Player Matchup

Rama
Rama
Blaiksou
Rama
Level 159
God Stats
5W - 2L
1,526 SR
Queue Stats
198W - 121L
1,643 Elo+
Party 1
Hachiman
Hachiman
Dercoati
Hachiman
Level 127
God Stats
2W - 1L
1,980 SR
Queue Stats
106W - 68L
1,653 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Heraclesse1205
Tsukuyomi
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,750 Elo+
Party 1
Thoth
Thoth
Piatre
Thoth
Level 159
God Stats
1W - 2L
1,690 SR
Queue Stats
90W - 58L
1,672 Elo+
Party 1
Cu Chulainn
Cu Chulainn
robbswan
Cu Chulainn
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 149
1,639 SR
1,644 Elo+

VS

Team Averages
Level 144
1,398 SR
1,658 Elo+
Odin
Odin
AlphaLife
Odin
Level 159
God Stats
1W - 1L
1,237 SR
Queue Stats
79W - 71L
1,607 Elo+
Party 2
Zhong Kui
Zhong Kui
EdelWeiss6
Zhong Kui
Level 137
God Stats
2W - 0L
1,549 SR
Queue Stats
9W - 5L
1,659 Elo+
Party 2
Olorun
Olorun
Popenn
Olorun
Level 127
God Stats
2W - 1L
1,440 SR
Queue Stats
79W - 70L
1,610 Elo+
Party 2
Artemis
Artemis
biroshima
Artemis
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,849 Elo+
Party 2
Kuzenbo
Kuzenbo
ganjawha
Kuzenbo
Level 143
God Stats
1W - 0L
1,260 SR
Queue Stats
67W - 53L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
11 / 8 / 11
14,924
785
23,881
21,052
9,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Dercoati
Hachiman
20
10 / 8 / 10
14,269
751
25,039
18,245
7,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Heraclesse1205
Tsukuyomi
20
4 / 11 / 21
13,705
721
20,602
27,651
16,768
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
Piatre
Thoth
20
8 / 9 / 16
15,077
794
30,925
15,010
5,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
robbswan
Cu Chulainn
18
2 / 11 / 18
11,991
631
11,255
26,561
23,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
8 / 8 / 20
13,441
707
16,350
24,715
31,202
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zhong Kui
EdelWeiss6
Zhong Kui
20
6 / 7 / 23
14,070
741
19,038
28,987
28,611
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
Popenn
Olorun
20
15 / 7 / 12
15,950
839
17,607
24,846
13,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
biroshima
Artemis
20
13 / 7 / 15
15,266
803
30,310
24,815
15,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
ganjawha
Kuzenbo
20
3 / 6 / 27
13,108
690
9,868
29,776
51,122
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
142
35
Kills
45
47
Deaths
35
76
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Odin
8
8
20
2.25
L
Rama
11
8
11
2.06
L
Hachiman
Dercoati
Hachiman
10
8
10
1.88
W
Zhong Kui
EdelWeiss6
Zhong Kui
6
7
23
2.5
L
Tsukuyomi
Heraclesse1205
Tsukuyomi
4
11
21
1.32
L
Thoth
Piatre
Thoth
8
9
16
1.78
W
Olorun
Popenn
Olorun
15
7
12
3
W
Artemis
biroshima
Artemis
13
7
15
2.93
W
Kuzenbo
ganjawha
Kuzenbo
3
6
27
2.75
L
Cu Chulainn
robbswan
Cu Chulainn
2
11
18
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,702
Damage
93,173
108,519
Taken
133,139
63,663
Mitigated
140,481
27,960
Healing
37,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
16,350
4,801
381
2,550
24,715
31,202
0
4,603
20,112
0
25,609
L
Rama
23,881
17,318
481
4,936
21,052
9,622
2,838
6,486
14,446
0
48,343
L
Hachiman
Dercoati
Hachiman
25,039
14,840
1,129
4,635
18,245
7,597
114
9,291
8,714
0
48,091
W
Zhong Kui
EdelWeiss6
Zhong Kui
19,038
1,005
2,031
6,972
28,987
28,611
1,188
6,301
22,686
38,913
0
L
Tsukuyomi
Heraclesse1205
Tsukuyomi
20,602
3,551
2,319
6,113
27,651
16,768
616
11,912
15,333
0
39,961
L
Thoth
Piatre
Thoth
30,925
158
2,637
1,310
15,010
5,905
1,685
5,293
9,705
57,271
0
W
Olorun
Popenn
Olorun
17,607
8,378
3,809
8,510
24,846
13,639
3,867
6,975
17,871
55,360
0
W
Artemis
biroshima
Artemis
30,310
17,723
479
5,646
24,815
15,907
2,116
6,805
18,010
0
56,269
W
Kuzenbo
ganjawha
Kuzenbo
9,868
2,665
3,140
4,175
29,776
51,122
461
6,547
23,229
19,145
0
L
Cu Chulainn
robbswan
Cu Chulainn
11,255
1,991
1,390
3,010
26,561
23,771
371
12,473
13,808
306
22,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,966
Gold Earned
71,835
215
Minions Killed
173
0
Camps Cleared
0
1,496,212
Distance Traveled
1,513,313
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,441
707
14
1
0
315,636
0
L
Rama
14,924
785
61
3
0
280,841
0
L
Hachiman
14,269
751
47
2
0
298,671
0
W
Zhong Kui
14,070
741
38
2
0
295,563
1
L
Tsukuyomi
13,705
721
50
3
0
319,916
3
L
Thoth
15,077
794
45
2
0
301,652
1
W
Olorun
15,950
839
68
4
0
299,376
0
W
Artemis
15,266
803
42
2
0
301,693
0
W
Kuzenbo
13,108
690
11
1
0
301,045
0
L
Cu Chulainn
11,991
631
12
1
0
295,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role