Player Matchup

Terra
Terra
Ezio514
Terra
Level 29
God Stats
24W - 7L
1,903 SR
Queue Stats
150W - 60L
1,718 Elo+
Party 1
Xbalanque
Xbalanque
Gosuröuven
Xbalanque
Level 125
God Stats
11W - 8L
1,722 SR
Queue Stats
367W - 316L
1,667 Elo+
Party 1
Hera
Hera
Haybales
Hera
Level 158
God Stats
8W - 4L
1,812 SR
Queue Stats
472W - 311L
1,702 Elo+
Party 1
Sun Wukong
Sun Wukong
TheDúnedain
Sun Wukong
Level 69
God Stats
14W - 7L
1,642 SR
Queue Stats
574W - 507L
1,642 Elo+
Party 1
Tyr
Tyr
UncleHotSauce
Tyr
Level 113
God Stats
9W - 10L
1,572 SR
Queue Stats
153W - 152L
1,578 Elo+
Party 1
Team Averages
Level 99
1,730 SR
1,661 Elo+

VS

Team Averages
Level 93
1,620 SR
1,501 Elo+
Kali
Kali
Brzy
Kali
Level 126
God Stats
2W - 1L
1,839 SR
Queue Stats
64W - 46L
1,483 Elo+
Party 2
Zhong Kui
Zhong Kui
Bstafs
Zhong Kui
Level 83
God Stats
1W - 1L
1,749 SR
Queue Stats
81W - 66L
1,515 Elo+
Party 2
Apollo
Apollo
ISGODI
Apollo
Level 106
God Stats
4W - 3L
1,509 SR
Queue Stats
24W - 16L
1,412 Elo+
Party 2
Cthulhu
Cthulhu
Lowiie
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,582 Elo+
Party 2
Ymir
Ymir
ThelLaw
Ymir
Level 124
God Stats
4W - 8L
1,500 SR
Queue Stats
480W - 483L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ezio514
Terra
15
3 / 1 / 13
10,518
501
7,436
13,797
13,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
Gosuröuven
Xbalanque
18
6 / 4 / 2
11,656
555
13,644
15,095
5,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
17
5 / 3 / 6
11,814
563
16,929
9,094
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TheDúnedain
Sun Wukong
18
8 / 1 / 5
11,790
561
16,054
18,350
12,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 1 / 4
10,624
506
6,974
11,804
5,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Brzy
Kali
16
3 / 2 / 5
10,649
507
5,526
16,880
9,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Bstafs
Zhong Kui
15
1 / 6 / 2
9,797
467
10,473
16,426
9,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
ISGODI
Apollo
16
4 / 5 / 2
10,261
489
9,741
18,200
7,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Lowiie
Cthulhu
13
2 / 6 / 1
8,924
425
8,425
18,852
13,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
ThelLaw
Ymir
14
0 / 6 / 4
8,711
415
7,544
19,285
18,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
25
Kills
10
10
Deaths
25
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kali
Brzy
Kali
3
2
5
2.75
L
Zhong Kui
Bstafs
Zhong Kui
1
6
2
0.33
W
Terra
Ezio514
Terra
3
1
13
9.5
W
Xbalanque
Gosuröuven
Xbalanque
6
4
2
1.75
W
Hera
5
3
6
2.67
L
Apollo
ISGODI
Apollo
4
5
2
1
L
Cthulhu
Lowiie
Cthulhu
2
6
1
0.42
W
Sun Wukong
TheDúnedain
Sun Wukong
8
1
5
10.5
L
Ymir
ThelLaw
Ymir
0
6
4
0.33
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,037
Damage
41,709
68,140
Taken
89,643
41,456
Mitigated
57,716
27,073
Healing
23,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Brzy
Kali
5,526
2,721
0
5,392
16,880
9,064
945
5,754
11,126
0
64,637
L
Zhong Kui
Bstafs
Zhong Kui
10,473
735
0
6,976
16,426
9,885
928
7,038
9,388
69,431
0
W
Terra
Ezio514
Terra
7,436
2,160
2,346
4,167
13,797
13,796
659
7,246
6,432
16,605
0
W
Xbalanque
Gosuröuven
Xbalanque
13,644
7,521
0
5,803
15,095
5,533
2,385
3,045
12,025
0
88,308
W
Hera
16,929
3,963
0
999
9,094
3,674
1,790
4,794
4,300
82,769
0
L
Apollo
ISGODI
Apollo
9,741
6,194
0
3,352
18,200
7,087
975
4,532
13,668
0
84,612
L
Cthulhu
Lowiie
Cthulhu
8,425
681
1,113
2,232
18,852
13,673
0
6,640
12,212
24,781
0
W
Sun Wukong
TheDúnedain
Sun Wukong
16,054
4,169
0
7,576
18,350
12,502
679
6,262
11,888
0
73,606
L
Ymir
ThelLaw
Ymir
7,544
405
0
4,204
19,285
18,007
248
4,477
14,808
44,017
0
W
6,974
1,292
0
6,182
11,804
5,951
781
5,225
6,504
0
61,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,402
Gold Earned
48,342
534
Minions Killed
455
0
Camps Cleared
0
2,012,807
Distance Traveled
1,853,307
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,649
507
109
5
0
401,755
3
L
Zhong Kui
9,797
467
123
6
0
368,466
3
W
Terra
10,518
501
19
1
0
400,753
7
W
Xbalanque
11,656
555
142
7
0
357,229
0
W
Hera
11,814
563
140
7
0
389,024
8
L
Apollo
10,261
489
112
5
0
379,042
5
L
Cthulhu
8,924
425
30
1
0
370,443
3
W
Sun Wukong
11,790
561
123
6
0
411,987
2
L
Ymir
8,711
415
81
4
0
333,601
4
W
Tyr
10,624
506
110
5
0
453,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role