Player Matchup

Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
FinalGofioman
Agni
Level 155
God Stats
3W - 3L
1,553 SR
Queue Stats
211W - 154L
1,657 Elo+
Party 1
Da Ji
Da Ji
LegacyAdrian
Da Ji
Level 129
God Stats
2W - 1L
1,573 SR
Queue Stats
76W - 45L
1,699 Elo+
Party 1
Team Averages
Level 148
1,542 SR
1,618 Elo+

VS

Team Averages
Level 111
1,526 SR
1,444 Elo+
King Arthur
King Arthur
Pakoy_Mix
King Arthur
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,519 Elo+
Party 2
Baron Samedi
Baron Samedi
The_Shadow_982
Baron Samedi
Level 110
God Stats
6W - 6L
1,579 SR
Queue Stats
380W - 415L
1,551 Elo+
Solo
Chiron
Chiron
carlitos_evo
Chiron
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 1 / 9
8,205
746
3,129
9,160
6,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
3 / 0 / 8
8,311
756
8,099
6,921
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 1 / 3
8,294
754
9,393
10,715
4,606
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Pakoy_Mix
King Arthur
9
1 / 5 / 1
6,508
592
7,198
10,554
7,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
The_Shadow_982
Baron Samedi
8
0 / 4 / 2
6,171
561
5,890
7,013
2,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
10
1 / 2 / 1
6,838
622
5,325
7,538
2,519
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
2
2
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
9
5.5
W
3
0
8
7
W
7
1
3
8.5
L
King Arthur
Pakoy_Mix
King Arthur
1
5
1
0.3
L
Baron Samedi
The_Shadow_982
Baron Samedi
0
4
2
0.25
L
Chiron
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,621
Damage
18,413
26,796
Taken
25,105
13,789
Mitigated
12,429
13,282
Healing
9,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,129
1,830
3,795
6,493
9,160
6,997
640
2,245
6,690
0
12,032
W
8,099
576
0
2,594
6,921
2,186
818
1,181
5,690
43,865
0
W
9,393
1,953
0
400
10,715
4,606
619
2,552
7,963
0
23,458
L
King Arthur
Pakoy_Mix
King Arthur
7,198
1,332
0
1,511
10,554
7,168
0
3,551
6,710
0
19,366
L
Baron Samedi
The_Shadow_982
Baron Samedi
5,890
536
1,567
2,533
7,013
2,742
0
922
6,012
17,701
0
L
Chiron
5,325
1,329
297
3,336
7,538
2,519
0
3,044
4,220
0
27,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,810
Gold Earned
19,517
125
Minions Killed
94
0
Camps Cleared
0
644,602
Distance Traveled
519,095
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,205
746
13
1
0
218,243
1
W
Agni
8,311
756
80
7
0
203,517
2
W
Da Ji
8,294
754
32
3
0
222,842
2
L
King Arthur
6,508
592
15
1
0
186,130
2
L
Baron Samedi
6,171
561
24
2
0
143,427
3
L
Chiron
6,838
622
55
5
0
189,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role