Player Matchup

Pele
Pele
DarixxNooob_SAWN
Pele
Level 67
God Stats
24W - 16L
1,555 SR
Queue Stats
475W - 515L
1,462 Elo+
Solo
Merlin
Merlin
Marco_Rivas_
Merlin
Level 46
God Stats
15W - 26L
1,500 SR
Queue Stats
212W - 410L
1,264 Elo+
Solo
Tyr
Tyr
MiKE SAVAGE C
Tyr
Level 80
God Stats
31W - 13L
1,840 SR
Queue Stats
141W - 120L
1,454 Elo+
Solo
Heimdallr
Heimdallr
RED__2014
Heimdallr
Level 83
God Stats
45W - 43L
1,454 SR
Queue Stats
124W - 105L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
ebaker806
Baron Samedi
Level 47
God Stats
0W - 5L
1,075 SR
Queue Stats
49W - 49L
1,423 Elo+
Solo
Team Averages
Level 65
1,485 SR
1,414 Elo+

VS

Team Averages
Level 91
1,550 SR
1,442 Elo+
Da Ji
Da Ji
DarkBlossom2767
Da Ji
Level 98
God Stats
17W - 10L
1,766 SR
Queue Stats
551W - 617L
1,439 Elo+
Party 1
Medusa
Medusa
KingCalder26
Medusa
Level 68
God Stats
6W - 7L
1,396 SR
Queue Stats
229W - 245L
1,425 Elo+
Party 1
Cerberus
Cerberus
SilentViper 04
Cerberus
Level 102
God Stats
54W - 46L
1,503 SR
Queue Stats
440W - 451L
1,401 Elo+
Party 1
Odin
Odin
schmutz-asakrief
Odin
Level 61
God Stats
21W - 26L
1,452 SR
Queue Stats
168W - 182L
1,470 Elo+
Solo
Chang'e
Chang'e
srninstlga
Chang'e
Level 126
God Stats
55W - 35L
1,635 SR
Queue Stats
842W - 793L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 3
10,238
465
8,027
18,229
6,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
15
1 / 6 / 5
9,450
430
7,306
11,091
4,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 6 / 1
9,654
439
9,095
19,677
17,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
RED__2014
Heimdallr
17
4 / 6 / 4
10,734
488
10,406
19,908
7,192
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
ebaker806
Baron Samedi
13
2 / 9 / 5
9,174
417
9,787
17,723
13,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 5
13,347
607
18,731
20,541
10,039
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
20
7 / 4 / 8
13,072
594
15,448
16,744
6,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
17
4 / 4 / 11
11,398
518
11,803
17,663
13,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 2 / 8
12,080
549
9,707
13,154
13,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
srninstlga
Chang'e
20
13 / 0 / 5
14,464
657
12,367
13,127
6,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
72
13
Kills
35
35
Deaths
13
18
Assists
37
Player
Kills
Deaths
Assists
KDA
L
5
8
3
0.81
W
8
3
5
3.5
W
Medusa
7
4
8
2.75
L
Merlin
1
6
5
0.58
L
1
6
1
0.25
L
Heimdallr
RED__2014
Heimdallr
4
6
4
1
W
Cerberus
4
4
11
2.38
L
Baron Samedi
ebaker806
Baron Samedi
2
9
5
0.5
W
3
2
8
3.5
W
Chang'e
srninstlga
Chang'e
13
0
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,621
Damage
68,056
86,628
Taken
81,229
48,831
Mitigated
50,261
15,827
Healing
36,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,027
2,689
0
1,420
18,229
6,330
616
7,310
10,545
0
55,995
W
18,731
6,818
0
9,319
20,541
10,039
0
3,272
17,047
0
109,714
W
Medusa
15,448
8,158
0
4,393
16,744
6,373
5,564
4,399
12,257
0
102,656
L
Merlin
7,306
238
0
1,299
11,091
4,324
51
2,448
8,499
43,338
0
L
9,095
3,281
0
4,179
19,677
17,730
221
2,204
16,683
0
50,818
L
Heimdallr
RED__2014
Heimdallr
10,406
6,061
0
4,992
19,908
7,192
0
3,965
15,923
0
64,539
W
Cerberus
11,803
557
0
4,883
17,663
13,806
669
5,738
11,803
42,787
0
L
Baron Samedi
ebaker806
Baron Samedi
9,787
1,289
803
3,134
17,723
13,255
38
7,564
10,008
28,824
0
W
9,707
2,167
0
4,252
13,154
13,678
2,165
1,464
11,538
0
57,050
W
Chang'e
srninstlga
Chang'e
12,367
515
4,479
8,737
13,127
6,365
821
1,532
11,491
92,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,250
Gold Earned
64,361
462
Minions Killed
633
0
Camps Cleared
0
1,929,614
Distance Traveled
2,257,882
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,238
465
95
4
0
441,758
0
W
Da Ji
13,347
607
138
6
0
472,019
2
W
Medusa
13,072
594
143
7
0
447,891
3
L
Merlin
9,450
430
89
4
0
402,144
6
L
Tyr
9,654
439
121
6
0
386,530
3
L
Heimdallr
10,734
488
117
5
0
343,928
2
W
Cerberus
11,398
518
78
4
0
439,438
3
L
Baron Samedi
9,174
417
40
2
0
355,254
1
W
Odin
12,080
549
103
5
0
406,877
4
W
Chang'e
14,464
657
171
8
0
491,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role