Player Matchup

Discordia
Discordia
AydenValentine
Discordia
Level 160
God Stats
1W - 0L
1,351 SR
Queue Stats
26W - 20L
1,490 Elo+
Party 1
King Arthur
King Arthur
Incubus_Jay
King Arthur
Level 154
God Stats
3W - 0L
1,457 SR
Queue Stats
94W - 88L
1,538 Elo+
Party 1
Serqet
Serqet
MsBoots
Serqet
Level 158
God Stats
2W - 1L
1,390 SR
Queue Stats
84W - 100L
1,671 Elo+
Party 3
Yemoja
Yemoja
RayeStar
Yemoja
Level 151
God Stats
20W - 19L
1,515 SR
Queue Stats
166W - 188L
1,511 Elo+
Party 3
Neith
Neith
Whos Khakis
Neith
Level 147
God Stats
1W - 1L
1,539 SR
Queue Stats
105W - 99L
1,514 Elo+
Solo
Team Averages
Level 154
1,450 SR
1,545 Elo+

VS

Team Averages
Level 121
1,634 SR
1,539 Elo+
Thor
Thor
CaptainLowNotch
Thor
Level 149
God Stats
2W - 3L
1,761 SR
Queue Stats
120W - 124L
1,533 Elo+
Party 2
Scylla
Scylla
Doctor Puhh
Scylla
Level 121
God Stats
3W - 5L
1,609 SR
Queue Stats
83W - 82L
1,537 Elo+
Party 2
Tiamat
Tiamat
FlameOverBeast
Tiamat
Level 145
God Stats
40W - 29L
1,642 SR
Queue Stats
148W - 148L
1,545 Elo+
Party 2
Horus
Horus
KajjKajik
Horus
Level 71
God Stats
9W - 7L
1,656 SR
Queue Stats
444W - 406L
1,561 Elo+
Solo
Chaac
Chaac
Mercy Frey
Chaac
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 27L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AydenValentine
Discordia
15
1 / 0 / 14
7,955
796
12,908
5,103
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Incubus_Jay
King Arthur
16
11 / 2 / 8
10,519
1,052
14,683
16,720
11,499
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
MsBoots
Serqet
15
3 / 2 / 9
8,275
828
4,292
7,787
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
RayeStar
Yemoja
13
1 / 4 / 11
8,009
801
4,417
8,320
5,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 0 / 12
9,041
904
8,950
7,530
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
7,401
740
7,916
12,071
4,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
14
4 / 5 / 1
8,012
801
7,308
8,273
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 4 / 3
7,592
759
8,393
8,752
6,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
KajjKajik
Horus
12
0 / 4 / 3
6,781
678
3,915
12,677
7,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
13
1 / 2 / 2
6,687
669
6,275
9,103
8,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
22
21
Kills
8
8
Deaths
21
54
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
AydenValentine
Discordia
1
0
14
8
L
1
6
5
0.58
L
Scylla
4
5
1
0.9
L
2
4
3
0.88
W
King Arthur
Incubus_Jay
King Arthur
11
2
8
7.5
L
Horus
KajjKajik
Horus
0
4
3
0.38
L
Chaac
1
2
2
1
W
Serqet
MsBoots
Serqet
3
2
9
3.75
W
Yemoja
RayeStar
Yemoja
1
4
11
1.63
W
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,250
Damage
33,807
45,460
Taken
50,876
25,495
Mitigated
30,053
14,592
Healing
12,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AydenValentine
Discordia
12,908
259
0
1,156
5,103
1,708
204
1,602
3,350
29,214
0
L
7,916
709
0
1,000
12,071
4,573
0
3,822
7,038
0
20,516
L
Scylla
7,308
894
0
607
8,273
2,994
0
2,401
5,434
19,374
0
L
8,393
446
0
2,242
8,752
6,927
0
2,357
5,985
24,526
0
W
King Arthur
Incubus_Jay
King Arthur
14,683
613
0
3,557
16,720
11,499
0
4,556
11,711
0
27,771
L
Horus
KajjKajik
Horus
3,915
2,011
1,349
4,029
12,677
7,005
0
5,285
6,908
0
11,264
L
Chaac
6,275
1,125
0
3,073
9,103
8,554
0
2,482
6,333
0
22,377
W
Serqet
MsBoots
Serqet
4,292
429
0
1,366
7,787
2,939
524
2,620
4,987
0
20,058
W
Yemoja
RayeStar
Yemoja
4,417
1,232
2,882
1,489
8,320
5,734
155
3,163
4,699
18,904
0
W
8,950
4,349
0
4,142
7,530
3,615
2,189
3,069
4,102
0
31,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,799
Gold Earned
36,473
252
Minions Killed
190
8
Camps Cleared
8
949,481
Distance Traveled
879,509
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,955
796
57
6
0
214,077
2
L
Thor
7,401
740
46
5
1
164,247
1
L
Scylla
8,012
801
41
4
1
159,884
3
L
Tiamat
7,592
759
42
4
6
180,512
5
W
King Arthur
10,519
1,052
28
3
0
205,079
6
L
Horus
6,781
678
19
2
0
181,510
1
L
Chaac
6,687
669
42
4
0
193,356
0
W
Serqet
8,275
828
43
4
7
197,358
1
W
Yemoja
8,009
801
41
4
0
163,101
2
W
Neith
9,041
904
83
8
1
169,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role