Player Matchup

Izanami
Izanami
Silver I
Barthalomew694
Izanami
Silver I
Level 109
God Stats
2W - 2L
1,692 SR
Queue Stats
7W - 6L
1,532 MMR
Party 2
Chaac
Chaac
Gold IV
BigA750
Chaac
Gold IV
Level 129
God Stats
82W - 46L
1,733 SR
Queue Stats
235W - 224L
1,472 MMR
Party 1
Fenrir
Fenrir
Bronze III
Crushin115
Fenrir
Bronze III
Level 100
God Stats
1W - 1L
1,721 SR
Queue Stats
21W - 17L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Gold IV
DOMINlCKK
Nu Wa
Gold IV
Level 86
God Stats
17W - 11L
1,638 SR
Queue Stats
92W - 95L
1,580 MMR
Party 1
Khepri
Khepri
Gold II
Murkzookie
Khepri
Gold II
Level 138
God Stats
20W - 15L
1,883 SR
Queue Stats
427W - 418L
1,509 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,733 SR
1,519 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,570 SR
1,542 MMR
Xbalanque
Xbalanque
Gold III
LordPachi29
Xbalanque
Gold III
Level 156
God Stats
10W - 14L
1,549 SR
Queue Stats
429W - 420L
1,506 MMR
Solo
Tyr
Tyr
Silver III
Nargetzzzz
Tyr
Silver III
Level 100
God Stats
5W - 9L
1,616 SR
Queue Stats
6W - 10L
1,396 MMR
Party 3
Nemesis
Nemesis
Bronze III
Troll_Player-_
Nemesis
Bronze III
Level 125
God Stats
0W - 1L
1,731 SR
Queue Stats
3W - 2L
1,632 MMR
Party 3
Thoth
Thoth
Gold III
brayan3113914919
Thoth
Gold III
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 68L
1,590 MMR
Party 4
Sun Wukong
Sun Wukong
Gold V
urriago11
Sun Wukong
Gold V
Level 113
God Stats
2W - 4L
1,454 SR
Queue Stats
43W - 41L
1,586 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 5
12,226
582
13,984
13,384
5,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
BigA750
Chaac
16
3 / 0 / 10
10,652
507
15,540
24,929
31,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
Crushin115
Fenrir
18
10 / 2 / 7
11,991
571
17,653
18,897
15,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
DOMINlCKK
Nu Wa
17
1 / 6 / 10
10,692
509
17,993
8,850
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Murkzookie
Khepri
15
2 / 1 / 15
10,429
497
5,990
16,721
23,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
SetScyllaTsukuyomiApolloDanzaburou

VS

Bans
Cu ChulainnKaliCthulhuKing ArthurSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
LordPachi29
Xbalanque
17
0 / 3 / 1
9,903
472
9,467
17,616
5,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 5 / 2
8,177
389
5,024
15,991
13,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
3 / 5 / 4
10,250
488
10,388
19,047
9,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 5 / 4
10,408
496
12,393
18,080
6,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
urriago11
Sun Wukong
16
2 / 4 / 2
9,717
463
16,290
22,602
20,544
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
22
Kills
9
9
Deaths
22
47
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
W
Chaac
BigA750
Chaac
3
0
10
8
W
Fenrir
Crushin115
Fenrir
10
2
7
6.75
W
Nu Wa
DOMINlCKK
Nu Wa
1
6
10
1
L
Xbalanque
LordPachi29
Xbalanque
0
3
1
0.17
W
Khepri
Murkzookie
Khepri
2
1
15
9.5
L
1
5
2
0.4
L
3
5
4
1
L
3
5
4
1
L
Sun Wukong
urriago11
Sun Wukong
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,160
Damage
53,562
82,781
Taken
93,336
79,144
Mitigated
54,999
32,872
Healing
25,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,984
9,553
0
3,914
13,384
5,990
5,941
1,668
11,586
0
108,134
W
Chaac
BigA750
Chaac
15,540
2,682
0
16,576
24,929
31,480
1,862
2,262
22,523
0
71,884
W
Fenrir
Crushin115
Fenrir
17,653
4,916
0
6,374
18,897
15,296
189
2,142
16,590
0
64,322
W
Nu Wa
DOMINlCKK
Nu Wa
17,993
3,685
0
414
8,850
2,670
1,871
3,210
5,258
69,782
0
L
Xbalanque
LordPachi29
Xbalanque
9,467
4,711
0
8,381
17,616
5,663
450
4,788
12,452
0
83,052
W
Khepri
Murkzookie
Khepri
5,990
710
0
5,594
16,721
23,708
67
2,110
14,431
26,816
0
L
5,024
211
0
3,940
15,991
13,446
0
5,248
10,338
0
28,247
L
10,388
4,671
0
2,752
19,047
9,188
0
2,914
15,938
0
77,772
L
12,393
257
0
5,570
18,080
6,158
618
5,384
12,361
76,647
0
L
Sun Wukong
urriago11
Sun Wukong
16,290
2,420
0
4,669
22,602
20,544
0
4,495
17,139
0
73,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,990
Gold Earned
48,455
587
Minions Killed
553
0
Camps Cleared
0
2,076,715
Distance Traveled
2,010,955
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,226
582
206
10
0
417,480
0
W
Chaac
10,652
507
125
6
0
407,445
3
W
Fenrir
11,991
571
88
4
0
454,838
3
W
Nu Wa
10,692
509
149
7
0
360,336
3
L
Xbalanque
9,903
472
148
7
0
369,156
8
W
Khepri
10,429
497
19
1
0
436,616
9
L
Tyr
8,177
389
28
1
0
453,216
6
L
Nemesis
10,250
488
109
5
0
436,134
2
L
Thoth
10,408
496
162
8
0
356,976
7
L
Sun Wukong
9,717
463
106
5
0
395,473
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role