Player Matchup

Rama
Rama
Platinum V
Pain UH
Rama
Platinum V
Level 156
God Stats
8W - 4L
1,541 SR
Queue Stats
327W - 325L
1,709 MMR
Party 1
Ymir
Ymir
Gold III
TheSaggyBear-
Ymir
Gold III
Level 67
God Stats
4W - 5L
1,708 SR
Queue Stats
143W - 132L
1,615 MMR
Party 2
Mulan
Mulan
Gold IV
l NS l Minato
Mulan
Gold IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 186L
1,513 MMR
Party 1
Anubis
Anubis
Gold I
phantom102030
Anubis
Gold I
Level 128
God Stats
2W - 2L
1,678 SR
Queue Stats
113W - 105L
1,679 MMR
Party 2
Fenrir
Fenrir
Gold V
xxthekingcobra
Fenrir
Gold V
Level 144
God Stats
1W - 2L
1,691 SR
Queue Stats
130W - 120L
1,670 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,624 SR
1,637 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 114
1,591 SR
1,635 MMR
Scylla
Scylla
Gold V
BEEFMrNoodles
Scylla
Gold V
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 2L
1,646 MMR
Solo
Loki
Loki
Gold I
Hexer903
Loki
Gold I
Level 149
God Stats
19W - 22L
1,555 SR
Queue Stats
101W - 99L
1,602 MMR
Solo
Apollo
Apollo
Gold III
Roxas11042
Apollo
Gold III
Level 153
God Stats
7W - 4L
1,781 SR
Queue Stats
178W - 171L
1,659 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
Shiido-San
Tsukuyomi
Platinum IV
Level 113
God Stats
3W - 4L
1,345 SR
Queue Stats
138W - 127L
1,814 MMR
Party 3
Sobek
Sobek
Gold III
llSecondLastll
Sobek
Gold III
Level 125
God Stats
19W - 10L
1,774 SR
Queue Stats
70W - 74L
1,456 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Pain UH
Rama
18
3 / 4 / 2
11,147
507
17,777
21,207
7,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 9 / 5
8,657
394
7,636
26,159
22,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 8 / 1
10,886
495
10,733
21,914
20,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 12 / 0
9,998
454
10,209
19,490
9,858
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 5 / 4
10,137
461
5,827
22,367
9,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
PersephoneCu ChulainnTiamatSetCthulhu

VS

Bans
DanzaburouCerberusBaron SamediKing ArthurChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 11
13,680
622
33,616
13,898
6,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
20
6 / 1 / 9
13,650
620
16,073
15,549
9,779
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Roxas11042
Apollo
20
7 / 2 / 7
13,389
609
11,490
18,677
7,871
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Shiido-San
Tsukuyomi
18
8 / 3 / 17
12,376
563
15,752
15,827
8,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 5 / 25
11,893
541
9,386
25,478
29,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
107
13
Kills
38
38
Deaths
13
12
Assists
69
Player
Kills
Deaths
Assists
KDA
W
14
2
11
9.75
W
Loki
6
1
9
10.5
L
Rama
Pain UH
Rama
3
4
2
1
W
Apollo
Roxas11042
Apollo
7
2
7
5.25
W
Tsukuyomi
Shiido-San
Tsukuyomi
8
3
17
5.5
L
1
9
5
0.39
L
3
8
1
0.44
W
3
5
25
3.1
L
4
12
0
0.33
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,182
Damage
86,317
111,137
Taken
89,429
68,724
Mitigated
61,598
25,461
Healing
30,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,616
6,232
1,028
4,046
13,898
6,393
1,249
4,309
9,514
122,614
0
W
Loki
16,073
4,339
0
3,167
15,549
9,779
2,388
3,570
11,658
0
99,047
L
Rama
Pain UH
Rama
17,777
15,399
0
9,315
21,207
7,099
1,020
4,352
16,855
0
96,714
W
Apollo
Roxas11042
Apollo
11,490
9,192
0
12,019
18,677
7,871
7,133
294
18,359
0
115,488
W
Tsukuyomi
Shiido-San
Tsukuyomi
15,752
4,490
0
4,212
15,827
8,474
1,159
2,670
13,107
0
64,181
L
7,636
2,147
0
2,671
26,159
22,258
0
13,895
12,264
27,903
0
L
10,733
1,776
0
4,312
21,914
20,313
0
4,747
17,167
0
57,091
W
9,386
998
0
5,805
25,478
29,081
417
7,002
18,402
25,208
0
L
10,209
0
0
3,855
19,490
9,858
0
10,361
9,129
60,816
0
L
5,827
790
0
5,308
22,367
9,196
0
9,647
12,720
0
58,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,825
Gold Earned
64,988
532
Minions Killed
674
0
Camps Cleared
0
1,771,007
Distance Traveled
2,034,608
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,680
622
170
8
0
381,471
6
W
Loki
13,650
620
175
8
0
421,984
4
L
Rama
11,147
507
158
7
0
326,966
2
W
Apollo
13,389
609
197
9
0
366,339
3
W
Tsukuyomi
12,376
563
100
5
0
439,696
3
L
Ymir
8,657
394
34
2
0
358,710
5
L
Mulan
10,886
495
120
5
0
336,698
2
W
Sobek
11,893
541
32
1
0
425,118
10
L
Anubis
9,998
454
116
5
0
320,274
1
L
Fenrir
10,137
461
104
5
0
428,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role