Player Matchup

Da Ji
Da Ji
CapnDaddy23
Da Ji
Level 29
God Stats
3W - 3L
1,705 SR
Queue Stats
99W - 96L
1,528 Elo+
Solo
Neith
Neith
Laharian
Neith
Level 28
God Stats
1W - 0L
1,715 SR
Queue Stats
31W - 38L
1,417 Elo+
Solo
Amaterasu
Amaterasu
Neptune2xs
Amaterasu
Level 42
God Stats
3W - 1L
1,773 SR
Queue Stats
415W - 475L
1,473 Elo+
Party 1
Yemoja
Yemoja
UGotMollyWhapped
Yemoja
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 41L
1,474 Elo+
Solo
Ah Puch
Ah Puch
iRe13orn
Ah Puch
Level 19
God Stats
5W - 6L
1,513 SR
Queue Stats
140W - 157L
1,466 Elo+
Party 1
Team Averages
Level 26
1,641 SR
1,472 Elo+

VS

Team Averages
Level 16
1,491 SR
1,443 Elo+
Kukulkan
Kukulkan
Bodmodhata
Kukulkan
Level 15
God Stats
13W - 20L
1,600 SR
Queue Stats
14W - 25L
1,373 Elo+
Solo
Thanatos
Thanatos
Jaloopah
Thanatos
Level 6
God Stats
5W - 4L
1,265 SR
Queue Stats
6W - 8L
1,214 Elo+
Solo
Cerberus
Cerberus
MissPinky
Cerberus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Sharanite
Nu Wa
Level 28
God Stats
1W - 2L
1,590 SR
Queue Stats
12W - 14L
1,561 Elo+
Solo
Neith
Neith
digorjbr
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 4
8,645
576
10,933
10,886
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Laharian
Neith
13
7 / 1 / 6
8,053
537
12,665
10,245
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
Neptune2xs
Amaterasu
14
3 / 2 / 4
8,309
554
2,912
9,567
5,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 2 / 7
6,812
454
2,796
10,374
4,156
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
iRe13orn
Ah Puch
13
7 / 1 / 2
8,406
560
4,292
7,160
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bodmodhata
Kukulkan
12
3 / 6 / 1
7,708
514
4,886
7,716
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Jaloopah
Thanatos
11
4 / 6 / 2
7,459
497
6,431
12,020
4,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
MissPinky
Cerberus
8
0 / 5 / 3
5,623
375
3,896
11,319
5,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
Sharanite
Nu Wa
13
1 / 4 / 3
7,739
516
7,529
7,405
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
digorjbr
Neith
11
0 / 4 / 3
6,306
420
6,027
7,817
2,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
25
Kills
8
9
Deaths
25
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bodmodhata
Kukulkan
3
6
1
0.58
W
7
3
4
3
L
Thanatos
Jaloopah
Thanatos
4
6
2
0.83
W
Neith
Laharian
Neith
7
1
6
10
L
Cerberus
MissPinky
Cerberus
0
5
3
0.3
W
Amaterasu
Neptune2xs
Amaterasu
3
2
4
2.5
L
Nu Wa
Sharanite
Nu Wa
1
4
3
0.63
W
1
2
7
2.25
L
Neith
digorjbr
Neith
0
4
3
0.38
W
Ah Puch
iRe13orn
Ah Puch
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,598
Damage
28,769
48,232
Taken
46,277
18,911
Mitigated
17,026
19,398
Healing
12,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bodmodhata
Kukulkan
4,886
113
0
0
7,716
2,735
802
431
7,285
35,375
0
W
10,933
3,460
0
2,563
10,886
3,615
0
3,795
6,871
0
46,712
L
Thanatos
Jaloopah
Thanatos
6,431
2,879
0
7,422
12,020
4,011
0
1,632
10,388
0
32,851
W
Neith
Laharian
Neith
12,665
7,152
0
5,006
10,245
3,462
636
3,004
7,063
0
47,179
L
Cerberus
MissPinky
Cerberus
3,896
591
0
2,228
11,319
5,683
0
2,524
8,795
12,966
0
W
Amaterasu
Neptune2xs
Amaterasu
2,912
1,021
0
4,663
9,567
5,828
554
3,351
5,830
0
39,470
L
Nu Wa
Sharanite
Nu Wa
7,529
2,574
0
452
7,405
2,261
166
1,311
6,094
34,206
0
W
2,796
831
1,219
3,976
10,374
4,156
183
2,691
7,675
21,851
0
L
Neith
digorjbr
Neith
6,027
3,289
0
2,049
7,817
2,336
0
1,190
6,627
0
32,347
W
Ah Puch
iRe13orn
Ah Puch
4,292
255
0
1,971
7,160
1,850
847
2,498
4,482
43,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,225
Gold Earned
34,835
353
Minions Killed
287
0
Camps Cleared
0
1,321,357
Distance Traveled
1,310,637
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,708
514
80
5
0
261,202
3
W
Da Ji
8,645
576
83
6
0
278,879
1
L
Thanatos
7,459
497
52
3
0
289,024
1
W
Neith
8,053
537
72
5
0
243,187
0
L
Cerberus
5,623
375
22
1
0
238,416
4
W
Amaterasu
8,309
554
81
5
0
287,291
1
L
Nu Wa
7,739
516
78
5
0
254,824
4
W
Yemoja
6,812
454
36
2
0
203,843
1
L
Neith
6,306
420
55
4
0
267,171
2
W
Ah Puch
8,406
560
81
5
0
308,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role