Player Matchup

Izanami
Izanami
Da Real Rach
Izanami
Level 11
God Stats
7W - 5L
1,643 SR
Queue Stats
19W - 19L
1,610 Elo+
Party 1
Chaac
Chaac
DaddyDMC13
Chaac
Level 105
God Stats
87W - 90L
1,440 SR
Queue Stats
907W - 1,039L
1,400 Elo+
Party 1
Hel
Hel
Load Squirtr
Hel
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,710 Elo+
Party 1
Erlang Shen
Erlang Shen
iuro1979
Erlang Shen
Level 18
God Stats
8W - 11L
1,476 SR
Queue Stats
14W - 20L
1,361 Elo+
Solo
Nu Wa
Nu Wa
superduperlyfe
Nu Wa
Level 28
God Stats
22W - 13L
1,639 SR
Queue Stats
395W - 307L
1,591 Elo+
Solo
Team Averages
Level 34
1,540 SR
1,534 Elo+

VS

Team Averages
Level 9
1,511 SR
1,512 Elo+
Skadi
Skadi
EdgarBATMAN7053
Skadi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
KolaghanDragon
Tiamat
Level 17
God Stats
37W - 31L
1,455 SR
Queue Stats
52W - 45L
1,601 Elo+
Solo
Yemoja
Yemoja
skippydodaz
Yemoja
Level 16
God Stats
1W - 1L
1,395 SR
Queue Stats
2W - 2L
1,498 Elo+
Solo
Loki
Loki
turftin
Loki
Level 8
God Stats
22W - 16L
1,707 SR
Queue Stats
57W - 46L
1,531 Elo+
Solo
Artio
Artio
ulyberto
Artio
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Da Real Rach
Izanami
15
4 / 3 / 14
10,214
511
7,365
14,448
4,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
16
6 / 1 / 13
11,110
556
9,565
11,677
8,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
11 / 1 / 5
13,712
686
8,367
10,727
4,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
iuro1979
Erlang Shen
14
4 / 4 / 19
9,943
497
4,516
9,772
5,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
29 / 1 / 13
13,950
698
41,644
13,856
5,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 14 / 1
5,597
280
647
12,297
2,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 10 / 0
8,569
428
12,764
15,654
6,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
10
0 / 6 / 2
6,606
330
3,819
16,132
7,409
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
turftin
Loki
14
7 / 7 / 2
9,697
485
9,929
14,456
4,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
ulyberto
Artio
9
0 / 18 / 5
6,560
328
1,524
23,711
10,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
20
54
Kills
10
10
Deaths
55
64
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
Da Real Rach
Izanami
4
3
14
3.67
W
Chaac
6
1
13
12.5
L
0
14
1
0.04
L
3
10
0
0.3
W
11
1
5
13.5
W
Erlang Shen
iuro1979
Erlang Shen
4
4
19
3.38
L
Yemoja
0
6
2
0.17
W
29
1
13
35.5
L
Loki
turftin
Loki
7
7
2
1.14
L
Artio
ulyberto
Artio
0
18
5
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,457
Damage
28,683
60,480
Taken
82,250
28,657
Mitigated
31,315
24,155
Healing
5,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Da Real Rach
Izanami
7,365
4,008
0
4,292
14,448
4,786
3,009
4,048
10,154
0
61,790
W
Chaac
9,565
3,075
0
4,886
11,677
8,512
2,144
3,500
8,003
0
43,289
L
647
647
0
0
12,297
2,690
0
8,973
3,226
0
5,529
L
12,764
248
0
2,600
15,654
6,833
100
11,252
4,377
48,881
0
W
8,367
607
3,199
6,859
10,727
4,638
5,751
1,093
9,554
108,819
0
W
Erlang Shen
iuro1979
Erlang Shen
4,516
1,157
0
1,011
9,772
5,689
583
2,176
7,530
0
28,328
L
Yemoja
3,819
91
670
215
16,132
7,409
0
8,720
7,237
19,515
0
W
41,644
10,375
543
3,365
13,856
5,032
2,693
6,148
7,132
122,845
0
L
Loki
turftin
Loki
9,929
3,136
0
1,232
14,456
4,307
0
6,258
8,102
0
49,915
L
Artio
ulyberto
Artio
1,524
290
136
876
23,711
10,076
217
14,808
8,878
13,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,929
Gold Earned
37,029
548
Minions Killed
213
0
Camps Cleared
0
1,747,702
Distance Traveled
1,609,453
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,214
511
99
5
0
300,522
2
W
Chaac
11,110
556
74
4
0
352,572
0
L
Skadi
5,597
280
9
0
0
257,846
2
L
Tiamat
8,569
428
82
4
0
315,222
0
W
Hel
13,712
686
196
10
0
370,263
0
W
Erlang Shen
9,943
497
44
2
0
397,935
0
L
Yemoja
6,606
330
22
1
0
343,084
0
W
Nu Wa
13,950
698
135
7
0
326,410
2
L
Loki
9,697
485
83
4
0
354,796
0
L
Artio
6,560
328
17
1
0
338,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role