Player Matchup

Nu Wa
Nu Wa
ElisGamer333
Nu Wa
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
aula-magrinho
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,038 Elo+
Party 2
Zeus
Zeus
bolahege
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,068 Elo+
Party 2
Cerberus
Cerberus
gabirufino
Cerberus
Level 7
God Stats
8W - 17L
1,078 SR
Queue Stats
11W - 32L
784 Elo+
Party 2
Vamana
Vamana
typarv
Vamana
Level 28
God Stats
89W - 71L
1,568 SR
Queue Stats
156W - 155L
1,347 Elo+
Solo
Team Averages
Level 9
1,429 SR
1,147 Elo+

VS

Team Averages
Level 39
1,562 SR
1,369 Elo+
Guan Yu
Guan Yu
KarlosBeariz
Guan Yu
Level 28
God Stats
3W - 1L
1,876 SR
Queue Stats
15W - 5L
1,532 Elo+
Solo
Fenrir
Fenrir
Me-P8
Fenrir
Level 47
God Stats
2W - 3L
1,686 SR
Queue Stats
117W - 150L
1,307 Elo+
Party 1
Hades
Hades
P0_vm
Hades
Level 18
God Stats
67W - 68L
1,324 SR
Queue Stats
512W - 548L
1,204 Elo+
Party 1
Kumbhakarna
Kumbhakarna
iiReber-
Kumbhakarna
Level 102
God Stats
67W - 65L
1,426 SR
Queue Stats
426W - 430L
1,302 Elo+
Party 1
Artemis
Artemis
iofbl
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,229
475
6,472
5,653
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 7 / 0
4,251
386
886
6,632
1,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Zeus
5
0 / 4 / 0
4,210
383
1,102
2,521
503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
gabirufino
Cerberus
7
0 / 8 / 1
4,739
431
4,098
11,146
4,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vamana
typarv
Vamana
8
4 / 2 / 1
5,575
507
5,505
8,130
3,008
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KarlosBeariz
Guan Yu
10
6 / 0 / 0
6,697
609
4,434
6,126
2,298
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
Me-P8
Fenrir
10
4 / 2 / 1
6,229
566
3,101
7,444
4,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
P0_vm
Hades
10
9 / 0 / 4
6,613
601
8,456
7,142
2,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
iiReber-
Kumbhakarna
8
3 / 1 / 8
6,078
553
4,416
8,439
3,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
iofbl
Artemis
7
1 / 3 / 7
4,984
453
2,166
4,327
1,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
5
Kills
23
23
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Guan Yu
KarlosBeariz
Guan Yu
6
0
0
6
W
Fenrir
Me-P8
Fenrir
4
2
1
2.25
W
Hades
P0_vm
Hades
9
0
4
11
L
0
7
0
0
L
Zeus
0
4
0
0
L
Cerberus
gabirufino
Cerberus
0
8
1
0.06
W
Kumbhakarna
iiReber-
Kumbhakarna
3
1
8
7
W
Artemis
iofbl
Artemis
1
3
7
1.5
L
Vamana
typarv
Vamana
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,063
Damage
22,573
34,082
Taken
33,478
11,325
Mitigated
13,770
7,150
Healing
14,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,472
1,906
0
1,618
5,653
1,464
0
2,782
2,871
25,902
0
W
Guan Yu
KarlosBeariz
Guan Yu
4,434
2,001
217
3,421
6,126
2,298
762
2,064
3,916
0
31,810
W
Fenrir
Me-P8
Fenrir
3,101
1,052
549
2,109
7,444
4,151
0
604
6,726
0
28,429
W
Hades
P0_vm
Hades
8,456
1,170
801
3,837
7,142
2,548
203
2,840
4,060
32,066
0
L
886
354
0
626
6,632
1,695
44
2,339
4,293
0
9,645
L
Zeus
1,102
401
0
0
2,521
503
0
854
1,667
6,955
0
L
Cerberus
gabirufino
Cerberus
4,098
436
0
2,686
11,146
4,655
0
5,520
5,626
15,895
0
W
Kumbhakarna
iiReber-
Kumbhakarna
4,416
830
847
2,714
8,439
3,185
0
4,260
3,917
11,599
0
W
Artemis
iofbl
Artemis
2,166
1,386
0
0
4,327
1,588
38
1,020
3,187
0
10,659
L
Vamana
typarv
Vamana
5,505
3,630
0
2,220
8,130
3,008
366
1,377
6,753
0
19,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,004
Gold Earned
30,601
151
Minions Killed
204
0
Camps Cleared
0
875,112
Distance Traveled
1,006,213
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,229
475
48
4
0
190,053
6
W
Guan Yu
6,697
609
63
6
0
187,798
1
W
Fenrir
6,229
566
51
5
0
210,592
0
W
Hades
6,613
601
61
6
0
207,306
0
L
Thor
4,251
386
22
2
0
184,322
0
L
Zeus
4,210
383
16
1
0
100,237
0
L
Cerberus
4,739
431
38
3
0
198,436
2
W
Kumbhakarna
6,078
553
12
1
0
214,686
0
W
Artemis
4,984
453
17
2
0
185,831
0
L
Vamana
5,575
507
27
2
0
202,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role