Player Matchup

Khepri
Khepri
 
Khepri
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Skelonius
Fenrir
Level 26
God Stats
90W - 117L
1,489 SR
Queue Stats
402W - 465L
1,349 Elo+
Party 1
Cthulhu
Cthulhu
TheYesManHenry
Cthulhu
Level 16
God Stats
23W - 59L
1,208 SR
Queue Stats
57W - 115L
1,206 Elo+
Party 1
Hades
Hades
firstono
Hades
Level 18
God Stats
44W - 49L
1,394 SR
Queue Stats
106W - 118L
1,293 Elo+
Party 1
Team Averages
Level 20
1,418 SR
1,370 Elo+

VS

Team Averages
Level 7
1,511 SR
1,347 Elo+
Loki
Loki
IvanAfta
Loki
Level 13
God Stats
0W - 4L
1,332 SR
Queue Stats
11W - 23L
1,201 Elo+
Solo
Cupid
Cupid
Joekingfour
Cupid
Level 7
God Stats
4W - 3L
1,595 SR
Queue Stats
310W - 320L
1,287 Elo+
Solo
Nemesis
Nemesis
Pumavnikes
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
ooflukaas
Ra
Level 10
God Stats
2W - 2L
1,626 SR
Queue Stats
5W - 14L
1,248 Elo+
Party 2
Ares
Ares
spidermanx9807
Ares
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
10 / 0 / 7
9,443
525
6,342
6,783
6,432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
 
Jormungandr
13
4 / 3 / 2
8,849
492
4,604
10,891
5,644
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
Skelonius
Fenrir
13
2 / 3 / 5
8,502
472
3,811
9,300
4,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
12 / 6 / 8
9,903
550
10,513
12,874
6,024
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
firstono
Hades
16
9 / 1 / 1
10,438
580
8,029
8,271
4,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
0 / 6 / 4
6,492
361
3,218
8,583
2,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 4 / 2
9,665
537
8,609
7,600
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
Pumavnikes
Nemesis
10
0 / 6 / 8
6,931
385
3,795
10,709
3,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 9 / 3
7,874
437
8,590
9,183
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
1 / 16 / 1
5,624
312
1,316
16,963
7,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
29
37
Kills
11
13
Deaths
41
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
10
0
7
13.5
W
Jormungandr
 
Jormungandr
4
3
2
1.67
L
Loki
0
6
4
0.33
L
6
4
2
1.75
L
Nemesis
Pumavnikes
Nemesis
0
6
8
0.67
W
Fenrir
Skelonius
Fenrir
2
3
5
1.5
W
12
6
8
2.67
W
Hades
firstono
Hades
9
1
1
9.5
L
4
9
3
0.61
L
1
16
1
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,299
Damage
25,528
48,119
Taken
53,038
26,302
Mitigated
18,872
6,260
Healing
2,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,342
1,430
0
384
6,783
6,432
606
2,924
3,429
27,598
0
W
Jormungandr
 
Jormungandr
4,604
649
0
0
10,891
5,644
1,900
0
10,891
40,100
0
L
Loki
3,218
818
0
607
8,583
2,442
0
5,863
2,708
0
21,383
L
8,609
3,860
0
1,019
7,600
2,217
0
3,544
3,978
0
37,973
L
Nemesis
Pumavnikes
Nemesis
3,795
1,487
0
339
10,709
3,599
0
5,292
5,313
0
20,369
W
Fenrir
Skelonius
Fenrir
3,811
1,007
0
1,474
9,300
4,119
3,836
174
9,118
0
41,894
W
10,513
1,663
209
0
12,874
6,024
721
4,359
8,159
40,117
0
W
Hades
firstono
Hades
8,029
1,335
51
4,142
8,271
4,083
3,166
1,607
6,616
49,147
0
L
8,590
1,196
211
182
9,183
2,796
0
6,513
2,458
25,629
0
L
1,316
639
0
223
16,963
7,818
0
7,692
8,742
8,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,135
Gold Earned
36,586
320
Minions Killed
198
0
Camps Cleared
0
1,597,064
Distance Traveled
1,648,399
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,443
525
34
2
0
375,855
1
W
Jormungandr
8,849
492
73
4
0
286,785
1
L
Loki
6,492
361
40
2
0
357,582
0
L
Cupid
9,665
537
69
4
0
299,127
1
L
Nemesis
6,931
385
34
2
0
323,334
0
W
Fenrir
8,502
472
63
4
0
331,684
0
W
Cthulhu
9,903
550
59
3
0
324,677
1
W
Hades
10,438
580
91
5
0
278,063
0
L
Ra
7,874
437
42
2
0
323,875
1
L
Ares
5,624
312
13
1
0
344,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role