Player Matchup

Sobek
Sobek
AliPNL
Sobek
Level 28
God Stats
1W - 6L
1,333 SR
Queue Stats
29W - 23L
1,643 Elo+
Solo
Thanatos
Thanatos
Anitabongit
Thanatos
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,455 Elo+
Party 1
Jing Wei
Jing Wei
DeadlyPup
Jing Wei
Level 17
God Stats
6W - 3L
1,654 SR
Queue Stats
19W - 20L
1,450 Elo+
Party 1
Janus
Janus
Laquanzo
Janus
Level 16
God Stats
11W - 8L
1,829 SR
Queue Stats
253W - 205L
1,553 Elo+
Solo
King Arthur
King Arthur
Muhreeoh
King Arthur
Level 6
God Stats
17W - 9L
1,500 SR
Queue Stats
188W - 147L
1,699 Elo+
Solo
Team Averages
Level 17
1,563 SR
1,560 Elo+

VS

Team Averages
Level 22
1,619 SR
1,520 Elo+
Skadi
Skadi
FractalTrivia
Skadi
Level 8
God Stats
3W - 3L
1,919 SR
Queue Stats
19W - 26L
1,643 Elo+
Solo
Sun Wukong
Sun Wukong
Janus1235
Sun Wukong
Level 20
God Stats
10W - 6L
1,740 SR
Queue Stats
68W - 70L
1,577 Elo+
Solo
Kuzenbo
Kuzenbo
S-PAWS
Kuzenbo
Level 29
God Stats
0W - 2L
1,250 SR
Queue Stats
217W - 239L
1,318 Elo+
Solo
Pele
Pele
SlightlyMpl
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 88L
1,454 Elo+
Solo
Agni
Agni
Trinijones99
Agni
Level 28
God Stats
0W - 2L
1,686 SR
Queue Stats
6W - 7L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AliPNL
Sobek
8
1 / 0 / 2
5,357
536
1,957
5,687
2,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Anitabongit
Thanatos
8
5 / 2 / 4
5,765
577
3,265
4,269
1,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
DeadlyPup
Jing Wei
8
2 / 1 / 2
4,770
477
2,349
2,342
616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Laquanzo
Janus
10
1 / 1 / 2
5,934
593
2,065
3,191
776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Muhreeoh
King Arthur
12
3 / 1 / 2
6,725
673
4,608
6,554
3,306
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 4 / 0
5,071
507
1,635
4,707
1,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Janus1235
Sun Wukong
7
0 / 2 / 1
4,533
453
2,793
5,372
2,305
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
S-PAWS
Kuzenbo
7
0 / 3 / 2
4,560
456
2,970
6,532
4,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
1 / 2 / 0
4,986
499
1,977
6,315
1,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 1 / 1
4,185
419
534
1,643
311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
12
Kills
5
5
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
AliPNL
Sobek
1
0
2
2
W
Thanatos
Anitabongit
Thanatos
5
2
4
3.5
W
Jing Wei
DeadlyPup
Jing Wei
2
1
2
3
L
3
4
0
0.75
L
Sun Wukong
Janus1235
Sun Wukong
0
2
1
0.25
W
Janus
Laquanzo
Janus
1
1
2
2
W
King Arthur
Muhreeoh
King Arthur
3
1
2
4
L
Kuzenbo
S-PAWS
Kuzenbo
0
3
2
0.33
L
1
2
0
0.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,244
Damage
9,909
22,043
Taken
24,569
8,729
Mitigated
10,314
7,796
Healing
3,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AliPNL
Sobek
1,957
228
0
2,917
5,687
2,836
160
1,744
3,943
16,948
0
W
Thanatos
Anitabongit
Thanatos
3,265
1,323
0
3,275
4,269
1,195
40
784
3,451
0
16,383
W
Jing Wei
DeadlyPup
Jing Wei
2,349
2,030
0
0
2,342
616
383
541
1,801
0
10,827
L
1,635
948
0
0
4,707
1,387
0
492
4,215
0
13,435
L
Sun Wukong
Janus1235
Sun Wukong
2,793
575
0
420
5,372
2,305
0
236
5,136
0
24,059
W
Janus
Laquanzo
Janus
2,065
125
0
0
3,191
776
141
317
2,790
35,356
0
W
King Arthur
Muhreeoh
King Arthur
4,608
963
0
1,604
6,554
3,306
0
0
6,554
0
43,318
L
Kuzenbo
S-PAWS
Kuzenbo
2,970
1,189
0
508
6,532
4,514
244
1,708
4,824
11,085
0
L
1,977
423
0
2,129
6,315
1,797
0
978
5,337
0
21,378
L
534
0
0
800
1,643
311
0
608
1,035
5,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,551
Gold Earned
23,335
268
Minions Killed
158
0
Camps Cleared
0
981,769
Distance Traveled
751,391
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,357
536
26
3
0
181,788
1
W
Thanatos
5,765
577
38
4
0
216,526
0
W
Jing Wei
4,770
477
25
3
0
199,002
3
L
Skadi
5,071
507
28
3
0
158,661
4
L
Sun Wukong
4,533
453
46
5
0
131,397
3
W
Janus
5,934
593
72
7
0
184,734
1
W
King Arthur
6,725
673
107
11
0
199,719
2
L
Kuzenbo
4,560
456
14
1
0
183,302
2
L
Pele
4,986
499
52
5
0
205,519
2
L
Agni
4,185
419
18
2
0
72,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role