Player Matchup

Achilles
Achilles
Baratela58
Achilles
Level 8
God Stats
1W - 1L
1,654 SR
Queue Stats
21W - 23L
1,460 Elo+
Solo
Bakasura
Bakasura
Bergi-149
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nike
Nike
jmc77syp
Nike
Level 17
God Stats
2W - 5L
1,353 SR
Queue Stats
7W - 14L
1,360 Elo+
Party 1
Sol
Sol
kikohm75
Sol
Level 25
God Stats
8W - 14L
1,429 SR
Queue Stats
71W - 80L
1,398 Elo+
Party 1
Chang'e
Chang'e
xyvun
Chang'e
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 134L
1,431 Elo+
Solo
Team Averages
Level 16
1,487 SR
1,429 Elo+

VS

Team Averages
Level 42
1,684 SR
1,481 Elo+
Hachiman
Hachiman
Huoman-Warrior
Hachiman
Level 123
God Stats
4W - 2L
1,890 SR
Queue Stats
117W - 104L
1,524 Elo+
Party 2
Raijin
Raijin
crossX356
Raijin
Level 29
God Stats
1W - 0L
1,597 SR
Queue Stats
8W - 3L
1,505 Elo+
Solo
Zhong Kui
Zhong Kui
koneton_meazaram
Zhong Kui
Level 17
God Stats
1W - 0L
1,698 SR
Queue Stats
6W - 2L
1,553 Elo+
Party 2
Baron Samedi
Baron Samedi
shan_bos_konbol
Baron Samedi
Level 18
God Stats
2W - 2L
1,510 SR
Queue Stats
5W - 4L
1,439 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xxDSQUAREDx
Tsukuyomi
Level 24
God Stats
13W - 11L
1,724 SR
Queue Stats
23W - 32L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Baratela58
Achilles
11
0 / 5 / 3
6,015
1,203
6,090
10,848
8,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
Bergi-149
Bakasura
7
0 / 0 / 0
3,310
662
0
0
0
Nike
10
1 / 2 / 2
5,574
1,115
2,204
4,554
2,414
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
4 / 4 / 1
6,495
1,299
7,354
9,950
3,174
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
xyvun
Chang'e
10
0 / 4 / 2
5,434
1,087
2,473
8,849
2,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

283

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
7 / 0 / 6
7,375
1,475
6,435
4,471
1,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
crossX356
Raijin
11
0 / 2 / 11
5,753
1,151
7,614
5,953
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
12
5 / 0 / 10
7,322
1,464
11,761
4,991
4,000
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
shan_bos_konbol
Baron Samedi
11
1 / 2 / 11
6,025
1,205
3,338
4,131
1,753
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
xxDSQUAREDx
Tsukuyomi
11
2 / 1 / 7
6,167
1,233
2,130
2,403
777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
5
Kills
15
15
Deaths
5
8
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Achilles
Baratela58
Achilles
0
5
3
0.3
L
Bakasura
Bergi-149
Bakasura
0
0
0
0
W
Hachiman
7
0
6
10
W
Raijin
crossX356
Raijin
0
2
11
2.75
L
Nike
1
2
2
1
L
4
4
1
1.13
W
Zhong Kui
5
0
10
10
W
Baron Samedi
shan_bos_konbol
Baron Samedi
1
2
11
3.25
W
Tsukuyomi
xxDSQUAREDx
Tsukuyomi
2
1
7
5.5
L
Chang'e
xyvun
Chang'e
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,121
Damage
31,278
34,201
Taken
21,949
16,679
Mitigated
10,133
2,334
Healing
7,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Baratela58
Achilles
6,090
1,415
0
344
10,848
8,166
0
6,299
4,287
0
15,375
L
Bakasura
Bergi-149
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
6,435
3,839
142
450
4,471
1,515
0
2,069
2,402
0
14,838
W
Raijin
crossX356
Raijin
7,614
599
147
1,681
5,953
2,088
0
3,032
2,921
12,933
0
L
Nike
2,204
0
0
0
4,554
2,414
0
2,824
1,620
0
7,010
L
7,354
1,452
0
899
9,950
3,174
0
6,199
3,525
13,614
0
W
Zhong Kui
11,761
2,528
0
2,922
4,991
4,000
0
2,521
2,470
18,362
0
W
Baron Samedi
shan_bos_konbol
Baron Samedi
3,338
229
1,339
968
4,131
1,753
0
1,761
2,370
12,389
0
W
Tsukuyomi
xxDSQUAREDx
Tsukuyomi
2,130
391
0
58
2,403
777
0
444
1,959
0
5,937
L
Chang'e
xyvun
Chang'e
2,473
366
479
612
8,849
2,925
0
6,605
2,056
12,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,828
Gold Earned
32,642
71
Minions Killed
80
3
Camps Cleared
3
345,984
Distance Traveled
499,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,015
1,203
20
4
1
75,850
0
L
Bakasura
3,310
662
0
0
0
0
0
W
Hachiman
7,375
1,475
18
4
0
97,398
0
W
Raijin
5,753
1,151
9
2
1
96,164
0
L
Nike
5,574
1,115
13
3
0
84,039
0
L
Sol
6,495
1,299
18
4
1
100,674
0
W
Zhong Kui
7,322
1,464
21
4
0
94,255
0
W
Baron Samedi
6,025
1,205
21
4
0
100,938
0
W
Tsukuyomi
6,167
1,233
11
2
2
110,816
0
L
Chang'e
5,434
1,087
20
4
1
85,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role