Player Matchup

Loki
Loki
Deathveawer
Loki
Level 4
God Stats
3W - 2L
1,456 SR
Queue Stats
12W - 7L
1,433 Elo+
Solo
Anhur
Anhur
Preechie
Anhur
Level 12
God Stats
9W - 4L
1,647 SR
Queue Stats
81W - 69L
1,386 Elo+
Party 3
Bacchus
Bacchus
SiphilAIDS
Bacchus
Level 27
God Stats
9W - 12L
1,466 SR
Queue Stats
71W - 68L
1,400 Elo+
Party 3
Nemesis
Nemesis
Snowrider1
Nemesis
Level 15
God Stats
7W - 6L
1,590 SR
Queue Stats
33W - 28L
1,452 Elo+
Party 1
Nox
Nox
thundercatld
Nox
Level 29
God Stats
7W - 5L
1,495 SR
Queue Stats
54W - 52L
1,403 Elo+
Party 1
Team Averages
Level 17
1,531 SR
1,415 Elo+

VS

Team Averages
Level 19
1,445 SR
1,390 Elo+
Hades
Hades
Ahdizal
Hades
Level 29
God Stats
6W - 11L
1,307 SR
Queue Stats
34W - 35L
1,491 Elo+
Solo
Danzaburou
Danzaburou
IInertia
Danzaburou
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,117 Elo+
Party 2
Cabrakan
Cabrakan
KernalFlanders
Cabrakan
Level 15
God Stats
20W - 16L
1,558 SR
Queue Stats
22W - 27L
1,529 Elo+
Solo
Bakasura
Bakasura
Zdepina
Bakasura
Level 27
God Stats
3W - 7L
1,358 SR
Queue Stats
8W - 11L
1,369 Elo+
Party 2
Sun Wukong
Sun Wukong
xXFallenDream
Sun Wukong
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 2
11,139
530
7,750
12,955
6,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Preechie
Anhur
18
13 / 2 / 4
11,482
547
15,039
14,080
5,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
SiphilAIDS
Bacchus
15
3 / 2 / 7
9,909
472
4,185
10,622
10,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
Snowrider1
Nemesis
15
2 / 2 / 8
9,951
474
6,443
12,631
4,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
8 / 6 / 6
11,420
544
13,450
15,850
5,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ahdizal
Hades
15
4 / 10 / 2
10,282
490
9,267
18,266
7,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
IInertia
Danzaburou
13
1 / 5 / 2
8,631
411
2,626
8,278
1,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cabrakan
14
5 / 5 / 1
9,422
449
13,464
15,879
11,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Zdepina
Bakasura
13
1 / 6 / 0
8,484
404
7,436
16,070
5,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
xXFallenDream
Sun Wukong
15
4 / 5 / 1
9,979
475
8,391
14,724
11,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
30
Kills
15
16
Deaths
31
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hades
Ahdizal
Hades
4
10
2
0.5
W
4
4
2
1.25
L
Danzaburou
IInertia
Danzaburou
1
5
2
0.4
L
Cabrakan
5
5
1
1.1
W
Anhur
Preechie
Anhur
13
2
4
7.5
W
Bacchus
SiphilAIDS
Bacchus
3
2
7
3.25
W
Nemesis
Snowrider1
Nemesis
2
2
8
3
L
Bakasura
Zdepina
Bakasura
1
6
0
0.17
W
8
6
6
1.83
L
Sun Wukong
xXFallenDream
Sun Wukong
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,867
Damage
41,184
66,138
Taken
73,217
31,436
Mitigated
38,431
22,366
Healing
10,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Ahdizal
Hades
9,267
702
86
4,259
18,266
7,309
1,077
6,499
11,252
42,996
0
W
7,750
2,560
0
4,694
12,955
6,085
733
2,578
10,290
0
63,764
L
Danzaburou
IInertia
Danzaburou
2,626
1,219
0
826
8,278
1,934
254
1,081
7,197
0
20,389
L
Cabrakan
13,464
846
123
3,094
15,879
11,617
84
5,907
9,687
49,662
0
W
Anhur
Preechie
Anhur
15,039
8,940
0
6,689
14,080
5,052
4,975
3,715
10,083
0
77,996
W
Bacchus
SiphilAIDS
Bacchus
4,185
651
0
3,185
10,622
10,775
1,235
3,465
6,766
19,049
0
W
Nemesis
Snowrider1
Nemesis
6,443
2,660
0
3,756
12,631
4,268
897
3,600
8,956
0
52,948
L
Bakasura
Zdepina
Bakasura
7,436
5,999
0
1,338
16,070
5,994
0
1,407
14,599
0
46,618
W
13,450
377
0
4,042
15,850
5,256
1,612
8,631
6,674
55,806
0
L
Sun Wukong
xXFallenDream
Sun Wukong
8,391
1,779
0
302
14,724
11,577
668
1,783
12,847
0
45,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,901
Gold Earned
46,798
460
Minions Killed
372
0
Camps Cleared
0
1,901,380
Distance Traveled
1,844,620
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,282
490
69
3
0
337,032
0
W
Loki
11,139
530
119
6
0
314,956
2
L
Danzaburou
8,631
411
39
2
0
326,460
0
L
Cabrakan
9,422
449
89
4
0
347,320
2
W
Anhur
11,482
547
121
6
0
346,906
6
W
Bacchus
9,909
472
25
1
0
400,705
1
W
Nemesis
9,951
474
97
5
0
459,619
0
L
Bakasura
8,484
404
90
4
0
430,605
0
W
Nox
11,420
544
98
5
0
379,194
0
L
Sun Wukong
9,979
475
85
4
0
403,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role