Player Matchup

Cu Chulainn
Cu Chulainn
NJG199
Cu Chulainn
Level 129
God Stats
7W - 3L
1,851 SR
Queue Stats
437W - 442L
1,407 Elo+
Solo
Zhong Kui
Zhong Kui
SKVLPA67
Zhong Kui
Level 81
God Stats
4W - 6L
1,358 SR
Queue Stats
18W - 17L
1,447 Elo+
Party 2
Arachne
Arachne
TraceurRbx591
Arachne
Level 109
God Stats
1W - 1L
1,122 SR
Queue Stats
14W - 17L
1,341 Elo+
Party 2
Aphrodite
Aphrodite
Zuchi92i
Aphrodite
Level 104
God Stats
3W - 0L
1,871 SR
Queue Stats
44W - 53L
1,440 Elo+
Party 2
Skadi
Skadi
bily-la-street
Skadi
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,332 Elo+
Party 2
Team Averages
Level 97
1,540 SR
1,393 Elo+

VS

Team Averages
Level 69
1,579 SR
1,439 Elo+
Apollo
Apollo
DoWaKiLLS
Apollo
Level 105
God Stats
1W - 2L
1,822 SR
Queue Stats
73W - 66L
1,481 Elo+
Solo
Osiris
Osiris
King_Vigo-97
Osiris
Level 58
God Stats
3W - 3L
1,477 SR
Queue Stats
39W - 40L
1,447 Elo+
Solo
Anubis
Anubis
ReiJoaquim87
Anubis
Level 48
God Stats
16W - 10L
1,588 SR
Queue Stats
190W - 209L
1,440 Elo+
Party 1
Anhur
Anhur
Shaicase
Anhur
Level 50
God Stats
27W - 35L
1,362 SR
Queue Stats
301W - 355L
1,413 Elo+
Party 1
Geb
Geb
reivasco
Geb
Level 84
God Stats
21W - 13L
1,646 SR
Queue Stats
310W - 345L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
NJG199
Cu Chulainn
12
1 / 2 / 3
7,261
519
6,540
9,778
6,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
SKVLPA67
Zhong Kui
13
7 / 0 / 4
7,985
570
9,793
7,127
4,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
14
6 / 1 / 5
8,459
604
5,943
7,896
3,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
Zuchi92i
Aphrodite
11
3 / 0 / 9
6,778
484
7,111
11,099
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 3 / 5
6,789
485
6,739
8,309
1,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DoWaKiLLS
Apollo
10
1 / 4 / 1
6,176
441
5,304
8,078
3,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
13
2 / 4 / 0
7,436
531
4,841
11,477
10,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
12
1 / 5 / 0
7,052
504
5,070
9,469
4,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Shaicase
Anhur
12
2 / 4 / 1
7,091
507
4,189
9,100
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 1
6,589
471
5,095
11,606
6,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
20
Kills
6
6
Deaths
20
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
DoWaKiLLS
Apollo
1
4
1
0.38
L
Osiris
2
4
0
0.5
W
Cu Chulainn
NJG199
Cu Chulainn
1
2
3
1.25
L
Anubis
1
5
0
0.2
W
Zhong Kui
SKVLPA67
Zhong Kui
7
0
4
9
L
Anhur
Shaicase
Anhur
2
4
1
0.63
W
Arachne
6
1
5
8.5
W
Aphrodite
Zuchi92i
Aphrodite
3
0
9
7.5
W
3
3
5
1.83
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,126
Damage
24,499
44,209
Taken
49,730
20,621
Mitigated
28,083
23,250
Healing
13,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
DoWaKiLLS
Apollo
5,304
2,123
0
491
8,078
3,306
0
3,014
5,064
0
31,537
L
Osiris
4,841
2,052
0
3,776
11,477
10,342
0
1,309
10,168
0
41,416
W
Cu Chulainn
NJG199
Cu Chulainn
6,540
1,141
0
2,326
9,778
6,723
791
796
8,982
2,837
32,633
L
Anubis
5,070
38
0
4,113
9,469
4,722
0
5,455
4,014
39,248
0
W
Zhong Kui
SKVLPA67
Zhong Kui
9,793
647
258
4,372
7,127
4,930
18
2,213
4,914
37,771
0
L
Anhur
Shaicase
Anhur
4,189
1,703
0
3,124
9,100
2,755
40
3,039
6,061
0
41,477
W
Arachne
5,943
4,225
0
2,484
7,896
3,260
520
1,575
6,321
0
41,104
W
Aphrodite
Zuchi92i
Aphrodite
7,111
862
4,987
7,214
11,099
3,838
147
3,650
7,449
31,638
0
W
6,739
3,397
323
1,286
8,309
1,870
0
1,931
6,378
0
33,486
L
5,095
758
0
2,320
11,606
6,958
0
4,994
6,612
21,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,272
Gold Earned
34,344
311
Minions Killed
326
0
Camps Cleared
0
1,290,999
Distance Traveled
1,210,270
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,176
441
58
4
0
242,670
2
L
Osiris
7,436
531
90
6
0
211,589
0
W
Cu Chulainn
7,261
519
73
5
0
268,822
2
L
Anubis
7,052
504
70
5
0
240,266
2
W
Zhong Kui
7,985
570
61
4
0
253,993
4
L
Anhur
7,091
507
86
6
0
234,700
4
W
Arachne
8,459
604
76
5
0
249,118
1
W
Aphrodite
6,778
484
55
4
0
279,162
4
W
Skadi
6,789
485
46
3
0
239,904
2
L
Geb
6,589
471
22
2
0
281,045
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role