Player Matchup

Tsukuyomi
Tsukuyomi
SOLO_S_InFiNiTy_
Tsukuyomi
Level 64
God Stats
0W - 2L
1,240 SR
Queue Stats
1W - 4L
1,274 Elo+
Party 2
Bacchus
Bacchus
Saad7k_
Bacchus
Level 58
God Stats
0W - 2L
1,240 SR
Queue Stats
1W - 4L
1,274 Elo+
Party 2
Tiamat
Tiamat
Teamsolo-9
Tiamat
Level 40
God Stats
0W - 2L
1,240 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 2
Danzaburou
Danzaburou
miguelvdw
Danzaburou
Level 69
God Stats
0W - 2L
1,240 SR
Queue Stats
1W - 4L
1,274 Elo+
Party 2
Team Averages
Level 58
1,240 SR
1,274 Elo+

VS

Team Averages
Level 81
1,691 SR
1,576 Elo+
Horus
Horus
Svintaxlol1
Horus
Level 28
God Stats
2W - 0L
1,922 SR
Queue Stats
15W - 4L
1,830 Elo+
Party 1
Zhong Kui
Zhong Kui
Taurom
Zhong Kui
Level 145
God Stats
6W - 3L
1,585 SR
Queue Stats
32W - 26L
1,615 Elo+
Solo
Xbalanque
Xbalanque
TheTwoD
Xbalanque
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,168 Elo+
Solo
Chang'e
Chang'e
hord3n
Chang'e
Level 57
God Stats
4W - 1L
1,756 SR
Queue Stats
20W - 9L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
14
1 / 6 / 1
8,472
706
5,468
11,158
4,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Saad7k_
Bacchus
13
0 / 4 / 2
8,953
746
4,506
12,303
9,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
Teamsolo-9
Tiamat
14
1 / 4 / 1
8,756
730
7,143
11,871
7,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
miguelvdw
Danzaburou
12
0 / 7 / 1
7,858
655
7,320
11,061
4,196
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 11
10,687
891
9,604
15,282
16,751
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
Taurom
Zhong Kui
17
6 / 0 / 7
11,350
946
10,818
9,785
7,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xbalanque
TheTwoD
Xbalanque
14
3 / 1 / 11
9,822
819
7,077
8,107
3,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
hord3n
Chang'e
17
8 / 1 / 4
10,813
901
13,505
11,847
7,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
2
Kills
21
21
Deaths
2
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
1
6
1
0.25
L
Bacchus
Saad7k_
Bacchus
0
4
2
0.25
W
4
0
11
9.5
W
Zhong Kui
Taurom
Zhong Kui
6
0
7
9.5
L
Tiamat
Teamsolo-9
Tiamat
1
4
1
0.38
W
Xbalanque
TheTwoD
Xbalanque
3
1
11
8.5
W
Chang'e
hord3n
Chang'e
8
1
4
10
L
Danzaburou
miguelvdw
Danzaburou
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,437
Damage
41,004
46,393
Taken
45,021
25,275
Mitigated
34,816
6,103
Healing
25,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
5,468
1,319
0
1,334
11,158
4,562
0
5,997
5,055
0
27,510
L
Bacchus
Saad7k_
Bacchus
4,506
498
0
2,274
12,303
9,077
0
4,332
7,830
15,745
0
W
9,604
4,504
2,757
5,620
15,282
16,751
343
3,419
11,635
0
20,266
W
Zhong Kui
Taurom
Zhong Kui
10,818
2,509
0
3,264
9,785
7,159
4,838
2,364
7,167
47,147
0
L
Tiamat
Teamsolo-9
Tiamat
7,143
776
143
1,991
11,871
7,440
0
7,397
4,275
29,238
0
W
Xbalanque
TheTwoD
Xbalanque
7,077
4,410
0
888
8,107
3,146
1,416
1,949
5,972
0
31,000
W
Chang'e
hord3n
Chang'e
13,505
1,285
6,108
6,977
11,847
7,760
1,234
3,814
7,947
43,721
0
L
Danzaburou
miguelvdw
Danzaburou
7,320
2,456
0
361
11,061
4,196
0
6,395
4,490
0
25,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,039
Gold Earned
42,672
156
Minions Killed
234
5
Camps Cleared
14
877,835
Distance Traveled
1,047,837
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,472
706
41
3
2
226,169
0
L
Bacchus
8,953
746
22
2
0
247,358
0
W
Horus
10,687
891
21
2
0
282,483
3
W
Zhong Kui
11,350
946
93
8
5
252,776
1
L
Tiamat
8,756
730
67
6
3
212,585
2
W
Xbalanque
9,822
819
38
3
2
255,101
1
W
Chang'e
10,813
901
82
7
7
257,477
1
L
Danzaburou
7,858
655
26
2
0
191,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role