Player Matchup

Baron Samedi
Baron Samedi
DrJahl
Baron Samedi
Level 159
God Stats
1W - 6L
1,451 SR
Queue Stats
24W - 40L
1,230 Elo+
Party 2
Scylla
Scylla
Grävarn
Scylla
Level 28
God Stats
0W - 2L
1,285 SR
Queue Stats
18W - 37L
1,313 Elo+
Party 2
Izanami
Izanami
Reborn937
Izanami
Level 64
God Stats
0W - 2L
1,502 SR
Queue Stats
20W - 28L
1,352 Elo+
Party 2
Ares
Ares
Sizeify
Ares
Level 47
God Stats
3W - 1L
1,365 SR
Queue Stats
66W - 63L
1,486 Elo+
Solo
Thor
Thor
W0RLDZ
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,251 Elo+
Party 2
Team Averages
Level 60
1,421 SR
1,326 Elo+

VS

Team Averages
Level 104
1,551 SR
1,477 Elo+
Ra
Ra
Abifasdon
Ra
Level 86
God Stats
8W - 4L
1,682 SR
Queue Stats
166W - 156L
1,515 Elo+
Party 1
Bellona
Bellona
Dapkap
Bellona
Level 81
God Stats
5W - 6L
1,411 SR
Queue Stats
193W - 173L
1,515 Elo+
Party 1
Sun Wukong
Sun Wukong
DemonicToe666
Sun Wukong
Level 60
God Stats
18W - 15L
1,532 SR
Queue Stats
148W - 172L
1,433 Elo+
Solo
Chernobog
Chernobog
IIIRichard
Chernobog
Level 148
God Stats
27W - 31L
1,508 SR
Queue Stats
115W - 115L
1,471 Elo+
Solo
Nu Wa
Nu Wa
apostuflan
Nu Wa
Level 147
God Stats
102W - 70L
1,625 SR
Queue Stats
476W - 469L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrJahl
Baron Samedi
18
4 / 9 / 7
12,670
1,056
15,908
21,539
10,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Grävarn
Scylla
18
2 / 8 / 8
11,681
973
11,546
15,535
6,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Reborn937
Izanami
18
5 / 5 / 8
12,825
1,069
24,856
21,427
9,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Sizeify
Ares
18
1 / 4 / 9
11,109
926
8,711
20,850
27,179
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
W0RLDZ
Thor
17
1 / 11 / 6
10,684
890
7,426
22,604
10,864
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 19
13,513
1,126
15,090
13,287
5,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Dapkap
Bellona
19
8 / 4 / 19
13,258
1,105
16,090
23,129
29,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
DemonicToe666
Sun Wukong
19
5 / 2 / 21
12,469
1,039
14,003
22,474
30,088
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chernobog
IIIRichard
Chernobog
20
9 / 1 / 25
14,822
1,235
26,436
8,092
3,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nu Wa
19
6 / 2 / 23
13,678
1,140
25,423
6,046
3,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
144
13
Kills
37
37
Deaths
13
38
Assists
107
Player
Kills
Deaths
Assists
KDA
W
9
4
19
4.63
W
Bellona
Dapkap
Bellona
8
4
19
4.38
W
Sun Wukong
DemonicToe666
Sun Wukong
5
2
21
7.75
L
Baron Samedi
DrJahl
Baron Samedi
4
9
7
0.83
L
Scylla
Grävarn
Scylla
2
8
8
0.75
W
Chernobog
IIIRichard
Chernobog
9
1
25
21.5
L
Izanami
Reborn937
Izanami
5
5
8
1.8
L
Ares
Sizeify
Ares
1
4
9
1.38
L
Thor
W0RLDZ
Thor
1
11
6
0.36
W
Nu Wa
6
2
23
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,447
Damage
97,042
101,955
Taken
73,028
65,193
Mitigated
72,511
15,208
Healing
12,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,090
836
3,400
2,825
13,287
5,946
0
7,586
5,701
32,266
0
W
Bellona
Dapkap
Bellona
16,090
3,258
0
371
23,129
29,277
0
10,416
12,713
1,271
28,077
W
Sun Wukong
DemonicToe666
Sun Wukong
14,003
3,671
865
1,714
22,474
30,088
0
10,736
11,738
0
26,710
L
Baron Samedi
DrJahl
Baron Samedi
15,908
1,674
4,070
4,372
21,539
10,995
0
9,787
11,752
60,270
0
L
Scylla
Grävarn
Scylla
11,546
645
513
725
15,535
6,885
0
7,456
8,079
48,448
0
W
Chernobog
IIIRichard
Chernobog
26,436
15,539
0
2,110
8,092
3,917
0
4,825
3,267
0
73,061
L
Izanami
Reborn937
Izanami
24,856
20,780
0
5,528
21,427
9,270
0
10,422
11,005
0
83,253
L
Ares
Sizeify
Ares
8,711
405
0
0
20,850
27,179
0
7,065
13,785
17,250
0
L
Thor
W0RLDZ
Thor
7,426
1,772
0
0
22,604
10,864
0
6,978
15,626
0
14,104
W
Nu Wa
25,423
7,468
6
1,275
6,046
3,283
0
2,602
3,444
48,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,969
Gold Earned
67,740
317
Minions Killed
260
7
Camps Cleared
9
1,085,844
Distance Traveled
1,192,478
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,513
1,126
38
3
0
272,917
1
W
Bellona
13,258
1,105
30
3
3
230,401
0
W
Sun Wukong
12,469
1,039
27
2
0
246,458
0
L
Baron Samedi
12,670
1,056
97
8
4
213,876
2
L
Scylla
11,681
973
84
7
0
229,892
0
W
Chernobog
14,822
1,235
112
9
5
237,766
1
L
Izanami
12,825
1,069
120
10
1
208,602
1
L
Ares
11,109
926
3
0
1
209,794
0
L
Thor
10,684
890
13
1
1
223,680
3
W
Nu Wa
13,678
1,140
53
4
1
204,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role