Player Matchup

Terra
Terra
HH_Benji_67
Terra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
Horusmicko
Sun Wukong
Level 63
God Stats
36W - 29L
1,833 SR
Queue Stats
731W - 700L
1,500 Elo+
Solo
Chernobog
Chernobog
Z0mb1e_Wolf_TV
Chernobog
Level 144
God Stats
7W - 4L
1,878 SR
Queue Stats
935W - 891L
1,538 Elo+
Solo
Pele
Pele
wetchanel-_-
Pele
Level 82
God Stats
11W - 7L
1,087 SR
Queue Stats
198W - 210L
1,475 Elo+
Party 2
Eset
Eset
wetgivenchy-_-
Eset
Level 107
God Stats
8W - 10L
1,495 SR
Queue Stats
370W - 392L
1,486 Elo+
Party 2
Team Averages
Level 97
1,559 SR
1,490 Elo+

VS

Team Averages
Level 111
1,462 SR
1,448 Elo+
Tyr
Tyr
Dragnarohk
Tyr
Level 122
God Stats
12W - 9L
1,729 SR
Queue Stats
402W - 399L
1,512 Elo+
Solo
Mercury
Mercury
Duwe-9-
Mercury
Level 158
God Stats
15W - 16L
1,285 SR
Queue Stats
647W - 637L
1,479 Elo+
Party 1
Danzaburou
Danzaburou
N4XTY
Danzaburou
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
x_4Sarah20_x
Chang'e
Level 128
God Stats
11W - 4L
1,412 SR
Queue Stats
169W - 148L
1,463 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xiti95
Kumbhakarna
Level 41
God Stats
4W - 4L
1,384 SR
Queue Stats
112W - 143L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 6
9,123
434
6,238
17,365
14,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Horusmicko
Sun Wukong
17
6 / 4 / 1
10,178
485
13,872
26,546
21,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chernobog
Z0mb1e_Wolf_TV
Chernobog
16
1 / 3 / 4
9,598
457
11,463
13,572
5,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

15
7 / 7 / 6
9,995
476
15,599
18,820
8,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 4 / 5
10,037
478
13,014
12,937
4,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 5
11,076
527
17,547
21,935
26,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Duwe-9-
Mercury
16
2 / 4 / 5
9,735
464
6,770
16,588
6,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
N4XTY
Danzaburou
18
8 / 2 / 1
11,082
528
17,743
17,079
6,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
x_4Sarah20_x
Chang'e
17
6 / 5 / 6
10,774
513
15,225
14,196
5,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
xiti95
Kumbhakarna
14
0 / 3 / 7
8,988
428
2,811
15,697
12,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
44
17
Kills
20
20
Deaths
17
22
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
W
Mercury
Duwe-9-
Mercury
2
4
5
1.13
L
0
2
6
1.5
L
Sun Wukong
Horusmicko
Sun Wukong
6
4
1
1.63
W
Danzaburou
N4XTY
Danzaburou
8
2
1
4.25
L
Chernobog
Z0mb1e_Wolf_TV
Chernobog
1
3
4
1
L
7
7
6
1.43
L
3
4
5
1.38
W
Chang'e
x_4Sarah20_x
Chang'e
6
5
6
1.8
W
Kumbhakarna
xiti95
Kumbhakarna
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,186
Damage
60,096
89,240
Taken
85,495
54,199
Mitigated
58,212
32,738
Healing
36,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,547
3,325
0
8,447
21,935
26,305
312
2,214
19,667
795
74,437
W
Mercury
Duwe-9-
Mercury
6,770
1,288
0
5,078
16,588
6,946
348
2,759
13,734
0
72,350
L
6,238
734
2,103
6,600
17,365
14,548
0
2,193
15,141
42,680
0
L
Sun Wukong
Horusmicko
Sun Wukong
13,872
2,515
0
9,939
26,546
21,524
0
3,751
22,656
0
59,086
W
Danzaburou
N4XTY
Danzaburou
17,743
10,003
0
10,827
17,079
6,916
1,440
2,575
14,422
0
95,139
L
Chernobog
Z0mb1e_Wolf_TV
Chernobog
11,463
6,968
0
5,699
13,572
5,192
789
1,625
11,850
0
69,188
L
15,599
3,551
58
5,410
18,820
8,044
434
4,946
13,622
0
63,616
L
13,014
1,015
969
1,960
12,937
4,891
548
5,382
7,161
68,212
0
W
Chang'e
x_4Sarah20_x
Chang'e
15,225
801
4,890
5,979
14,196
5,101
156
5,680
8,186
61,638
0
W
Kumbhakarna
xiti95
Kumbhakarna
2,811
245
0
1,736
15,697
12,944
34
5,239
10,234
16,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,931
Gold Earned
51,655
536
Minions Killed
566
0
Camps Cleared
0
1,940,883
Distance Traveled
1,976,054
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,076
527
148
7
0
400,966
0
W
Mercury
9,735
464
128
6
0
474,673
1
L
Terra
9,123
434
66
3
0
418,895
5
L
Sun Wukong
10,178
485
107
5
0
398,034
3
W
Danzaburou
11,082
528
159
8
0
331,665
4
L
Chernobog
9,598
457
145
7
0
379,695
2
L
Pele
9,995
476
93
4
0
378,713
1
L
Eset
10,037
478
125
6
0
365,546
3
W
Chang'e
10,774
513
103
5
0
387,232
7
W
Kumbhakarna
8,988
428
28
1
0
381,518
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role