Player Matchup

Nike
Nike
 
Nike
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Arkadius139094
Ganesha
Level 7
God Stats
12W - 17L
1,833 SR
Queue Stats
17W - 21L
1,714 Elo+
Party 1
Chiron
Chiron
GSG-Fatality
Chiron
Level 119
God Stats
10W - 5L
1,500 SR
Queue Stats
285W - 256L
1,616 Elo+
Party 1
Scylla
Scylla
GSG-Undead
Scylla
Level 123
God Stats
3W - 6L
1,538 SR
Queue Stats
362W - 347L
1,530 Elo+
Party 1
Loki
Loki
GstShaco
Loki
Level 27
God Stats
8W - 5L
1,813 SR
Queue Stats
29W - 18L
1,643 Elo+
Party 1
Team Averages
Level 84
1,637 SR
1,600 Elo+

VS

Team Averages
Level 80
1,663 SR
1,589 Elo+
Janus
Janus
BeePoopSmurf
Janus
Level 44
God Stats
22W - 14L
1,659 SR
Queue Stats
169W - 99L
1,648 Elo+
Solo
Cabrakan
Cabrakan
DerpySquid1216
Cabrakan
Level 82
God Stats
8W - 4L
1,850 SR
Queue Stats
73W - 64L
1,580 Elo+
Party 2
Neith
Neith
Dominionz09
Neith
Level 144
God Stats
145W - 111L
1,606 SR
Queue Stats
659W - 634L
1,542 Elo+
Solo
Loki
Loki
The_Xcaliber1034
Loki
Level 40
God Stats
19W - 10L
1,751 SR
Queue Stats
86W - 79L
1,566 Elo+
Party 2
Cerberus
Cerberus
luna-tyk-_-
Cerberus
Level 91
God Stats
6W - 5L
1,450 SR
Queue Stats
233W - 213L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
6
0 / 3 / 0
5,666
333
2,240
4,201
913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 2 / 6
7,135
420
3,373
11,172
6,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
16
9 / 3 / 4
10,254
603
17,155
14,076
5,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
GSG-Undead
Scylla
12
2 / 5 / 2
7,658
450
5,284
9,985
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
16
3 / 5 / 1
9,238
543
4,799
12,870
3,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 6
10,105
594
6,593
6,265
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
12
2 / 7 / 8
7,540
444
8,268
12,570
8,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 3 / 2
7,889
464
5,594
8,065
2,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
4 / 3 / 7
8,927
525
5,886
8,429
2,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
luna-tyk-_-
Cerberus
16
7 / 1 / 3
9,942
585
9,791
12,898
8,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
14
Kills
18
18
Deaths
14
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
3
0
0
L
0
2
6
1.5
W
3
0
6
6
W
Cabrakan
2
7
8
0.86
W
2
3
2
1
L
Chiron
9
3
4
3.67
L
Scylla
GSG-Undead
Scylla
2
5
2
0.6
L
Loki
3
5
1
0.7
W
4
3
7
2.5
W
Cerberus
luna-tyk-_-
Cerberus
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,851
Damage
36,132
52,304
Taken
48,227
20,049
Mitigated
23,907
14,772
Healing
15,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
2,240
1,188
0
1,220
4,201
913
0
2,236
1,965
0
15,033
L
3,373
55
97
1,950
11,172
6,970
0
5,589
5,511
18,553
0
W
6,593
799
0
2,145
6,265
2,278
147
2,034
4,049
81,046
0
W
Cabrakan
8,268
1,696
909
2,210
12,570
8,030
82
2,360
10,096
29,390
1,941
W
5,594
2,322
0
2,019
8,065
2,194
0
443
7,622
0
46,918
L
Chiron
17,155
7,857
563
4,317
14,076
5,156
0
4,631
9,403
0
79,761
L
Scylla
GSG-Undead
Scylla
5,284
292
0
2,201
9,985
3,050
0
5,957
3,844
35,701
0
L
Loki
4,799
1,620
0
4,424
12,870
3,960
0
5,565
7,233
0
61,885
W
5,886
1,009
510
255
8,429
2,714
0
1,854
6,509
0
49,873
W
Cerberus
luna-tyk-_-
Cerberus
9,791
884
0
7,264
12,898
8,691
342
1,536
11,294
63,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,951
Gold Earned
44,403
393
Minions Killed
548
0
Camps Cleared
0
1,278,392
Distance Traveled
1,517,670
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,666
333
32
2
0
82,023
0
L
Ganesha
7,135
420
16
1
0
277,583
4
W
Janus
10,105
594
164
10
0
297,688
2
W
Cabrakan
7,540
444
43
3
0
335,855
6
W
Neith
7,889
464
83
5
0
258,169
4
L
Chiron
10,254
603
150
9
0
305,899
1
L
Scylla
7,658
450
70
4
0
293,244
3
L
Loki
9,238
543
125
7
0
319,643
0
W
Loki
8,927
525
85
5
0
328,276
4
W
Cerberus
9,942
585
173
10
0
297,682
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role