Player Matchup

Bakasura
Bakasura
Aaeta
Bakasura
Level 14
God Stats
16W - 26L
1,486 SR
Queue Stats
103W - 136L
1,378 Elo+
Party 2
Merlin
Merlin
AhmedIbn
Merlin
Level 96
God Stats
19W - 11L
1,572 SR
Queue Stats
131W - 143L
1,564 Elo+
Party 2
Ymir
Ymir
fallsky54
Ymir
Level 29
God Stats
41W - 42L
1,440 SR
Queue Stats
123W - 165L
1,411 Elo+
Party 2
Team Averages
Level 46
1,499 SR
1,451 Elo+

VS

Team Averages
Level 46
1,523 SR
1,485 Elo+
Tiamat
Tiamat
SALTA_MUROS69
Tiamat
Level 108
God Stats
4W - 5L
1,511 SR
Queue Stats
21W - 19L
1,449 Elo+
Party 1
Skadi
Skadi
TwilitLugia
Skadi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Bellona
Bellona
Twitch_Icarus
Bellona
Level 26
God Stats
2W - 4L
1,558 SR
Queue Stats
16W - 15L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Aaeta
Bakasura
9
1 / 6 / 5
6,241
624
1,961
8,228
2,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
AhmedIbn
Merlin
9
5 / 7 / 2
6,970
697
7,460
7,830
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
9
1 / 3 / 5
6,298
630
3,339
9,775
5,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 9
8,262
826
10,414
5,709
4,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 7 / 13
6,831
683
2,460
7,431
2,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
12
10 / 0 / 4
8,902
890
7,823
4,189
3,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
7
Kills
16
16
Deaths
7
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Aaeta
Bakasura
1
6
5
0.58
L
Merlin
AhmedIbn
Merlin
5
7
2
0.86
W
6
0
9
10.5
W
0
7
13
0.93
W
Bellona
10
0
4
12
L
Ymir
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,760
Damage
20,697
25,833
Taken
17,329
10,481
Mitigated
10,136
5,060
Healing
4,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Aaeta
Bakasura
1,961
1,148
415
975
8,228
2,646
0
3,078
4,868
0
5,272
L
Merlin
AhmedIbn
Merlin
7,460
261
728
636
7,830
2,382
0
2,390
5,142
28,713
0
W
10,414
1,646
0
4,010
5,709
4,310
1,267
3,810
1,834
33,840
0
W
2,460
963
0
0
7,431
2,468
900
5,418
2,013
0
7,277
W
Bellona
7,823
3,073
0
512
4,189
3,358
882
1,633
2,521
0
29,383
L
Ymir
3,339
575
564
1,742
9,775
5,453
0
4,246
5,156
12,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,509
Gold Earned
23,995
116
Minions Killed
114
0
Camps Cleared
0
447,856
Distance Traveled
500,052
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,241
624
23
2
0
155,909
1
L
Merlin
6,970
697
66
7
0
143,045
0
W
Tiamat
8,262
826
65
7
0
166,603
0
W
Skadi
6,831
683
8
1
0
148,001
0
W
Bellona
8,902
890
41
4
0
185,448
0
L
Ymir
6,298
630
27
3
0
148,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role