Player Matchup

Bellona
Bellona
Airhead61
Bellona
Level 29
God Stats
6W - 9L
1,631 SR
Queue Stats
342W - 421L
1,356 Elo+
Solo
Nemesis
Nemesis
Chaoszilla156
Nemesis
Level 23
God Stats
8W - 7L
1,497 SR
Queue Stats
65W - 80L
1,397 Elo+
Party 2
Hercules
Hercules
Frost sniper03
Hercules
Level 16
God Stats
10W - 6L
1,437 SR
Queue Stats
36W - 40L
1,387 Elo+
Party 2
Ares
Ares
SadGinger3160
Ares
Level 41
God Stats
1W - 6L
1,315 SR
Queue Stats
133W - 157L
1,397 Elo+
Party 2
Kukulkan
Kukulkan
SadNee2627
Kukulkan
Level 17
God Stats
15W - 13L
1,592 SR
Queue Stats
49W - 58L
1,477 Elo+
Party 2
Team Averages
Level 25
1,494 SR
1,403 Elo+

VS

Team Averages
Level 21
1,496 SR
1,412 Elo+
Izanami
Izanami
Doronics
Izanami
Level 25
God Stats
18W - 13L
1,489 SR
Queue Stats
81W - 75L
1,560 Elo+
Party 1
Kukulkan
Kukulkan
OG_SolidFox13
Kukulkan
Level 28
God Stats
7W - 6L
1,668 SR
Queue Stats
78W - 88L
1,416 Elo+
Solo
Terra
Terra
OneWingedEmpress
Terra
Level 12
God Stats
14W - 9L
1,495 SR
Queue Stats
27W - 33L
1,098 Elo+
Party 1
Bellona
Bellona
Rondo0818
Bellona
Level 15
God Stats
13W - 7L
1,545 SR
Queue Stats
33W - 40L
1,460 Elo+
Solo
Susano
Susano
Steriotyped
Susano
Level 25
God Stats
7W - 9L
1,283 SR
Queue Stats
196W - 185L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Airhead61
Bellona
8
2 / 0 / 0
4,848
485
2,450
4,571
2,614
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
9
1 / 0 / 1
5,232
523
2,188
5,785
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
8
1 / 4 / 0
5,040
504
3,071
7,966
4,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 2 / 2
5,163
516
3,198
7,516
4,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
SadNee2627
Kukulkan
10
3 / 3 / 0
6,097
610
3,940
5,477
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Doronics
Izanami
8
1 / 1 / 1
5,051
505
5,926
4,120
1,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
OG_SolidFox13
Kukulkan
10
2 / 2 / 1
5,976
598
4,670
6,257
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 1 / 1
5,176
518
581
4,811
2,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
Rondo0818
Bellona
10
3 / 0 / 1
5,882
588
5,632
6,606
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
9
3 / 3 / 1
5,860
586
2,205
7,017
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
7
Kills
9
9
Deaths
7
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
Airhead61
Bellona
2
0
0
2
L
Nemesis
1
0
1
1.5
W
Izanami
Doronics
Izanami
1
1
1
1.5
L
Hercules
1
4
0
0.25
W
Kukulkan
OG_SolidFox13
Kukulkan
2
2
1
1.25
W
0
1
1
0.5
W
Bellona
Rondo0818
Bellona
3
0
1
3.5
L
0
2
2
0.5
L
Kukulkan
SadNee2627
Kukulkan
3
3
0
1
W
Susano
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,847
Damage
19,014
31,315
Taken
28,811
14,873
Mitigated
12,254
5,128
Healing
12,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Airhead61
Bellona
2,450
459
0
225
4,571
2,614
0
150
4,421
0
19,133
L
Nemesis
2,188
636
0
1,716
5,785
1,618
0
1,047
4,672
0
24,319
W
Izanami
Doronics
Izanami
5,926
3,842
0
612
4,120
1,412
250
994
3,032
0
37,145
L
Hercules
3,071
1,243
0
1,888
7,966
4,441
161
932
7,034
0
17,832
W
Kukulkan
OG_SolidFox13
Kukulkan
4,670
472
0
3,096
6,257
2,009
493
3,254
2,655
28,283
0
W
581
109
1,403
1,908
4,811
2,141
75
2,016
2,695
5,424
0
W
Bellona
Rondo0818
Bellona
5,632
2,052
0
1,978
6,606
4,796
0
0
6,306
5,572
20,204
L
3,198
210
0
699
7,516
4,308
0
431
7,085
20,524
0
L
Kukulkan
SadNee2627
Kukulkan
3,940
440
0
600
5,477
1,892
352
3,245
1,920
26,488
0
W
Susano
2,205
640
0
3,319
7,017
1,896
174
506
6,466
0
20,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,380
Gold Earned
27,945
211
Minions Killed
238
0
Camps Cleared
0
1,050,839
Distance Traveled
967,617
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,848
485
36
4
0
229,019
1
L
Nemesis
5,232
523
54
5
0
243,916
2
W
Izanami
5,051
505
69
7
0
184,583
3
L
Hercules
5,040
504
32
3
0
202,301
0
W
Kukulkan
5,976
598
58
6
0
166,899
1
W
Terra
5,176
518
17
2
0
201,587
0
W
Bellona
5,882
588
45
5
0
197,626
0
L
Ares
5,163
516
28
3
0
196,010
1
L
Kukulkan
6,097
610
61
6
0
179,593
1
W
Susano
5,860
586
49
5
0
216,922
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role