Player Matchup

Pele
Pele
Euphym
Pele
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ReddishPrawn610
Baron Samedi
Level 87
God Stats
4W - 1L
1,766 SR
Queue Stats
110W - 91L
1,678 Elo+
Solo
Bacchus
Bacchus
Satrido
Bacchus
Level 153
God Stats
13W - 12L
1,471 SR
Queue Stats
262W - 257L
1,563 Elo+
Solo
Chernobog
Chernobog
fishlole
Chernobog
Level 81
God Stats
22W - 12L
1,742 SR
Queue Stats
547W - 517L
1,595 Elo+
Solo
Serqet
Serqet
uwu vaeda
Serqet
Level 148
God Stats
113W - 101L
1,570 SR
Queue Stats
596W - 519L
1,571 Elo+
Solo
Team Averages
Level 124
1,610 SR
1,581 Elo+

VS

Team Averages
Level 96
1,586 SR
1,575 Elo+
Zeus
Zeus
EarnedCell44159
Zeus
Level 117
God Stats
9W - 11L
1,529 SR
Queue Stats
836W - 808L
1,575 Elo+
Solo
Chiron
Chiron
MyWaifuLevy
Chiron
Level 146
God Stats
3W - 3L
1,759 SR
Queue Stats
26W - 24L
1,608 Elo+
Party 1
Cernunnos
Cernunnos
RobertDonnyJr
Cernunnos
Level 64
God Stats
44W - 28L
1,675 SR
Queue Stats
199W - 200L
1,581 Elo+
Party 2
Chaac
Chaac
TheFish142
Chaac
Level 86
God Stats
2W - 2L
1,467 SR
Queue Stats
77W - 61L
1,595 Elo+
Party 1
Cerberus
Cerberus
Thedragonguy77
Cerberus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Euphym
Pele
16
4 / 1 / 4
9,144
572
9,629
14,296
4,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
ReddishPrawn610
Baron Samedi
16
2 / 1 / 5
9,321
583
8,242
6,010
2,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Bacchus
Satrido
Bacchus
15
2 / 0 / 3
8,736
546
8,776
15,100
11,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
fishlole
Chernobog
15
6 / 1 / 1
9,881
618
9,524
10,108
3,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
uwu vaeda
Serqet
11
0 / 1 / 6
6,906
432
5,041
8,750
3,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
8,747
547
6,754
6,627
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
11
0 / 3 / 0
6,665
417
4,752
8,874
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
RobertDonnyJr
Cernunnos
12
1 / 3 / 3
7,691
481
6,970
14,237
8,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
12
0 / 3 / 0
6,862
429
8,272
14,383
12,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
9
0 / 2 / 1
6,311
394
5,716
13,842
8,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
14
Kills
4
4
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
Pele
Euphym
Pele
4
1
4
6
L
Chiron
0
3
0
0
W
Baron Samedi
ReddishPrawn610
Baron Samedi
2
1
5
4.5
L
Cernunnos
RobertDonnyJr
Cernunnos
1
3
3
0.83
W
Bacchus
Satrido
Bacchus
2
0
3
3.5
L
Chaac
0
3
0
0
L
Cerberus
0
2
1
0.25
W
Chernobog
fishlole
Chernobog
6
1
1
6.5
W
Serqet
uwu vaeda
Serqet
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,212
Damage
32,464
54,264
Taken
57,963
24,619
Mitigated
34,285
24,745
Healing
20,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,754
361
0
854
6,627
2,382
0
2,947
3,655
49,091
0
W
Pele
Euphym
Pele
9,629
1,981
0
5,819
14,296
4,746
0
2,821
11,249
0
71,504
L
Chiron
4,752
2,269
390
3,899
8,874
2,470
0
0
8,790
0
43,458
W
Baron Samedi
ReddishPrawn610
Baron Samedi
8,242
1,017
815
1,610
6,010
2,318
0
2,470
3,389
67,638
0
L
Cernunnos
RobertDonnyJr
Cernunnos
6,970
3,601
0
3,596
14,237
8,327
0
3,551
10,471
0
44,542
W
Bacchus
Satrido
Bacchus
8,776
1,323
0
8,287
15,100
11,465
629
1,923
12,488
41,549
0
L
Chaac
8,272
2,249
0
6,328
14,383
12,195
0
6,335
7,084
0
35,677
L
Cerberus
5,716
645
0
4,969
13,842
8,911
0
3,335
10,370
20,803
0
W
Chernobog
fishlole
Chernobog
9,524
5,935
0
4,677
10,108
3,046
2,991
2,040
8,032
0
60,342
W
Serqet
uwu vaeda
Serqet
5,041
1,452
276
3,261
8,750
3,044
165
2,782
5,887
0
22,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,988
Gold Earned
36,276
464
Minions Killed
402
0
Camps Cleared
0
1,552,759
Distance Traveled
1,360,905
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,747
547
107
7
0
282,105
3
W
Pele
9,144
572
117
7
0
326,867
6
L
Chiron
6,665
417
92
6
0
230,584
2
W
Baron Samedi
9,321
583
127
8
0
310,511
3
L
Cernunnos
7,691
481
91
6
0
277,665
4
W
Bacchus
8,736
546
72
5
0
264,457
0
L
Chaac
6,862
429
61
4
0
260,819
4
L
Cerberus
6,311
394
51
3
0
309,732
3
W
Chernobog
9,881
618
114
7
0
303,674
4
W
Serqet
6,906
432
34
2
0
347,250
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role