Player Matchup

Guan Yu
Guan Yu
ALLD13
Guan Yu
Level 68
God Stats
5W - 9L
1,500 SR
Queue Stats
314W - 324L
1,403 Elo+
Party 2
Kukulkan
Kukulkan
BloodPhoenix98
Kukulkan
Level 29
God Stats
12W - 10L
1,487 SR
Queue Stats
114W - 141L
1,429 Elo+
Party 2
Izanami
Izanami
ChuckSnow88
Izanami
Level 35
God Stats
12W - 9L
1,644 SR
Queue Stats
118W - 143L
1,440 Elo+
Party 2
Zeus
Zeus
Otterpop81
Zeus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 170L
1,476 Elo+
Party 2
Ganesha
Ganesha
TheBilkoEffect
Ganesha
Level 68
God Stats
16W - 14L
1,476 SR
Queue Stats
392W - 432L
1,409 Elo+
Party 2
Team Averages
Level 49
1,522 SR
1,431 Elo+

VS

Team Averages
Level 111
1,431 SR
1,356 Elo+
Danzaburou
Danzaburou
LonelyLycanroc
Danzaburou
Level 156
God Stats
2W - 2L
1,608 SR
Queue Stats
39W - 50L
1,322 Elo+
Party 1
Tiamat
Tiamat
Nightphaze
Tiamat
Level 124
God Stats
102W - 71L
1,552 SR
Queue Stats
298W - 241L
1,474 Elo+
Party 3
Nox
Nox
SecretSnacc
Nox
Level 158
God Stats
1W - 5L
1,180 SR
Queue Stats
49W - 48L
1,305 Elo+
Party 1
Kukulkan
Kukulkan
Shikazure
Kukulkan
Level 112
God Stats
4W - 4L
1,315 SR
Queue Stats
36W - 30L
1,358 Elo+
Party 3
Fenrir
Fenrir
soldiercopper
Fenrir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ALLD13
Guan Yu
15
1 / 5 / 4
9,739
974
5,161
15,701
12,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
15
2 / 2 / 3
9,359
936
6,444
4,729
2,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
ChuckSnow88
Izanami
15
4 / 10 / 2
10,566
1,057
8,797
17,230
7,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 6 / 3
9,116
912
7,888
8,206
3,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 7 / 7
10,254
1,025
7,607
13,322
13,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

136

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LonelyLycanroc
Danzaburou
17
6 / 1 / 17
10,976
1,098
10,967
10,634
3,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Nightphaze
Tiamat
17
7 / 0 / 20
11,409
1,141
18,676
4,850
4,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
10 / 1 / 16
11,710
1,171
12,887
5,619
1,853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Shikazure
Kukulkan
16
4 / 3 / 16
10,614
1,061
9,757
7,939
2,354
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 3 / 12
9,480
948
3,803
11,029
3,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
111
8
Kills
30
30
Deaths
8
19
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ALLD13
Guan Yu
1
5
4
0.6
L
Kukulkan
2
2
3
1.75
L
Izanami
ChuckSnow88
Izanami
4
10
2
0.5
W
Danzaburou
LonelyLycanroc
Danzaburou
6
1
17
14.5
W
Tiamat
Nightphaze
Tiamat
7
0
20
17
L
1
6
3
0.42
W
10
1
16
18
W
Kukulkan
Shikazure
Kukulkan
4
3
16
4
L
0
7
7
0.5
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,897
Damage
56,090
59,188
Taken
40,071
38,931
Mitigated
15,614
7,648
Healing
3,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ALLD13
Guan Yu
5,161
978
1,026
3,943
15,701
12,612
0
11,246
4,455
0
12,758
L
Kukulkan
6,444
162
0
0
4,729
2,378
0
3,187
1,542
24,094
0
L
Izanami
ChuckSnow88
Izanami
8,797
5,904
0
728
17,230
7,273
0
12,353
4,877
0
31,280
W
Danzaburou
LonelyLycanroc
Danzaburou
10,967
3,501
0
1,268
10,634
3,778
0
3,171
7,463
0
36,245
W
Tiamat
Nightphaze
Tiamat
18,676
448
0
1,543
4,850
4,204
0
2,336
2,514
42,140
0
L
7,888
1,148
486
762
8,206
3,064
0
6,964
1,242
36,528
0
W
12,887
154
363
627
5,619
1,853
0
3,042
2,577
21,317
0
W
Kukulkan
Shikazure
Kukulkan
9,757
374
0
0
7,939
2,354
0
5,392
2,547
23,734
0
L
7,607
410
0
703
13,322
13,604
0
7,570
5,752
21,029
0
W
3,803
697
0
147
11,029
3,425
0
7,998
3,031
0
8,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,034
Gold Earned
54,189
198
Minions Killed
199
7
Camps Cleared
5
911,342
Distance Traveled
939,483
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,739
974
30
3
0
209,184
0
L
Kukulkan
9,359
936
43
4
0
190,481
0
L
Izanami
10,566
1,057
58
6
5
165,751
3
W
Danzaburou
10,976
1,098
61
6
3
192,875
0
W
Tiamat
11,409
1,141
62
6
0
212,320
0
L
Zeus
9,116
912
66
7
2
171,164
1
W
Nox
11,710
1,171
22
2
0
194,013
0
W
Kukulkan
10,614
1,061
37
4
2
150,307
0
L
Ganesha
10,254
1,025
1
0
0
174,762
0
W
Fenrir
9,480
948
17
2
0
189,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role