Player Matchup

Chaac
Chaac
RaiderDeck
Chaac
Level 43
God Stats
0W - 3L
1,820 SR
Queue Stats
13W - 29L
1,393 Elo+
Solo
Cernunnos
Cernunnos
gdunn_1872
Cernunnos
Level 20
God Stats
9W - 13L
1,453 SR
Queue Stats
175W - 180L
1,486 Elo+
Party 1
Medusa
Medusa
j4tf-thomas
Medusa
Level 68
God Stats
139W - 151L
1,537 SR
Queue Stats
207W - 228L
1,478 Elo+
Party 1
Hachiman
Hachiman
rambibambi90
Hachiman
Level 27
God Stats
4W - 14L
1,166 SR
Queue Stats
4W - 16L
1,140 Elo+
Party 1
Raijin
Raijin
sanjiv_van98
Raijin
Level 44
God Stats
27W - 48L
1,372 SR
Queue Stats
198W - 252L
1,419 Elo+
Solo
Team Averages
Level 40
1,470 SR
1,383 Elo+

VS

Team Averages
Level 89
1,500 SR
1,478 Elo+
Medusa
Medusa
Fmarcos1972
Medusa
Level 104
God Stats
36W - 34L
1,526 SR
Queue Stats
469W - 500L
1,483 Elo+
Solo
Chaac
Chaac
Gabien
Chaac
Level 88
God Stats
20W - 5L
1,721 SR
Queue Stats
95W - 85L
1,541 Elo+
Solo
Mercury
Mercury
KaMiKaZeeTuRtL3
Mercury
Level 112
God Stats
2W - 2L
1,495 SR
Queue Stats
56W - 56L
1,426 Elo+
Party 2
Hercules
Hercules
k1ller5layer
Hercules
Level 122
God Stats
1W - 2L
1,282 SR
Queue Stats
49W - 48L
1,526 Elo+
Solo
Kukulkan
Kukulkan
kyle duffy 96
Kukulkan
Level 18
God Stats
21W - 22L
1,475 SR
Queue Stats
41W - 49L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
3 / 5 / 8
12,847
918
12,037
25,147
33,496
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
gdunn_1872
Cernunnos
20
1 / 3 / 15
13,200
943
16,485
20,917
9,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
20
7 / 9 / 7
13,874
991
24,210
22,729
10,053
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
rambibambi90
Hachiman
17
0 / 17 / 6
11,227
802
1,587
25,061
9,746
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
19
8 / 4 / 5
14,480
1,034
25,031
23,434
10,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
7 / 1 / 14
13,787
985
11,901
11,831
4,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Gabien
Chaac
20
9 / 2 / 16
14,606
1,043
27,448
19,654
30,112
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
12 / 7 / 11
15,132
1,081
29,073
21,051
11,110
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
k1ller5layer
Hercules
20
3 / 5 / 18
13,495
964
22,324
20,617
12,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
kyle duffy 96
Kukulkan
20
7 / 4 / 19
13,604
972
20,403
14,363
6,585
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
116
19
Kills
38
38
Deaths
19
41
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
1
14
14
W
Chaac
Gabien
Chaac
9
2
16
8.5
W
12
7
11
2.5
L
Chaac
3
5
8
1.4
L
Cernunnos
gdunn_1872
Cernunnos
1
3
15
2.83
L
Medusa
7
9
7
1.17
W
Hercules
k1ller5layer
Hercules
3
5
18
2.4
W
Kukulkan
kyle duffy 96
Kukulkan
7
4
19
4.13
L
Hachiman
rambibambi90
Hachiman
0
17
6
0.18
L
Raijin
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,350
Damage
111,149
117,288
Taken
87,516
73,199
Mitigated
65,167
7,637
Healing
18,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,901
8,828
0
790
11,831
4,911
0
5,008
6,527
0
43,964
W
Chaac
Gabien
Chaac
27,448
7,104
0
7,690
19,654
30,112
0
6,537
12,749
0
54,531
W
29,073
20,901
351
1,797
21,051
11,110
0
5,456
15,350
0
52,119
L
Chaac
12,037
647
669
4,476
25,147
33,496
0
6,044
19,103
0
44,268
L
Cernunnos
gdunn_1872
Cernunnos
16,485
6,747
0
1,326
20,917
9,616
0
2,906
18,011
0
35,420
L
Medusa
24,210
12,763
0
0
22,729
10,053
0
2,705
20,024
0
56,942
W
Hercules
k1ller5layer
Hercules
22,324
4,290
0
3,300
20,617
12,449
0
3,950
16,431
0
32,345
W
Kukulkan
kyle duffy 96
Kukulkan
20,403
3,471
1,159
3,467
14,363
6,585
0
2,785
11,428
43,788
0
L
Hachiman
rambibambi90
Hachiman
1,587
1,164
0
0
25,061
9,746
0
5,688
19,373
0
6,041
L
Raijin
25,031
2,721
295
871
23,434
10,288
0
3,060
20,374
54,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,628
Gold Earned
70,624
256
Minions Killed
261
6
Camps Cleared
11
1,113,194
Distance Traveled
1,422,173
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,787
985
90
6
3
266,894
1
W
Chaac
14,606
1,043
60
4
2
291,164
0
W
Mercury
15,132
1,081
41
3
5
315,478
0
L
Chaac
12,847
918
63
5
2
240,479
1
L
Cernunnos
13,200
943
35
3
1
243,404
0
L
Medusa
13,874
991
72
5
0
241,623
0
W
Hercules
13,495
964
20
1
0
279,170
0
W
Kukulkan
13,604
972
50
4
1
269,467
0
L
Hachiman
11,227
802
12
1
0
133,003
0
L
Raijin
14,480
1,034
74
5
3
254,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role