Player Matchup

Amaterasu
Amaterasu
Frrr0st99
Amaterasu
Level 27
God Stats
0W - 3L
1,268 SR
Queue Stats
135W - 101L
1,396 Elo+
Party 3
Chernobog
Chernobog
PYAGunzblazing
Chernobog
Level 103
God Stats
13W - 14L
1,505 SR
Queue Stats
628W - 561L
1,532 Elo+
Party 1
Loki
Loki
Soul-Eater153
Loki
Level 16
God Stats
28W - 27L
1,939 SR
Queue Stats
190W - 209L
1,495 Elo+
Party 1
Hel
Hel
iVerzyy
Hel
Level 80
God Stats
0W - 3L
1,500 SR
Queue Stats
207W - 191L
1,598 Elo+
Party 3
Cthulhu
Cthulhu
kobra396
Cthulhu
Level 49
God Stats
9W - 8L
1,755 SR
Queue Stats
434W - 423L
1,430 Elo+
Party 1
Team Averages
Level 55
1,593 SR
1,490 Elo+

VS

Team Averages
Level 101
1,552 SR
1,491 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
AP0C_FreighTrain
Cupid
Level 155
God Stats
3W - 2L
1,759 SR
Queue Stats
396W - 395L
1,602 Elo+
Party 2
Artio
Artio
Swaiziee
Artio
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
358W - 391L
1,347 Elo+
Solo
Set
Set
gsirianni
Set
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 86L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Frrr0st99
Amaterasu
14
0 / 3 / 0
8,137
509
3,165
9,933
5,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
PYAGunzblazing
Chernobog
12
1 / 6 / 3
6,987
437
9,807
13,630
4,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 1
7,399
462
4,653
9,317
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
16
3 / 2 / 2
9,339
584
10,750
9,328
3,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
kobra396
Cthulhu
11
2 / 5 / 2
7,447
465
8,574
13,349
7,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
1 / 2 / 2
8,844
553
5,237
9,042
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
 
Heimdallr
13
2 / 0 / 2
8,024
502
6,194
6,081
2,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
6 / 3 / 2
8,540
534
9,558
12,447
4,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
Swaiziee
Artio
11
2 / 3 / 5
7,091
443
4,684
16,194
6,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
8 / 1 / 5
9,522
595
12,972
12,433
5,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
9
Kills
19
19
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
2
2
1
W
Heimdallr
 
Heimdallr
2
0
2
3
W
6
3
2
2.33
L
Amaterasu
Frrr0st99
Amaterasu
0
3
0
0
L
Chernobog
PYAGunzblazing
Chernobog
1
6
3
0.42
L
3
3
1
1.17
W
Artio
Swaiziee
Artio
2
3
5
1.5
W
8
1
5
10.5
L
Hel
3
2
2
2
L
Cthulhu
kobra396
Cthulhu
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,949
Damage
38,645
55,557
Taken
56,197
23,376
Mitigated
21,391
19,170
Healing
24,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,237
106
0
5,262
9,042
3,046
553
4,346
4,398
61,599
0
W
Heimdallr
 
Heimdallr
6,194
2,812
0
1,533
6,081
2,476
1,682
686
5,345
0
35,765
W
9,558
5,574
268
5,151
12,447
4,234
1,312
3,940
8,463
0
46,458
L
Amaterasu
Frrr0st99
Amaterasu
3,165
606
0
4,531
9,933
5,911
695
0
9,933
0
46,008
L
Chernobog
PYAGunzblazing
Chernobog
9,807
5,458
0
3,092
13,630
4,293
856
2,471
11,159
0
47,680
L
4,653
1,005
0
3,562
9,317
2,539
0
2,229
7,088
0
36,272
W
Artio
Swaiziee
Artio
4,684
1,129
1,766
6,325
16,194
6,179
42
6,855
9,197
18,725
0
W
12,972
7,909
0
4,400
12,433
5,456
1,207
2,895
9,470
0
62,481
L
Hel
10,750
715
113
4,310
9,328
3,218
0
3,363
5,965
66,001
0
L
Cthulhu
kobra396
Cthulhu
8,574
831
134
3,428
13,349
7,415
216
1,858
11,491
27,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,309
Gold Earned
42,021
404
Minions Killed
411
0
Camps Cleared
0
1,596,561
Distance Traveled
1,496,802
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,844
553
122
8
0
291,246
4
W
Heimdallr
8,024
502
60
4
0
290,845
1
W
Cupid
8,540
534
94
6
0
286,954
0
L
Amaterasu
8,137
509
112
7
0
356,964
0
L
Chernobog
6,987
437
82
5
0
287,509
2
L
Loki
7,399
462
59
4
0
336,125
0
W
Artio
7,091
443
24
2
0
326,769
0
W
Set
9,522
595
111
7
0
300,988
2
L
Hel
9,339
584
122
8
0
314,943
1
L
Cthulhu
7,447
465
29
2
0
301,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role