Player Matchup

Khepri
Khepri
MrRasta_Fari
Khepri
Level 120
God Stats
5W - 1L
1,500 SR
Queue Stats
289W - 268L
1,550 Elo+
Party 2
Izanami
Izanami
MrSenZa_Fari
Izanami
Level 160
God Stats
10W - 6L
1,291 SR
Queue Stats
469W - 442L
1,507 Elo+
Party 2
Raijin
Raijin
Ovolollo
Raijin
Level 129
God Stats
4W - 1L
1,725 SR
Queue Stats
153W - 155L
1,559 Elo+
Party 1
Chernobog
Chernobog
PolluxI
Chernobog
Level 152
God Stats
3W - 2L
1,613 SR
Queue Stats
339W - 363L
1,566 Elo+
Party 1
Sun Wukong
Sun Wukong
martiking
Sun Wukong
Level 113
God Stats
5W - 2L
1,369 SR
Queue Stats
272W - 280L
1,537 Elo+
Solo
Team Averages
Level 135
1,500 SR
1,544 Elo+

VS

Team Averages
Level 127
1,560 SR
1,521 Elo+
Odin
Odin
Fenodereee
Odin
Level 160
God Stats
1W - 4L
1,256 SR
Queue Stats
292W - 319L
1,540 Elo+
Solo
Ares
Ares
Luggis
Ares
Level 124
God Stats
2W - 1L
1,715 SR
Queue Stats
107W - 114L
1,535 Elo+
Solo
Hou Yi
Hou Yi
MisterMoumou_09
Hou Yi
Level 124
God Stats
3W - 2L
1,830 SR
Queue Stats
134W - 124L
1,550 Elo+
Solo
Janus
Janus
Mortaze
Janus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,461 Elo+
Solo
Ravana
Ravana
nostyle200
Ravana
Level 125
God Stats
2W - 4L
1,500 SR
Queue Stats
348W - 382L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
1 / 3 / 17
8,543
949
5,555
12,711
12,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
MrSenZa_Fari
Izanami
15
9 / 3 / 9
9,678
1,075
12,608
9,478
6,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
Ovolollo
Raijin
15
2 / 1 / 12
8,665
963
9,174
5,674
2,894
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
PolluxI
Chernobog
14
4 / 1 / 11
8,537
949
9,564
8,391
4,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
martiking
Sun Wukong
14
3 / 1 / 12
8,205
912
7,809
12,592
12,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
6,606
734
4,625
11,084
9,914
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
Luggis
Ares
14
3 / 3 / 6
7,684
854
8,593
10,953
8,511
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
5 / 3 / 3
8,550
950
9,768
10,261
4,416
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Mortaze
Janus
11
1 / 3 / 4
6,794
755
9,321
6,297
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
nostyle200
Ravana
10
0 / 6 / 4
6,253
695
6,730
11,631
5,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
30
19
Kills
9
9
Deaths
19
61
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
Ares
Luggis
Ares
3
3
6
2
L
5
3
3
2.17
L
Janus
Mortaze
Janus
1
3
4
1
W
Khepri
1
3
17
3.17
W
Izanami
MrSenZa_Fari
Izanami
9
3
9
4.5
W
Raijin
Ovolollo
Raijin
2
1
12
8
W
Chernobog
PolluxI
Chernobog
4
1
11
9.5
W
Sun Wukong
martiking
Sun Wukong
3
1
12
9
L
Ravana
nostyle200
Ravana
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,710
Damage
39,037
48,846
Taken
50,226
39,205
Mitigated
30,142
15,799
Healing
13,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,625
850
1,551
1,445
11,084
9,914
0
3,647
7,287
0
7,927
L
Ares
Luggis
Ares
8,593
135
1,386
1,026
10,953
8,511
0
2,707
8,096
11,470
0
L
9,768
2,644
1,196
908
10,261
4,416
25
3,521
6,565
0
26,146
L
Janus
Mortaze
Janus
9,321
493
588
629
6,297
2,183
0
1,730
4,517
16,251
0
W
Khepri
5,555
259
1,503
2,505
12,711
12,742
0
5,570
6,396
10,285
0
W
Izanami
MrSenZa_Fari
Izanami
12,608
6,340
0
1,648
9,478
6,006
1,567
2,809
6,474
0
22,911
W
Raijin
Ovolollo
Raijin
9,174
643
0
155
5,674
2,894
918
1,692
3,870
26,459
0
W
Chernobog
PolluxI
Chernobog
9,564
5,658
474
2,085
8,391
4,666
2,360
3,395
4,868
0
21,899
W
Sun Wukong
martiking
Sun Wukong
7,809
1,088
3,039
4,390
12,592
12,897
141
3,670
8,708
0
12,101
L
Ravana
nostyle200
Ravana
6,730
2,373
2,655
2,071
11,631
5,118
0
3,124
8,325
0
12,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,628
Gold Earned
35,887
109
Minions Killed
85
0
Camps Cleared
0
846,281
Distance Traveled
792,787
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,606
734
6
1
0
144,976
3
L
Ares
7,684
854
4
0
0
163,576
2
L
Hou Yi
8,550
950
44
5
0
143,643
3
L
Janus
6,794
755
19
2
0
153,658
0
W
Khepri
8,543
949
7
1
0
167,557
3
W
Izanami
9,678
1,075
28
3
0
158,570
1
W
Raijin
8,665
963
46
5
0
170,418
0
W
Chernobog
8,537
949
20
2
0
168,245
1
W
Sun Wukong
8,205
912
8
1
0
181,491
4
L
Ravana
6,253
695
12
1
0
186,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role