Player Matchup

Fenrir
Fenrir
KooPan
Fenrir
Level 24
God Stats
8W - 8L
1,648 SR
Queue Stats
87W - 73L
1,590 Elo+
Solo
Horus
Horus
LadyDuality
Horus
Level 21
God Stats
21W - 22L
1,671 SR
Queue Stats
34W - 35L
1,690 Elo+
Solo
The Morrigan
The Morrigan
SaltyP3anuts
The Morrigan
Level 27
God Stats
12W - 9L
1,624 SR
Queue Stats
87W - 90L
1,524 Elo+
Solo
Artemis
Artemis
SethMc
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 138L
1,762 Elo+
Solo
Sun Wukong
Sun Wukong
jajaking
Sun Wukong
Level 15
God Stats
0W - 2L
1,326 SR
Queue Stats
12W - 13L
1,555 Elo+
Solo
Team Averages
Level 18
1,554 SR
1,624 Elo+

VS

Team Averages
Level 24
1,616 SR
1,572 Elo+
Danzaburou
Danzaburou
Bubley
Danzaburou
Level 28
God Stats
12W - 17L
1,826 SR
Queue Stats
152W - 124L
1,570 Elo+
Party 1
The Morrigan
The Morrigan
DandstormSarude
The Morrigan
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Iqor2
Chaac
Level 27
God Stats
5W - 6L
1,499 SR
Queue Stats
211W - 198L
1,629 Elo+
Party 1
Merlin
Merlin
Kupzy
Merlin
Level 20
God Stats
24W - 21L
1,588 SR
Queue Stats
78W - 61L
1,513 Elo+
Party 1
Xing Tian
Xing Tian
marcelo86
Xing Tian
Level 28
God Stats
1W - 0L
1,665 SR
Queue Stats
65W - 49L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KooPan
Fenrir
18
10 / 7 / 4
12,246
510
15,339
25,174
13,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 7 / 7
9,668
403
5,608
25,144
17,310
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Morrigan
SaltyP3anuts
The Morrigan
17
6 / 13 / 3
11,596
483
12,083
18,011
6,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
SethMc
Artemis
16
1 / 12 / 5
10,056
419
8,720
16,658
6,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
jajaking
Sun Wukong
16
1 / 8 / 6
10,153
423
11,337
26,939
26,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bubley
Danzaburou
18
3 / 2 / 17
12,775
532
9,014
13,766
5,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
DandstormSarude
The Morrigan
20
9 / 3 / 15
14,089
587
11,193
14,456
6,886
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
Iqor2
Chaac
20
10 / 4 / 13
14,058
586
22,759
31,910
39,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
Kupzy
Merlin
20
17 / 6 / 16
14,654
611
29,375
15,562
7,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
marcelo86
Xing Tian
18
8 / 6 / 26
13,731
572
14,552
21,671
33,172
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
134
21
Kills
47
47
Deaths
21
25
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bubley
Danzaburou
3
2
17
5.75
W
The Morrigan
DandstormSarude
The Morrigan
9
3
15
5.5
W
Chaac
Iqor2
Chaac
10
4
13
4.13
L
Fenrir
KooPan
Fenrir
10
7
4
1.71
W
Merlin
Kupzy
Merlin
17
6
16
4.17
L
3
7
7
0.93
L
The Morrigan
SaltyP3anuts
The Morrigan
6
13
3
0.58
L
Artemis
SethMc
Artemis
1
12
5
0.29
L
Sun Wukong
jajaking
Sun Wukong
1
8
6
0.5
W
Xing Tian
marcelo86
Xing Tian
8
6
26
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,087
Damage
86,893
111,926
Taken
97,365
70,908
Mitigated
92,690
16,539
Healing
36,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bubley
Danzaburou
9,014
3,167
0
4,534
13,766
5,904
4,729
2,313
11,453
0
79,015
W
The Morrigan
DandstormSarude
The Morrigan
11,193
1,968
0
8,320
14,456
6,886
937
4,084
10,372
96,941
3,047
W
Chaac
Iqor2
Chaac
22,759
4,548
0
15,513
31,910
39,438
1,582
1,210
30,700
1,518
86,551
L
Fenrir
KooPan
Fenrir
15,339
4,054
0
3,635
25,174
13,410
0
12,404
12,561
0
66,365
W
Merlin
Kupzy
Merlin
29,375
2,921
2,747
3,025
15,562
7,290
2,101
2,788
12,774
106,565
0
L
5,608
2,293
2,565
4,031
25,144
17,310
0
15,524
9,244
0
32,185
L
The Morrigan
SaltyP3anuts
The Morrigan
12,083
1,659
450
1,360
18,011
6,841
201
10,400
6,860
66,655
3,717
L
Artemis
SethMc
Artemis
8,720
4,391
0
796
16,658
6,629
0
9,124
7,394
0
59,368
L
Sun Wukong
jajaking
Sun Wukong
11,337
1,321
0
3,702
26,939
26,718
13
5,447
21,328
0
53,808
W
Xing Tian
marcelo86
Xing Tian
14,552
1,122
0
2,279
21,671
33,172
184
1,495
20,176
42,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,719
Gold Earned
69,307
456
Minions Killed
583
0
Camps Cleared
0
1,842,599
Distance Traveled
2,078,368
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,775
532
124
5
0
418,741
2
W
The Morrigan
14,089
587
158
7
0
435,651
4
W
Chaac
14,058
586
129
5
0
405,504
1
L
Fenrir
12,246
510
97
4
0
393,565
4
W
Merlin
14,654
611
129
5
0
387,414
4
L
Horus
9,668
403
45
2
0
389,714
10
L
The Morrigan
11,596
483
98
4
0
356,411
2
L
Artemis
10,056
419
101
4
0
322,629
2
L
Sun Wukong
10,153
423
115
5
0
380,280
1
W
Xing Tian
13,731
572
43
2
0
431,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role