Player Matchup

Medusa
Medusa
DillyStrings
Medusa
Level 152
God Stats
165W - 108L
1,680 SR
Queue Stats
449W - 378L
1,621 Elo+
Party 2
Thoth
Thoth
ElGríngo
Thoth
Level 89
God Stats
6W - 3L
1,720 SR
Queue Stats
39W - 14L
1,697 Elo+
Party 2
Mulan
Mulan
NeanderthaIs
Mulan
Level 107
God Stats
9W - 12L
1,500 SR
Queue Stats
102W - 82L
1,570 Elo+
Party 2
Team Averages
Level 116
1,633 SR
1,629 Elo+

VS

Team Averages
Level 75
1,573 SR
1,500 Elo+
Ra
Ra
Imcrippled
Ra
Level 63
God Stats
19W - 11L
1,570 SR
Queue Stats
188W - 175L
1,493 Elo+
Party 1
Chaac
Chaac
YoinkMcZoink
Chaac
Level 53
God Stats
27W - 14L
1,650 SR
Queue Stats
141W - 120L
1,506 Elo+
Party 1
Da Ji
Da Ji
daniel6020
Da Ji
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
2 / 4 / 1
7,273
661
5,368
7,881
3,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
ElGríngo
Thoth
10
1 / 0 / 2
7,007
637
4,433
1,808
422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 2
6,538
594
2,881
9,031
5,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
7,295
663
3,529
4,819
2,013
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes

Shoes

+6%
Movement Speed

12
4 / 1 / 2
8,104
737
8,502
7,519
7,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
8
1 / 2 / 1
6,501
591
1,974
6,510
2,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
4
Kills
7
7
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
4
1
0.63
L
Thoth
ElGríngo
Thoth
1
0
2
2
W
2
1
1
2.5
L
1
3
2
0.67
W
4
1
2
5
W
Da Ji
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,682
Damage
14,005
18,720
Taken
18,848
9,540
Mitigated
11,324
1,533
Healing
7,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,368
2,270
0
254
7,881
3,353
0
2,254
5,527
0
25,229
L
Thoth
ElGríngo
Thoth
4,433
41
0
509
1,808
422
390
0
1,783
21,449
0
W
3,529
256
2,243
2,022
4,819
2,013
144
1,305
3,390
37,286
0
L
2,881
174
0
770
9,031
5,765
0
1,323
7,333
0
9,724
W
8,502
1,149
0
3,073
7,519
7,085
152
1,399
5,751
0
34,820
W
Da Ji
1,974
199
0
0
6,510
2,226
862
1,354
4,890
0
10,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,818
Gold Earned
21,900
100
Minions Killed
135
0
Camps Cleared
0
543,890
Distance Traveled
604,674
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,273
661
48
4
0
184,446
0
L
Thoth
7,007
637
32
3
0
162,352
0
W
Ra
7,295
663
77
7
0
200,308
3
L
Mulan
6,538
594
20
2
0
197,092
1
W
Chaac
8,104
737
40
4
0
228,300
3
W
Da Ji
6,501
591
18
2
0
176,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role