Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Dimrain47
Yemoja
Level 61
God Stats
6W - 0L
1,935 SR
Queue Stats
101W - 70L
1,488 Elo+
Party 3
Olorun
Olorun
LittleK1773N
Olorun
Level 106
God Stats
10W - 8L
1,557 SR
Queue Stats
346W - 336L
1,448 Elo+
Solo
Ratatoskr
Ratatoskr
The97thAn0moly
Ratatoskr
Level 100
God Stats
2W - 0L
1,725 SR
Queue Stats
163W - 156L
1,585 Elo+
Solo
Merlin
Merlin
bwoodle
Merlin
Level 92
God Stats
4W - 1L
1,718 SR
Queue Stats
190W - 149L
1,517 Elo+
Party 3
Team Averages
Level 104
1,687 SR
1,508 Elo+

VS

Team Averages
Level 89
1,430 SR
1,271 Elo+
Izanami
Izanami
FASTREAPER
Izanami
Level 85
God Stats
19W - 22L
1,618 SR
Queue Stats
543W - 591L
1,434 Elo+
Party 2
Hun Batz
Hun Batz
Juankacerero
Hun Batz
Level 143
God Stats
0W - 1L
1,542 SR
Queue Stats
9W - 22L
1,053 Elo+
Party 1
Medusa
Medusa
Reckless S3
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,212 Elo+
Party 1
Hera
Hera
Slickymcgee
Hera
Level 69
God Stats
0W - 2L
1,281 SR
Queue Stats
118W - 117L
1,417 Elo+
Party 2
Eset
Eset
zWhisperwind
Eset
Level 128
God Stats
2W - 2L
1,210 SR
Queue Stats
132W - 131L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 3 / 15
8,576
953
11,780
15,632
8,849
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Dimrain47
Yemoja
14
2 / 1 / 11
8,525
947
1,683
7,946
7,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
15
3 / 1 / 16
8,666
963
8,049
10,811
5,434
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
The97thAn0moly
Ratatoskr
13
8 / 2 / 8
8,566
952
7,163
9,374
4,756
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
bwoodle
Merlin
16
8 / 1 / 12
9,373
1,041
10,277
7,473
3,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FASTREAPER
Izanami
13
2 / 5 / 3
7,910
879
7,631
8,884
3,354
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
Juankacerero
Hun Batz
12
0 / 4 / 1
6,602
734
5,465
9,641
6,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
13
2 / 7 / 2
7,536
837
6,231
11,023
3,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 5
7,561
840
7,789
7,166
2,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 4 / 3
7,679
853
8,915
8,892
3,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
21
24
Kills
7
8
Deaths
24
62
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
3
15
3.5
W
Yemoja
Dimrain47
Yemoja
2
1
11
7.5
L
Izanami
FASTREAPER
Izanami
2
5
3
0.7
L
Hun Batz
Juankacerero
Hun Batz
0
4
1
0.13
W
Olorun
3
1
16
11
L
Medusa
2
7
2
0.43
L
1
4
5
0.88
W
Ratatoskr
The97thAn0moly
Ratatoskr
8
2
8
6
W
Merlin
bwoodle
Merlin
8
1
12
14
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,952
Damage
36,031
51,236
Taken
45,606
30,311
Mitigated
19,910
32,806
Healing
10,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,780
191
2,997
2,196
15,632
8,849
280
2,592
12,828
24,010
0
W
Yemoja
Dimrain47
Yemoja
1,683
640
11,480
2,865
7,946
7,730
775
3,436
4,332
4,868
0
L
Izanami
FASTREAPER
Izanami
7,631
3,652
1,526
1,182
8,884
3,354
837
6,278
2,606
0
19,866
L
Hun Batz
Juankacerero
Hun Batz
5,465
448
929
763
9,641
6,676
301
5,665
3,976
0
14,087
W
Olorun
8,049
3,232
5,289
3,556
10,811
5,434
2,297
4,392
6,249
23,803
0
L
Medusa
6,231
2,925
0
745
11,023
3,931
330
8,336
2,687
0
9,606
L
7,789
1,567
1,160
1,111
7,166
2,765
219
5,983
1,183
11,862
0
W
Ratatoskr
The97thAn0moly
Ratatoskr
7,163
817
678
1,341
9,374
4,756
738
2,533
6,655
0
13,717
W
Merlin
bwoodle
Merlin
10,277
368
1,459
945
7,473
3,542
892
2,865
4,468
25,799
0
L
8,915
395
1,305
2,011
8,892
3,184
271
5,527
3,365
16,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,706
Gold Earned
37,288
94
Minions Killed
78
0
Camps Cleared
0
830,981
Distance Traveled
737,616
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,576
953
34
4
0
187,252
1
W
Yemoja
8,525
947
1
0
0
147,246
1
L
Izanami
7,910
879
30
3
0
139,328
2
L
Hun Batz
6,602
734
14
2
0
176,920
0
W
Olorun
8,666
963
21
2
0
160,351
2
L
Medusa
7,536
837
13
1
0
144,543
0
L
Hera
7,561
840
7
1
0
126,529
0
W
Ratatoskr
8,566
952
11
1
0
185,527
0
W
Merlin
9,373
1,041
27
3
0
150,605
0
L
Eset
7,679
853
14
2
0
150,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role