Player Matchup

Chernobog
Chernobog
Jimmy_Crozier
Chernobog
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 45L
1,576 Elo+
Party 2
Cerberus
Cerberus
Lynx_1080
Cerberus
Level 133
God Stats
4W - 8L
1,518 SR
Queue Stats
128W - 134L
1,561 Elo+
Party 2
Ra
Ra
Pro__Titan__
Ra
Level 108
God Stats
41W - 41L
1,650 SR
Queue Stats
280W - 287L
1,503 Elo+
Solo
Chaac
Chaac
XthewhitehokageX
Chaac
Level 116
God Stats
0W - 1L
1,275 SR
Queue Stats
26W - 33L
1,936 Elo+
Party 2
Athena
Athena
smiffyboi597
Athena
Level 144
God Stats
9W - 4L
1,776 SR
Queue Stats
77W - 80L
1,565 Elo+
Party 2
Team Averages
Level 125
1,544 SR
1,628 Elo+

VS

Team Averages
Level 110
1,713 SR
1,577 Elo+
Cerberus
Cerberus
ALbedo_sanky
Cerberus
Level 107
God Stats
7W - 4L
1,892 SR
Queue Stats
200W - 174L
1,616 Elo+
Party 1
Rama
Rama
Ajaques11
Rama
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
285W - 281L
1,386 Elo+
Solo
Loki
Loki
Dirty_Dozo_
Loki
Level 118
God Stats
10W - 9L
1,598 SR
Queue Stats
200W - 185L
1,633 Elo+
Party 1
Aphrodite
Aphrodite
maudux
Aphrodite
Level 156
God Stats
8W - 6L
1,914 SR
Queue Stats
652W - 568L
1,627 Elo+
Party 1
Cu Chulainn
Cu Chulainn
natitanic07
Cu Chulainn
Level 107
God Stats
11W - 7L
1,663 SR
Queue Stats
30W - 21L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Jimmy_Crozier
Chernobog
14
0 / 7 / 0
8,376
399
4,498
14,591
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Lynx_1080
Cerberus
15
0 / 5 / 2
9,255
441
9,540
20,666
10,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 4 / 0
10,513
501
15,084
15,691
10,164
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 4 / 1
10,025
477
10,553
21,166
13,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Athena
13
0 / 3 / 2
8,707
415
10,619
16,710
10,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ALbedo_sanky
Cerberus
16
4 / 0 / 15
10,968
522
13,377
21,331
19,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
18
2 / 2 / 8
11,562
551
11,599
13,670
5,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
9 / 1 / 7
12,416
591
15,572
17,876
7,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
maudux
Aphrodite
17
5 / 2 / 6
11,366
541
15,536
14,871
6,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
natitanic07
Cu Chulainn
17
3 / 2 / 6
11,265
536
11,578
17,670
13,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
65
7
Kills
23
23
Deaths
7
5
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ALbedo_sanky
Cerberus
4
0
15
11.5
W
Rama
2
2
8
3
W
9
1
7
12.5
L
Chernobog
Jimmy_Crozier
Chernobog
0
7
0
0
L
Cerberus
Lynx_1080
Cerberus
0
5
2
0.2
L
4
4
0
1
L
3
4
1
0.88
W
Aphrodite
maudux
Aphrodite
5
2
6
4
W
Cu Chulainn
natitanic07
Cu Chulainn
3
2
6
3
L
Athena
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,294
Damage
67,662
88,824
Taken
85,418
48,922
Mitigated
52,434
28,876
Healing
39,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ALbedo_sanky
Cerberus
13,377
633
0
8,004
21,331
19,101
330
8,743
12,413
35,451
0
W
Rama
11,599
10,038
0
4,965
13,670
5,476
4,036
4,097
9,573
0
96,098
W
15,572
4,953
0
6,421
17,876
7,662
231
6,534
11,218
0
90,830
L
Chernobog
Jimmy_Crozier
Chernobog
4,498
2,176
0
2,369
14,591
4,123
0
1,976
12,615
0
56,123
L
Cerberus
Lynx_1080
Cerberus
9,540
457
0
7,614
20,666
10,009
0
9,458
10,808
68,552
0
L
15,084
2,284
1,180
6,287
15,691
10,164
358
3,624
11,981
72,224
0
L
10,553
1,659
445
8,296
21,166
13,667
0
7,483
13,423
4,974
65,937
W
Aphrodite
maudux
Aphrodite
15,536
2,075
6,608
10,477
14,871
6,591
959
7,278
7,368
79,436
0
W
Cu Chulainn
natitanic07
Cu Chulainn
11,578
2,191
0
2,818
17,670
13,604
78
9,134
8,486
2,273
66,531
L
Athena
10,619
3,102
0
2,685
16,710
10,959
0
6,264
10,324
34,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,876
Gold Earned
57,577
556
Minions Killed
603
0
Camps Cleared
0
1,895,790
Distance Traveled
2,077,731
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,968
522
56
3
0
433,598
5
W
Rama
11,562
551
159
8
0
382,835
8
W
Loki
12,416
591
139
7
0
462,114
0
L
Chernobog
8,376
399
107
5
0
334,613
4
L
Cerberus
9,255
441
144
7
0
375,146
3
L
Ra
10,513
501
136
6
0
358,855
2
L
Chaac
10,025
477
121
6
0
410,849
1
W
Aphrodite
11,366
541
130
6
0
393,676
6
W
Cu Chulainn
11,265
536
119
6
0
405,508
0
L
Athena
8,707
415
48
2
0
416,327
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role