Chaac
19,185
3,808
0
9,851
28,712
35,446
0
18,217
10,495
0
43,306
L
Bacchus
RAsetok
Bacchus
18,612
2,355
0
252
32,357
49,161
0
13,252
19,057
41,635
0
W
Hera
Shanoom
Hera
24,329
9,081
0
902
18,435
7,590
0
11,181
7,254
55,332
0
L
Kukulkan
WebWCarv
Kukulkan
25,974
1,056
0
292
10,768
4,650
0
2,818
7,888
82,381
0
L
21,747
1,817
1,924
368
17,268
6,512
0
6,428
10,804
47,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,460
Gold Earned
74,825
275
Minions Killed
294
4
Camps Cleared
3
1,213,439
Distance Traveled
1,364,181
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
18,490
1,156
55
3
0
248,602
1
L
Neith
14,758
922
41
3
0
279,178
0
L
Thor
14,386
899
47
3
0
198,849
0
W
Cthulhu
14,873
930
71
4
0
277,871
0
W
Nu Wa
12,504
782
17
1
1
78,034
1
W
Chaac
15,843
990
57
4
1
328,824
0
L
Bacchus
14,718
920
44
3
1
307,907
3
W
Hera
16,750
1,047
75
5
2
280,108
1
L
Kukulkan
15,634
977
112
7
2
348,792
1
L
Ra
15,329
958
50
3
0
229,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role