Player Matchup

Izanami
Izanami
CalumL
Izanami
Level 150
God Stats
3W - 0L
1,579 SR
Queue Stats
136W - 108L
1,597 Elo+
Party 2
Chang'e
Chang'e
CaptPaws
Chang'e
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 1L
1,597 Elo+
Party 2
Jormungandr
Jormungandr
Sụpport
Jormungandr
Level 156
God Stats
2W - 2L
1,566 SR
Queue Stats
103W - 64L
1,597 Elo+
Party 2
Team Averages
Level 104
1,548 SR
1,597 Elo+

VS

Team Averages
Level 61
1,516 SR
1,431 Elo+
Janus
Janus
JacobPVZ
Janus
Level 15
God Stats
5W - 5L
1,664 SR
Queue Stats
7W - 9L
1,340 Elo+
Party 1
Pele
Pele
NEBZXIII
Pele
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 95L
1,354 Elo+
Party 1
Artio
Artio
Rastama228
Artio
Level 121
God Stats
3W - 14L
1,384 SR
Queue Stats
69W - 68L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CalumL
Izanami
14
10 / 4 / 9
10,901
839
20,422
11,398
4,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
CaptPaws
Chang'e
11
3 / 4 / 12
8,941
688
4,216
8,394
2,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Sụpport
Jormungandr
14
7 / 2 / 13
11,037
849
12,351
11,040
6,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JacobPVZ
Janus
13
5 / 7 / 2
9,493
730
10,115
11,171
3,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
11
3 / 7 / 2
8,893
684
8,612
13,414
4,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
11
2 / 6 / 5
9,031
695
5,720
16,833
14,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
20
Kills
10
10
Deaths
20
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
CalumL
Izanami
10
4
9
3.63
W
Chang'e
CaptPaws
Chang'e
3
4
12
2.25
L
Janus
JacobPVZ
Janus
5
7
2
0.86
L
Pele
3
7
2
0.57
L
Artio
2
6
5
0.75
W
Jormungandr
Sụpport
Jormungandr
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,989
Damage
24,447
30,832
Taken
41,418
12,983
Mitigated
22,243
7,023
Healing
8,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CalumL
Izanami
20,422
14,025
0
1,880
11,398
4,012
1,142
4,369
7,029
0
70,158
W
Chang'e
CaptPaws
Chang'e
4,216
621
1,888
2,319
8,394
2,238
406
4,132
4,262
9,958
0
L
Janus
JacobPVZ
Janus
10,115
1,551
0
967
11,171
3,466
195
4,403
6,768
38,879
0
L
Pele
8,612
2,230
0
1,198
13,414
4,547
0
4,884
8,530
0
31,193
L
Artio
5,720
621
1,345
4,800
16,833
14,230
0
7,336
9,497
20,339
0
W
Jormungandr
Sụpport
Jormungandr
12,351
2,906
0
936
11,040
6,733
119
7,366
3,674
34,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,879
Gold Earned
27,417
155
Minions Killed
139
0
Camps Cleared
0
649,595
Distance Traveled
660,232
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,901
839
110
8
0
204,010
2
W
Chang'e
8,941
688
10
1
0
211,146
0
L
Janus
9,493
730
75
6
0
225,130
0
L
Pele
8,893
684
39
3
0
208,092
1
L
Artio
9,031
695
25
2
0
227,010
1
W
Jormungandr
11,037
849
35
3
0
234,439
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role