Player Matchup

Sobek
Sobek
King_Clown_
Sobek
Level 160
God Stats
0W - 2L
1,211 SR
Queue Stats
281W - 277L
1,566 Elo+
Party 1
Neith
Neith
PokkyDeska
Neith
Level 153
God Stats
6W - 19L
1,428 SR
Queue Stats
211W - 218L
1,583 Elo+
Party 1
Ra
Ra
ds_huntsman
Ra
Level 157
God Stats
16W - 13L
1,240 SR
Queue Stats
287W - 281L
1,591 Elo+
Party 1
Cthulhu
Cthulhu
kingmikex23x6
Cthulhu
Level 19
God Stats
20W - 28L
1,453 SR
Queue Stats
25W - 34L
1,439 Elo+
Party 1
Fenrir
Fenrir
ty303
Fenrir
Level 155
God Stats
5W - 9L
1,605 SR
Queue Stats
256W - 257L
1,536 Elo+
Party 1
Team Averages
Level 129
1,387 SR
1,543 Elo+

VS

Team Averages
Level 77
1,490 SR
1,555 Elo+
Tiamat
Tiamat
GalvanicDragon
Tiamat
Level 48
God Stats
18W - 32L
1,472 SR
Queue Stats
26W - 45L
1,355 Elo+
Solo
Ganesha
Ganesha
HUEY_BOY_69
Ganesha
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 43L
1,608 Elo+
Party 2
Arachne
Arachne
Jhonny_Phonny
Arachne
Level 53
God Stats
21W - 11L
1,816 SR
Queue Stats
70W - 52L
1,628 Elo+
Party 2
Anubis
Anubis
Lionforge
Anubis
Level 107
God Stats
3W - 6L
1,414 SR
Queue Stats
217W - 195L
1,592 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
jk54
Ah Muzen Cab
Level 137
God Stats
2W - 1L
1,248 SR
Queue Stats
178W - 159L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 3
6,875
430
7,215
13,852
10,482
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
14
2 / 2 / 5
8,449
528
11,391
9,482
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 6 / 1
8,683
543
9,169
9,449
2,966
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
12
0 / 3 / 2
6,819
426
3,298
7,930
5,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
ty303
Fenrir
13
1 / 1 / 2
7,613
476
4,284
11,595
4,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 1
9,367
585
4,653
7,181
4,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
HUEY_BOY_69
Ganesha
11
0 / 3 / 12
7,777
486
5,122
9,408
7,233
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
15
7 / 1 / 9
9,482
593
6,829
12,037
4,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Lionforge
Anubis
15
6 / 4 / 5
9,627
602
8,794
11,981
6,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
jk54
Ah Muzen Cab
15
5 / 3 / 4
9,266
579
9,973
10,321
3,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
11
Kills
18
18
Deaths
11
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Ganesha
HUEY_BOY_69
Ganesha
0
3
12
2
W
Arachne
7
1
9
11.5
L
3
6
3
0.75
W
Anubis
Lionforge
Anubis
6
4
5
2.13
L
Neith
2
2
5
2.25
L
5
6
1
0.92
W
Ah Muzen Cab
jk54
Ah Muzen Cab
5
3
4
2.33
L
Cthulhu
0
3
2
0.33
L
Fenrir
ty303
Fenrir
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,357
Damage
35,371
52,308
Taken
50,928
26,400
Mitigated
26,482
17,966
Healing
18,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,653
681
0
4,218
7,181
4,802
2,020
1,238
5,793
53,816
0
W
Ganesha
HUEY_BOY_69
Ganesha
5,122
705
0
1,805
9,408
7,233
0
3,987
5,371
14,274
0
W
Arachne
6,829
5,390
0
2,911
12,037
4,355
248
4,259
7,753
0
42,016
L
7,215
830
270
4,173
13,852
10,482
19
5,436
8,406
22,825
0
W
Anubis
Lionforge
Anubis
8,794
303
0
5,486
11,981
6,462
420
5,689
6,242
61,655
0
L
Neith
11,391
5,455
0
3,983
9,482
3,127
0
1,948
7,476
0
61,052
L
9,169
150
650
1,601
9,449
2,966
0
5,005
4,444
56,855
0
W
Ah Muzen Cab
jk54
Ah Muzen Cab
9,973
3,451
0
4,577
10,321
3,630
2,660
4,209
6,087
0
68,104
L
Cthulhu
3,298
47
118
827
7,930
5,439
420
2,252
5,514
30,761
0
L
Fenrir
ty303
Fenrir
4,284
653
0
6,344
11,595
4,386
47
3,544
7,899
0
51,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,439
Gold Earned
45,519
426
Minions Killed
463
0
Camps Cleared
0
1,478,828
Distance Traveled
1,504,683
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,367
585
145
9
0
297,123
3
W
Ganesha
7,777
486
1
0
0
315,885
4
W
Arachne
9,482
593
69
4
0
356,654
1
L
Sobek
6,875
430
39
2
0
281,290
1
W
Anubis
9,627
602
120
8
0
258,329
1
L
Neith
8,449
528
123
8
0
255,780
4
L
Ra
8,683
543
117
7
0
301,379
4
W
Ah Muzen Cab
9,266
579
128
8
0
276,692
1
L
Cthulhu
6,819
426
55
3
0
292,849
0
L
Fenrir
7,613
476
92
6
0
347,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role