Player Matchup

Mercury
Mercury
ShootingFlame26
Mercury
Level 45
God Stats
1W - 3L
1,164 SR
Queue Stats
496W - 648L
1,340 Elo+
Solo
Vulcan
Vulcan
TruGodsend
Vulcan
Level 126
God Stats
5W - 1L
1,554 SR
Queue Stats
33W - 36L
1,404 Elo+
Solo
Chaac
Chaac
dogwalker360
Chaac
Level 67
God Stats
30W - 27L
1,350 SR
Queue Stats
200W - 252L
1,386 Elo+
Solo
Team Averages
Level 79
1,356 SR
1,377 Elo+

VS

Team Averages
Level 65
1,407 SR
1,331 Elo+
Neith
Neith
DireSmilodon
Neith
Level 136
God Stats
8W - 19L
1,354 SR
Queue Stats
217W - 264L
1,354 Elo+
Solo
Geb
Geb
JaySoWavy12
Geb
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,339 Elo+
Solo
Nox
Nox
scoobydank
Nox
Level 49
God Stats
45W - 57L
1,367 SR
Queue Stats
169W - 221L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 5
9,044
696
10,348
9,617
2,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Vulcan
TruGodsend
Vulcan
13
4 / 0 / 9
9,707
747
12,088
5,282
1,897
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 4 / 5
9,500
731
11,411
16,224
7,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
8,400
646
4,750
15,846
4,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 3 / 2
7,050
542
3,306
12,180
8,598
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
5 / 6 / 4
8,866
682
8,084
11,532
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
15
Kills
6
9
Deaths
15
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
L
0
3
2
0.33
W
4
5
5
1.3
W
Vulcan
TruGodsend
Vulcan
4
0
9
8.5
W
7
4
5
2.38
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,847
Damage
16,140
31,123
Taken
39,558
12,477
Mitigated
16,889
9,371
Healing
5,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,750
1,056
123
4,332
15,846
4,668
0
5,919
9,927
0
40,840
L
3,306
600
0
0
12,180
8,598
0
3,362
8,818
12,741
0
W
10,348
3,694
0
1,156
9,617
2,994
891
4,033
3,767
0
22,490
W
Vulcan
TruGodsend
Vulcan
12,088
4,903
873
2,389
5,282
1,897
1,035
2,079
3,203
40,711
0
W
11,411
2,374
0
4,953
16,224
7,586
0
5,380
10,272
0
34,824
L
8,084
1,847
252
929
11,532
3,623
0
2,827
8,705
18,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,251
Gold Earned
24,316
119
Minions Killed
90
0
Camps Cleared
0
734,520
Distance Traveled
571,925
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,400
646
62
5
0
194,413
0
L
Geb
7,050
542
12
1
0
218,291
0
W
Mercury
9,044
696
17
1
0
242,584
0
W
Vulcan
9,707
747
61
5
0
246,392
1
W
Chaac
9,500
731
41
3
0
245,544
0
L
Nox
8,866
682
16
1
0
159,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role