Player Matchup

Chaac
Chaac
Admiral_Rosezzer
Chaac
Level 156
God Stats
19W - 18L
1,317 SR
Queue Stats
164W - 162L
1,354 Elo+
Solo
Nu Wa
Nu Wa
Ashah0713
Nu Wa
Level 78
God Stats
2W - 2L
1,401 SR
Queue Stats
425W - 385L
1,393 Elo+
Party 1
Bastet
Bastet
IIhackst3rII
Bastet
Level 124
God Stats
10W - 8L
1,439 SR
Queue Stats
666W - 664L
1,393 Elo+
Party 1
Sylvanus
Sylvanus
beyonciaga
Sylvanus
Level 88
God Stats
5W - 0L
1,500 SR
Queue Stats
107W - 112L
1,428 Elo+
Solo
Ullr
Ullr
thriller5105
Ullr
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 134L
1,373 Elo+
Solo
Team Averages
Level 101
1,431 SR
1,388 Elo+

VS

Team Averages
Level 94
1,508 SR
1,384 Elo+
Aphrodite
Aphrodite
LiigmaDcandycane
Aphrodite
Level 128
God Stats
46W - 66L
1,500 SR
Queue Stats
1,261W - 1,463L
1,463 Elo+
Solo
Yemoja
Yemoja
Sat-an-Sings-
Yemoja
Level 65
God Stats
74W - 74L
1,515 SR
Queue Stats
373W - 434L
1,368 Elo+
Party 2
Kali
Kali
babycupid777
Kali
Level 107
God Stats
15W - 16L
1,569 SR
Queue Stats
260W - 252L
1,472 Elo+
Solo
Artemis
Artemis
oghighbrid
Artemis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,267 Elo+
Solo
Bellona
Bellona
wiskerusmaximus-
Bellona
Level 64
God Stats
5W - 9L
1,457 SR
Queue Stats
509W - 596L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 5
11,821
591
8,469
15,431
8,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Ashah0713
Nu Wa
16
8 / 5 / 10
11,052
553
20,350
16,500
5,525
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
18
11 / 4 / 4
11,542
577
17,226
11,730
4,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
beyonciaga
Sylvanus
15
3 / 3 / 13
10,497
525
9,233
18,895
12,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 2 / 6
9,085
454
6,804
8,643
3,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
15
3 / 9 / 8
10,213
511
12,396
20,828
7,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 6
8,654
433
6,164
12,825
9,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
9 / 6 / 3
10,741
537
16,246
21,863
11,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
oghighbrid
Artemis
14
2 / 7 / 5
8,830
442
7,520
14,711
4,807
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 5 / 0
8,389
419
4,263
13,652
10,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
37
29
Kills
15
16
Deaths
30
38
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
W
Nu Wa
Ashah0713
Nu Wa
8
5
10
2.6
W
Bastet
11
4
4
3.25
L
Aphrodite
3
9
8
0.78
L
1
3
6
1.33
L
9
6
3
1.75
W
Sylvanus
beyonciaga
Sylvanus
3
3
13
3.17
L
Artemis
oghighbrid
Artemis
2
7
5
0.64
W
2
2
6
2.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,082
Damage
46,589
71,199
Taken
83,879
34,550
Mitigated
44,847
27,410
Healing
22,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,469
2,501
0
9,668
15,431
8,615
1,866
1,758
13,575
0
95,478
W
Nu Wa
Ashah0713
Nu Wa
20,350
4,369
0
1,837
16,500
5,525
1,500
5,518
10,682
68,206
0
W
Bastet
17,226
5,108
0
0
11,730
4,959
457
2,500
9,156
0
62,800
L
Aphrodite
12,396
1,621
2,674
9,101
20,828
7,985
289
10,354
10,474
56,320
0
L
6,164
962
3,215
3,101
12,825
9,985
554
4,426
8,399
27,037
0
L
16,246
10,006
0
2,213
21,863
11,876
1,062
7,528
14,335
256
67,005
W
Sylvanus
beyonciaga
Sylvanus
9,233
2,206
5,635
9,969
18,895
12,301
573
6,269
12,440
32,106
0
L
Artemis
oghighbrid
Artemis
7,520
2,555
0
1,785
14,711
4,807
558
4,251
10,460
0
46,961
W
6,804
2,139
0
301
8,643
3,150
1,190
2,042
6,545
0
45,490
L
4,263
1,593
0
868
13,652
10,194
0
3,024
10,628
0
34,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,997
Gold Earned
46,827
506
Minions Killed
432
0
Camps Cleared
0
1,792,027
Distance Traveled
1,741,534
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,821
591
181
9
0
399,997
0
W
Nu Wa
11,052
553
95
5
0
323,363
3
W
Bastet
11,542
577
117
6
0
397,738
3
L
Aphrodite
10,213
511
94
5
0
319,954
8
L
Yemoja
8,654
433
55
3
0
352,668
3
L
Kali
10,741
537
101
5
0
418,548
0
W
Sylvanus
10,497
525
25
1
0
326,452
3
L
Artemis
8,830
442
89
4
0
307,313
4
W
Ullr
9,085
454
88
4
0
344,477
2
L
Bellona
8,389
419
93
5
0
343,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role