Player Matchup

Yemoja
Yemoja
El_chapo_the3rd
Yemoja
Level 27
God Stats
4W - 3L
1,712 SR
Queue Stats
80W - 92L
1,564 Elo+
Solo
Ao Kuang
Ao Kuang
Hachiman6969
Ao Kuang
Level 7
God Stats
5W - 2L
1,500 SR
Queue Stats
126W - 76L
1,788 Elo+
Party 1
Mercury
Mercury
Jacc Meoff54
Mercury
Level 122
God Stats
2W - 2L
1,518 SR
Queue Stats
214W - 176L
1,630 Elo+
Party 1
Guan Yu
Guan Yu
Winston Switch
Guan Yu
Level 14
God Stats
35W - 14L
1,771 SR
Queue Stats
122W - 71L
1,682 Elo+
Party 1
Artemis
Artemis
xllTr33zyllx
Artemis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 23L
1,734 Elo+
Solo
Team Averages
Level 36
1,600 SR
1,680 Elo+

VS

Team Averages
Level 17
1,597 SR
1,649 Elo+
Awilix
Awilix
Baeritto24
Awilix
Level 29
God Stats
10W - 11L
1,576 SR
Queue Stats
187W - 170L
1,588 Elo+
Solo
Kukulkan
Kukulkan
InertiaVigor
Kukulkan
Level 6
God Stats
0W - 1L
1,721 SR
Queue Stats
2W - 2L
1,579 Elo+
Solo
Cerberus
Cerberus
ReturnofDavicus
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 109L
1,537 Elo+
Solo
King Arthur
King Arthur
charmed_37
King Arthur
Level 14
God Stats
2W - 3L
1,688 SR
Queue Stats
48W - 25L
1,749 Elo+
Solo
Medusa
Medusa
orphananthony
Medusa
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 47L
1,792 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 7
9,782
515
4,059
10,887
8,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Hachiman6969
Ao Kuang
19
12 / 0 / 3
12,408
653
15,250
21,704
9,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
Jacc Meoff54
Mercury
20
7 / 2 / 8
13,003
684
8,288
14,380
7,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
9 / 0 / 5
12,707
669
9,755
9,004
9,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
xllTr33zyllx
Artemis
17
3 / 0 / 6
10,564
556
14,292
14,739
5,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Baeritto24
Awilix
10
1 / 5 / 0
7,035
370
2,830
10,632
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
InertiaVigor
Kukulkan
11
0 / 12 / 1
6,889
363
5,531
13,670
4,594
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
11
1 / 7 / 1
7,553
398
7,277
20,633
13,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
charmed_37
King Arthur
17
0 / 4 / 1
9,230
486
7,106
10,577
6,185
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
1 / 4 / 0
8,160
429
9,083
11,610
4,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
6
32
Kills
3
3
Deaths
32
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Awilix
Baeritto24
Awilix
1
5
0
0.2
W
1
1
7
4.5
W
Ao Kuang
Hachiman6969
Ao Kuang
12
0
3
13.5
L
Kukulkan
InertiaVigor
Kukulkan
0
12
1
0.04
W
Mercury
Jacc Meoff54
Mercury
7
2
8
5.5
L
Cerberus
1
7
1
0.21
W
9
0
5
11.5
L
King Arthur
charmed_37
King Arthur
0
4
1
0.13
L
1
4
0
0.25
W
Artemis
xllTr33zyllx
Artemis
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,644
Damage
31,827
70,714
Taken
67,122
40,596
Mitigated
32,559
43,360
Healing
14,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Baeritto24
Awilix
2,830
1,027
0
2,162
10,632
3,390
0
2,238
8,394
0
27,049
W
4,059
905
2,362
3,400
10,887
8,297
966
2,867
8,020
28,315
0
W
Ao Kuang
Hachiman6969
Ao Kuang
15,250
2,676
0
17,216
21,704
9,689
1,499
4,304
17,184
94,512
0
L
Kukulkan
InertiaVigor
Kukulkan
5,531
541
0
715
13,670
4,594
0
7,248
6,422
32,620
0
W
Mercury
Jacc Meoff54
Mercury
8,288
4,647
0
5,852
14,380
7,390
1,048
837
13,543
0
103,337
L
Cerberus
7,277
455
0
7,317
20,633
13,521
0
3,202
17,431
27,052
0
W
9,755
845
692
3,873
9,004
9,813
96
1,282
7,722
0
89,174
L
King Arthur
charmed_37
King Arthur
7,106
181
0
1,371
10,577
6,185
0
3,884
6,693
0
70,394
L
9,083
2,568
0
3,058
11,610
4,869
0
2,737
8,873
0
64,679
W
Artemis
xllTr33zyllx
Artemis
14,292
8,880
0
9,965
14,739
5,407
2,390
3,518
11,221
0
81,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,464
Gold Earned
38,867
697
Minions Killed
430
0
Camps Cleared
0
1,858,125
Distance Traveled
1,611,873
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,035
370
57
3
0
331,741
0
W
Yemoja
9,782
515
51
3
0
339,840
1
W
Ao Kuang
12,408
653
152
8
0
355,863
2
L
Kukulkan
6,889
363
56
3
0
311,333
0
W
Mercury
13,003
684
177
9
0
431,520
0
L
Cerberus
7,553
398
67
4
0
311,716
2
W
Guan Yu
12,707
669
183
10
0
419,677
0
L
King Arthur
9,230
486
143
8
0
337,187
4
L
Medusa
8,160
429
107
6
0
319,896
9
W
Artemis
10,564
556
134
7
0
311,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role