Player Matchup

Tiamat
Tiamat
GenericGamer666
Tiamat
Level 66
God Stats
1W - 1L
1,386 SR
Queue Stats
6W - 7L
1,157 Elo+
Party 2
Jormungandr
Jormungandr
Trippingseal464
Jormungandr
Level 81
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Skadi
Skadi
Warstag4623
Skadi
Level 56
God Stats
1W - 0L
1,346 SR
Queue Stats
1W - 4L
1,153 Elo+
Party 2
Mercury
Mercury
Woody996
Mercury
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,297 Elo+
Party 2
Cthulhu
Cthulhu
fatman42069
Cthulhu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,297 Elo+
Party 2
Team Averages
Level 62
1,446 SR
1,281 Elo+

VS

Team Averages
Level 53
1,462 SR
1,434 Elo+
Kuzenbo
Kuzenbo
Enklimax
Kuzenbo
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 36L
1,521 Elo+
Party 1
Chaac
Chaac
I am fatbo1
Chaac
Level 63
God Stats
3W - 2L
1,564 SR
Queue Stats
51W - 61L
1,361 Elo+
Party 1
Zeus
Zeus
idolo_28
Zeus
Level 122
God Stats
113W - 126L
1,568 SR
Queue Stats
270W - 287L
1,551 Elo+
Solo
Skadi
Skadi
lucasmalcolm
Skadi
Level 23
God Stats
5W - 2L
1,399 SR
Queue Stats
23W - 23L
1,438 Elo+
Party 1
Baron Samedi
Baron Samedi
shepsterboy123
Baron Samedi
Level 19
God Stats
0W - 1L
1,278 SR
Queue Stats
14W - 27L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 10
9,014
901
10,918
9,053
5,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Trippingseal464
Jormungandr
15
4 / 1 / 12
9,858
986
13,265
11,292
12,009
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 4 / 9
10,342
1,034
16,341
11,608
4,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Woody996
Mercury
16
2 / 5 / 15
9,743
974
9,091
10,905
4,765
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
fatman42069
Cthulhu
16
7 / 4 / 9
10,835
1,084
17,490
16,857
17,818
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

279

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Enklimax
Kuzenbo
15
1 / 1 / 10
9,259
926
8,584
17,715
22,595
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 3 / 9
9,857
986
12,493
19,090
23,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zeus
16
6 / 3 / 4
10,854
1,085
14,874
7,770
2,818
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 9
9,815
982
11,651
12,640
5,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
shepsterboy123
Baron Samedi
15
3 / 9 / 7
9,573
957
5,898
16,252
8,628
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
55
19
Kills
16
16
Deaths
19
55
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Enklimax
Kuzenbo
1
1
10
6
W
1
2
10
3
L
3
3
9
2.5
W
Jormungandr
Trippingseal464
Jormungandr
4
1
12
10
W
5
4
9
2.38
W
Mercury
Woody996
Mercury
2
5
15
1.9
W
Cthulhu
fatman42069
Cthulhu
7
4
9
2.88
L
Zeus
6
3
4
2.67
L
3
3
9
2.5
L
Baron Samedi
shepsterboy123
Baron Samedi
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,105
Damage
53,500
59,715
Taken
73,467
45,216
Mitigated
62,742
9,119
Healing
13,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Enklimax
Kuzenbo
8,584
1,857
0
0
17,715
22,595
0
9,431
7,864
16,402
0
W
10,918
196
643
2,516
9,053
5,969
0
4,611
4,442
26,357
0
L
12,493
2,788
123
6,479
19,090
23,442
0
9,651
9,439
0
17,343
W
Jormungandr
Trippingseal464
Jormungandr
13,265
2,260
610
705
11,292
12,009
0
6,367
4,925
20,336
0
W
16,341
8,136
378
1,801
11,608
4,655
0
5,232
6,376
0
37,727
W
Mercury
Woody996
Mercury
9,091
4,695
0
0
10,905
4,765
0
5,830
5,075
0
18,119
W
Cthulhu
fatman42069
Cthulhu
17,490
1,554
974
1,492
16,857
17,818
0
7,316
9,541
31,327
0
L
Zeus
14,874
909
0
0
7,770
2,818
0
4,328
3,442
36,661
0
L
11,651
6,196
0
2,838
12,640
5,259
0
8,508
4,132
0
19,329
L
Baron Samedi
shepsterboy123
Baron Samedi
5,898
1,710
1,741
2,501
16,252
8,628
0
9,755
6,497
15,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,792
Gold Earned
49,358
161
Minions Killed
122
3
Camps Cleared
4
895,282
Distance Traveled
870,270
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,259
926
17
2
0
204,026
0
W
Tiamat
9,014
901
40
4
0
164,345
0
L
Chaac
9,857
986
13
1
1
196,577
0
W
Jormungandr
9,858
986
17
2
0
185,639
0
W
Skadi
10,342
1,034
37
4
1
171,834
0
W
Mercury
9,743
974
29
3
1
205,376
0
W
Cthulhu
10,835
1,084
38
4
1
168,088
0
L
Zeus
10,854
1,085
59
6
1
139,492
0
L
Skadi
9,815
982
18
2
0
181,136
0
L
Baron Samedi
9,573
957
15
2
2
149,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role